Player Matchup

Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
LazyJoey4124540
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,560 Elo+
Party 2
Set
Set
SatansxRabbit
Set
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
466W - 466L
1,510 Elo+
Party 2
Jormungandr
Jormungandr
Spadetizzle
Jormungandr
Level 160
God Stats
13W - 6L
1,723 SR
Queue Stats
378W - 375L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
TheSkizzard
Nu Wa
Level 108
God Stats
6W - 3L
1,582 SR
Queue Stats
34W - 33L
1,519 Elo+
Party 2
Team Averages
Level 138
1,561 SR
1,518 Elo+

VS

Team Averages
Level 123
1,590 SR
1,525 Elo+
Ishtar
Ishtar
Borghini-77
Ishtar
Level 126
God Stats
21W - 23L
1,526 SR
Queue Stats
306W - 290L
1,518 Elo+
Party 1
Bellona
Bellona
HELLSING 557
Bellona
Level 100
God Stats
4W - 0L
1,593 SR
Queue Stats
81W - 71L
1,515 Elo+
Solo
Bacchus
Bacchus
Its_Jek
Bacchus
Level 141
God Stats
52W - 39L
1,524 SR
Queue Stats
260W - 247L
1,547 Elo+
Party 3
Baron Samedi
Baron Samedi
JonaVSalmon
Baron Samedi
Level 127
God Stats
17W - 7L
1,683 SR
Queue Stats
350W - 332L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
Mitchthakid2
Sun Wukong
Level 119
God Stats
7W - 4L
1,623 SR
Queue Stats
65W - 68L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 4 / 0
6,736
374
3,789
17,643
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 0
7,591
422
4,081
10,265
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 7 / 1
7,537
419
6,151
16,384
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
Spadetizzle
Jormungandr
14
1 / 5 / 0
8,692
483
12,987
18,877
15,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 3 / 0
7,225
401
12,895
7,160
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
0 / 0 / 2
10,171
565
6,184
10,688
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
HELLSING 557
Bellona
15
4 / 1 / 8
9,586
533
10,898
16,802
12,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Its_Jek
Bacchus
14
3 / 0 / 9
9,121
507
7,602
15,237
15,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JonaVSalmon
Baron Samedi
16
8 / 0 / 4
10,096
561
12,841
12,216
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Mitchthakid2
Sun Wukong
17
5 / 0 / 1
10,800
600
10,551
16,290
10,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
20
20
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
0
0
W
Ishtar
0
0
2
1
W
Bellona
HELLSING 557
Bellona
4
1
8
8
W
Bacchus
Its_Jek
Bacchus
3
0
9
7.5
W
Baron Samedi
JonaVSalmon
Baron Samedi
8
0
4
10
L
0
1
0
0
W
Sun Wukong
Mitchthakid2
Sun Wukong
5
0
1
5.5
L
0
7
1
0.07
L
Jormungandr
Spadetizzle
Jormungandr
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,903
Damage
48,076
70,329
Taken
71,233
45,528
Mitigated
48,664
13,605
Healing
31,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,789
1,680
481
2,719
17,643
14,640
0
8,763
8,880
0
22,048
W
Ishtar
6,184
4,380
0
6,683
10,688
4,778
876
919
9,769
0
101,674
W
Bellona
HELLSING 557
Bellona
10,898
4,897
0
1,592
16,802
12,038
0
5,834
10,968
0
95,746
W
Bacchus
Its_Jek
Bacchus
7,602
1,252
3,622
4,158
15,237
15,309
0
3,179
11,717
28,785
0
W
Baron Samedi
JonaVSalmon
Baron Samedi
12,841
672
1,355
4,288
12,216
5,673
260
6,903
5,010
79,225
0
L
4,081
1,998
354
4,572
10,265
4,450
0
1,881
8,384
0
59,245
W
Sun Wukong
Mitchthakid2
Sun Wukong
10,551
3,495
0
9,534
16,290
10,866
0
10,628
5,662
0
85,367
L
6,151
3,293
0
906
16,384
7,721
0
3,162
13,222
0
65,561
L
Jormungandr
Spadetizzle
Jormungandr
12,987
5,902
0
3,496
18,877
15,788
0
964
17,739
72,929
0
L
12,895
6,686
267
810
7,160
2,929
84
5,499
1,661
57,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,781
Gold Earned
49,774
420
Minions Killed
618
0
Camps Cleared
0
1,543,385
Distance Traveled
1,643,654
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,736
374
28
2
0
334,467
3
W
Ishtar
10,171
565
190
11
0
274,176
5
W
Bellona
9,586
533
130
7
0
384,750
7
W
Bacchus
9,121
507
23
1
0
354,352
6
W
Baron Samedi
10,096
561
117
7
0
311,532
2
L
Ishtar
7,591
422
85
5
0
300,240
7
W
Sun Wukong
10,800
600
158
9
0
318,844
4
L
Set
7,537
419
101
6
0
311,912
5
L
Jormungandr
8,692
483
132
7
0
279,037
0
L
Nu Wa
7,225
401
74
4
0
317,729
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role