Player Matchup

Ishtar
Ishtar
HighClassGEE938
Ishtar
Level 12
God Stats
10W - 10L
1,190 SR
Queue Stats
35W - 31L
1,348 Elo+
Party 1
Tyr
Tyr
sathendrone
Tyr
Level 140
God Stats
8W - 5L
1,450 SR
Queue Stats
118W - 84L
1,635 Elo+
Party 1
Freya
Freya
sebastianlynwood
Freya
Level 156
God Stats
19W - 22L
1,433 SR
Queue Stats
520W - 606L
1,470 Elo+
Solo
Team Averages
Level 103
1,358 SR
1,484 Elo+

VS

Team Averages
Level 71
1,465 SR
1,432 Elo+
Achilles
Achilles
Juarez1425
Achilles
Level 82
God Stats
12W - 17L
1,421 SR
Queue Stats
270W - 312L
1,518 Elo+
Solo
Anubis
Anubis
Showtime_5702
Anubis
Level 105
God Stats
242W - 275L
1,508 SR
Queue Stats
457W - 555L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
miracle_163
Cthulhu
Level 27
God Stats
48W - 57L
1,465 SR
Queue Stats
57W - 74L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
8,886
741
8,828
8,714
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 7
9,708
809
12,692
13,094
10,032
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 5
9,382
782
10,566
9,591
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Juarez1425
Achilles
13
1 / 2 / 1
7,793
649
8,612
11,007
8,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 1
7,616
635
7,282
9,346
4,114
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
miracle_163
Cthulhu
11
0 / 5 / 1
7,745
645
4,136
15,044
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Achilles
Juarez1425
Achilles
1
2
1
0.75
L
1
5
1
0.3
L
Cthulhu
miracle_163
Cthulhu
0
5
1
0.1
W
5
0
7
8.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,086
Damage
20,030
31,399
Taken
35,397
17,897
Mitigated
31,418
9,871
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,828
6,204
0
2,068
8,714
3,463
982
4,763
3,951
0
38,023
L
Achilles
Juarez1425
Achilles
8,612
1,505
0
2,429
11,007
8,953
0
2,622
8,385
0
24,936
L
7,282
357
108
1,392
9,346
4,114
0
1,092
8,254
23,217
0
L
Cthulhu
miracle_163
Cthulhu
4,136
530
55
808
15,044
18,351
0
5,541
9,503
12,123
0
W
12,692
1,131
0
4,447
13,094
10,032
172
3,580
9,514
0
32,573
W
10,566
3,797
0
3,356
9,591
4,402
1,029
3,629
5,962
35,504
3,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,976
Gold Earned
23,154
154
Minions Killed
99
8
Camps Cleared
3
639,208
Distance Traveled
653,991
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,886
741
58
5
2
194,389
4
L
Achilles
7,793
649
36
3
1
236,326
1
L
Anubis
7,616
635
34
3
1
200,381
3
L
Cthulhu
7,745
645
29
2
1
217,284
2
W
Tyr
9,708
809
38
3
2
232,655
2
W
Freya
9,382
782
58
5
4
212,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role