Player Matchup

Kukulkan
Kukulkan
DerpMasterBo
Kukulkan
Level 106
God Stats
8W - 5L
1,646 SR
Queue Stats
132W - 125L
1,530 Elo+
Party 2
Thanatos
Thanatos
Milan0808
Thanatos
Level 67
God Stats
13W - 6L
1,623 SR
Queue Stats
32W - 28L
1,522 Elo+
Party 2
Set
Set
bl0ndemar1e
Set
Level 86
God Stats
9W - 7L
1,623 SR
Queue Stats
145W - 132L
1,466 Elo+
Party 2
Ravana
Ravana
kinai500
Ravana
Level 121
God Stats
3W - 4L
1,456 SR
Queue Stats
98W - 82L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
lxvaii
Danzaburou
Level 30
God Stats
1W - 1L
1,689 SR
Queue Stats
15W - 7L
1,856 Elo+
Solo
Team Averages
Level 82
1,607 SR
1,581 Elo+

VS

Team Averages
Level 120
1,505 SR
1,571 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Laserguy7
Pele
Level 126
God Stats
24W - 16L
1,624 SR
Queue Stats
242W - 226L
1,583 Elo+
Party 1
Horus
Horus
Sinefors
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,664 Elo+
Party 1
Sol
Sol
Unsk1l3d
Sol
Level 120
God Stats
1W - 1L
1,402 SR
Queue Stats
68W - 45L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerpMasterBo
Kukulkan
1
0 / 0 / 0
3,327
333
0
118
40
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Milan0808
Thanatos
3
0 / 1 / 0
3,607
361
727
1,973
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
0 / 0 / 0
3,487
349
365
2,126
505
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
kinai500
Ravana
2
0 / 1 / 0
3,399
340
372
1,799
667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
lxvaii
Danzaburou
9
3 / 3 / 0
5,071
507
5,398
6,735
2,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
6,729
673
731
3,258
1,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
11
1 / 1 / 3
6,689
669
2,706
3,343
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
11
4 / 1 / 0
6,911
691
2,277
5,766
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Sinefors
Horus
9
0 / 0 / 2
6,048
605
824
5,020
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,514
551
2,408
6,943
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
5
5
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
W
Nu Wa
 
Nu Wa
1
1
3
2.5
L
Kukulkan
DerpMasterBo
Kukulkan
0
0
0
0
W
Pele
4
1
0
4
L
Thanatos
Milan0808
Thanatos
0
1
0
0
W
Horus
Sinefors
Horus
0
0
2
1
W
0
1
1
0.5
L
0
0
0
0
L
Ravana
kinai500
Ravana
0
1
0
0
L
Danzaburou
lxvaii
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,862
Damage
8,946
12,751
Taken
24,330
4,304
Mitigated
9,447
3,694
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
731
536
0
1,246
3,258
1,392
3,154
0
3,258
0
53,008
W
Nu Wa
 
Nu Wa
2,706
582
0
613
3,343
1,051
2,179
0
3,343
39,184
0
L
Kukulkan
DerpMasterBo
Kukulkan
0
0
0
0
118
40
0
110
0
300
0
W
Pele
2,277
538
0
1,167
5,766
1,935
0
0
5,766
0
44,379
L
Thanatos
Milan0808
Thanatos
727
308
0
1,165
1,973
730
0
661
1,244
0
5,934
W
Horus
Sinefors
Horus
824
435
602
2,346
5,020
3,035
426
0
5,020
0
8,760
W
2,408
1,135
0
4,397
6,943
2,034
3,233
0
6,943
38,069
0
L
365
32
0
888
2,126
505
0
109
2,009
0
6,046
L
Ravana
kinai500
Ravana
372
178
0
25
1,799
667
0
570
1,195
0
800
L
Danzaburou
lxvaii
Danzaburou
5,398
3,309
0
1,616
6,735
2,362
0
3,446
3,189
0
27,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
31,891
64
Minions Killed
355
0
Camps Cleared
0
279,213
Distance Traveled
856,936
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,729
673
110
11
0
155,449
1
W
Nu Wa
6,689
669
74
7
0
153,529
2
L
Kukulkan
3,327
333
1
0
0
7,629
0
W
Pele
6,911
691
83
8
0
197,067
2
L
Thanatos
3,607
361
11
1
0
53,389
0
W
Horus
6,048
605
18
2
0
191,168
0
W
Sol
5,514
551
70
7
0
159,723
1
L
Set
3,487
349
7
1
0
43,531
1
L
Ravana
3,399
340
4
0
0
39,082
0
L
Danzaburou
5,071
507
41
4
0
135,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role