Player Matchup

Morgan Le Fay
Morgan Le Fay
HoldMyLegacy
Morgan Le Fay
Level 39
God Stats
20W - 23L
1,584 SR
Queue Stats
201W - 191L
1,462 Elo+
Party 1
Bacchus
Bacchus
IronNiple0
Bacchus
Level 49
God Stats
4W - 2L
1,712 SR
Queue Stats
167W - 163L
1,531 Elo+
Solo
Loki
Loki
MurkyFool10
Loki
Level 141
God Stats
6W - 5L
1,511 SR
Queue Stats
73W - 64L
1,524 Elo+
Party 1
Zeus
Zeus
NILLAWAFER78708
Zeus
Level 46
God Stats
0W - 2L
1,156 SR
Queue Stats
40W - 56L
1,539 Elo+
Solo
Danzaburou
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
Level 123
God Stats
34W - 28L
1,541 SR
Queue Stats
137W - 115L
1,554 Elo+
Party 1
Team Averages
Level 80
1,501 SR
1,522 Elo+

VS

Team Averages
Level 76
1,653 SR
1,664 Elo+
Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsMeSchminn
Baron Samedi
Level 18
God Stats
2W - 0L
1,749 SR
Queue Stats
23W - 1L
1,937 Elo+
Party 2
Bellona
Bellona
Joe2045
Bellona
Level 48
God Stats
3W - 1L
1,679 SR
Queue Stats
14W - 14L
1,419 Elo+
Solo
Atlas
Atlas
NotoriousFi3nd
Atlas
Level 128
God Stats
5W - 2L
1,685 SR
Queue Stats
140W - 88L
1,751 Elo+
Party 2
Rama
Rama
TheAngelOfDas
Rama
Level 159
God Stats
14W - 8L
1,654 SR
Queue Stats
201W - 151L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HoldMyLegacy
Morgan Le Fay
9
0 / 1 / 0
5,392
539
3,559
3,756
3,179
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
IronNiple0
Bacchus
7
1 / 3 / 2
4,651
465
3,532
8,876
5,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,705
471
4,013
7,541
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 6 / 1
4,782
478
2,316
5,683
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
7
3 / 6 / 1
5,063
506
5,528
9,245
2,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
11 / 0 / 6
7,356
736
9,234
4,686
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
ItsMeSchminn
Baron Samedi
10
4 / 1 / 5
6,174
617
4,709
5,722
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
Joe2045
Bellona
10
1 / 0 / 0
5,577
558
897
6,850
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 9
5,448
545
5,049
8,116
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
5 / 1 / 4
5,773
577
7,211
8,922
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
4
Kills
21
21
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
0
6
14
L
Morgan Le Fay
HoldMyLegacy
Morgan Le Fay
0
1
0
0
L
Bacchus
IronNiple0
Bacchus
1
3
2
0.67
W
Baron Samedi
ItsMeSchminn
Baron Samedi
4
1
5
6.5
W
Bellona
Joe2045
Bellona
1
0
0
1
L
0
5
0
0
L
0
6
1
0.08
W
0
2
9
2.25
W
5
1
4
7
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,948
Damage
27,100
35,101
Taken
34,296
15,585
Mitigated
18,628
5,797
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,234
3,149
0
2,394
4,686
2,085
0
1,145
3,463
0
42,450
L
Morgan Le Fay
HoldMyLegacy
Morgan Le Fay
3,559
763
0
1,673
3,756
3,179
0
0
3,756
35,663
0
L
Bacchus
IronNiple0
Bacchus
3,532
892
150
1,420
8,876
5,836
0
2,649
6,198
12,422
0
W
Baron Samedi
ItsMeSchminn
Baron Samedi
4,709
736
564
1,906
5,722
2,871
163
1,580
3,945
34,979
0
W
Bellona
Joe2045
Bellona
897
167
0
4,131
6,850
5,300
0
2,933
3,917
0
33,033
L
4,013
878
0
1,460
7,541
2,029
0
857
6,621
0
24,524
L
2,316
124
0
26
5,683
1,713
0
2,252
3,285
21,208
0
W
5,049
2,333
271
2,040
8,116
5,574
0
1,312
6,774
19,251
0
W
7,211
6,077
0
4,812
8,922
2,798
512
2,132
6,790
0
34,038
L
Danzaburou
WWWVWWWWWMWWWWW
Danzaburou
5,528
1,801
0
1,068
9,245
2,828
0
3,670
5,483
0
26,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
30,328
201
Minions Killed
285
0
Camps Cleared
0
862,870
Distance Traveled
944,149
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,356
736
73
7
0
228,670
3
L
Morgan Le Fay
5,392
539
54
5
0
168,643
4
L
Bacchus
4,651
465
17
2
0
178,064
2
W
Baron Samedi
6,174
617
67
7
0
175,353
2
W
Bellona
5,577
558
61
6
0
191,382
1
L
Loki
4,705
471
50
5
0
184,228
2
L
Zeus
4,782
478
41
4
0
162,531
0
W
Atlas
5,448
545
30
3
0
181,967
2
W
Rama
5,773
577
54
5
0
166,777
2
L
Danzaburou
5,063
506
39
4
0
169,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role