Player Matchup

Artio
Artio
Jesus0991
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 67L
1,467 Elo+
Solo
Olorun
Olorun
QuickKitten1931
Olorun
Level 82
God Stats
6W - 5L
1,620 SR
Queue Stats
151W - 162L
1,446 Elo+
Party 2
Medusa
Medusa
ShortBusQ
Medusa
Level 84
God Stats
14W - 13L
1,452 SR
Queue Stats
154W - 155L
1,432 Elo+
Party 2
Shiva
Shiva
SnickerLickerTM
Shiva
Level 59
God Stats
25W - 32L
1,643 SR
Queue Stats
85W - 93L
1,427 Elo+
Party 2
Loki
Loki
shadowgorilla55
Loki
Level 41
God Stats
0W - 1L
1,267 SR
Queue Stats
31W - 49L
1,328 Elo+
Solo
Team Averages
Level 76
1,496 SR
1,420 Elo+

VS

Team Averages
Level 104
1,423 SR
1,337 Elo+
Artio
Artio
DaBakeryTILT
Artio
Level 125
God Stats
1W - 1L
1,304 SR
Queue Stats
201W - 212L
1,440 Elo+
Party 1
Chronos
Chronos
DiazmenZK
Chronos
Level 69
God Stats
38W - 22L
1,629 SR
Queue Stats
213W - 299L
1,293 Elo+
Party 3
Ares
Ares
Jirkin2dads
Ares
Level 104
God Stats
1W - 2L
1,252 SR
Queue Stats
87W - 103L
1,223 Elo+
Solo
Thor
Thor
Switouski
Thor
Level 145
God Stats
2W - 2L
1,432 SR
Queue Stats
317W - 328L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
ramiro_lthr
Hou Yi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 274L
1,291 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Jesus0991
Artio
16
3 / 2 / 2
10,277
467
8,638
15,301
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
1 / 3 / 1
10,736
488
10,751
19,779
8,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
ShortBusQ
Medusa
15
1 / 4 / 3
9,188
418
13,354
18,667
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 0 / 1
11,321
515
19,264
17,013
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 1
9,798
445
7,792
13,220
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,087
459
6,414
19,542
13,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
DiazmenZK
Chronos
18
3 / 0 / 5
10,714
487
17,694
16,287
9,653
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 3 / 7
9,860
448
9,378
20,209
21,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
18
4 / 2 / 4
11,105
505
10,098
20,183
10,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
2 / 2 / 7
9,815
446
8,669
13,487
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
12
12
Deaths
11
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Chronos
DiazmenZK
Chronos
3
0
5
5.5
L
Artio
Jesus0991
Artio
3
2
2
2
W
2
3
7
1.83
L
1
3
1
0.5
L
Medusa
ShortBusQ
Medusa
1
4
3
0.63
L
3
0
1
3.5
W
Thor
4
2
4
3
W
Hou Yi
2
2
7
2.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,799
Damage
52,253
83,980
Taken
89,708
53,099
Mitigated
62,260
39,715
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,414
489
200
6,319
19,542
13,881
0
139
18,399
62,837
0
W
Chronos
DiazmenZK
Chronos
17,694
7,177
0
6,710
16,287
9,653
1,612
7,345
8,942
94,243
0
L
Artio
Jesus0991
Artio
8,638
940
1,099
5,355
15,301
16,601
0
4,602
10,699
43,512
0
W
9,378
684
0
3,141
20,209
21,209
28
6,284
13,925
44,932
0
L
10,751
5,255
735
10,506
19,779
8,701
0
9,905
9,834
100,857
0
L
Medusa
ShortBusQ
Medusa
13,354
6,054
0
6,953
18,667
6,934
583
7,643
10,992
0
91,545
L
19,264
3,482
0
9,970
17,013
16,108
577
6,059
10,402
0
93,210
W
Thor
10,098
2,187
0
11,516
20,183
10,855
236
3,057
16,859
0
106,456
W
Hou Yi
8,669
4,422
163
4,263
13,487
6,662
796
2,855
10,632
0
74,403
L
7,792
1,670
0
5,097
13,220
4,755
0
4,625
8,567
0
71,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,320
Gold Earned
51,581
595
Minions Killed
586
0
Camps Cleared
0
2,009,062
Distance Traveled
2,017,834
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,087
459
137
6
0
433,970
3
W
Chronos
10,714
487
152
7
0
418,310
3
L
Artio
10,277
467
67
3
0
449,224
3
W
Ares
9,860
448
45
2
0
401,233
11
L
Olorun
10,736
488
140
6
0
378,802
6
L
Medusa
9,188
418
105
5
0
374,669
6
L
Shiva
11,321
515
151
7
0
429,752
8
W
Thor
11,105
505
155
7
0
443,163
0
W
Hou Yi
9,815
446
97
4
0
321,158
1
L
Loki
9,798
445
132
6
0
376,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role