Player Matchup

Ishtar
Ishtar
ComicFountain65
Ishtar
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 234L
1,407 Elo+
Solo
King Arthur
King Arthur
FloatableFlame1
King Arthur
Level 88
God Stats
2W - 1L
1,256 SR
Queue Stats
15W - 12L
1,378 Elo+
Party 1
Chiron
Chiron
HijackedPersona
Chiron
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 31L
1,194 Elo+
Party 3
Neith
Neith
RyMon31
Neith
Level 69
God Stats
0W - 2L
1,186 SR
Queue Stats
4W - 30L
1,077 Elo+
Party 3
Bakasura
Bakasura
fluffy an1mals
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,403 Elo+
Party 1
Team Averages
Level 85
1,389 SR
1,292 Elo+

VS

Team Averages
Level 101
1,552 SR
1,376 Elo+
Freya
Freya
Iamsocal
Freya
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 169L
1,400 Elo+
Solo
Chiron
Chiron
KarmaPouchkA
Chiron
Level 68
God Stats
5W - 1L
1,821 SR
Queue Stats
284W - 304L
1,415 Elo+
Solo
Da Ji
Da Ji
LawfulPuma588
Da Ji
Level 135
God Stats
7W - 13L
1,450 SR
Queue Stats
380W - 397L
1,367 Elo+
Party 2
Achilles
Achilles
Slippery1843
Achilles
Level 128
God Stats
2W - 1L
1,298 SR
Queue Stats
40W - 62L
1,338 Elo+
Solo
Atlas
Atlas
The UPS Panda
Atlas
Level 127
God Stats
8W - 4L
1,690 SR
Queue Stats
383W - 402L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
11,810
738
19,333
18,379
9,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FloatableFlame1
King Arthur
19
4 / 9 / 7
11,774
736
14,053
26,690
31,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 9 / 7
9,956
622
13,201
16,715
7,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RyMon31
Neith
17
2 / 7 / 8
10,001
625
19,084
17,495
9,043
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
19
4 / 5 / 8
12,032
752
13,715
22,957
21,646
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Iamsocal
Freya
20
9 / 3 / 18
12,629
789
17,070
19,040
11,707
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
20
7 / 2 / 22
13,039
815
22,294
19,168
11,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 7 / 14
13,178
824
22,588
24,813
22,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Slippery1843
Achilles
17
3 / 1 / 18
10,808
676
11,753
14,487
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 4 / 18
12,493
781
16,467
31,438
50,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
126
17
Kills
36
36
Deaths
17
33
Assists
90
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
King Arthur
FloatableFlame1
King Arthur
4
9
7
0.83
L
1
9
7
0.5
W
Freya
Iamsocal
Freya
9
3
18
6
W
Chiron
7
2
22
9
W
13
7
14
2.86
L
Neith
RyMon31
Neith
2
7
8
0.86
W
Achilles
Slippery1843
Achilles
3
1
18
12
W
4
4
18
3.25
L
Bakasura
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,386
Damage
90,172
102,236
Taken
108,946
78,603
Mitigated
110,520
29,576
Healing
45,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,333
12,264
1,762
5,521
18,379
9,266
2,087
8,581
9,622
0
36,478
L
King Arthur
FloatableFlame1
King Arthur
14,053
385
739
2,560
26,690
31,189
284
10,406
15,993
0
22,736
L
13,201
5,939
1,317
1,735
16,715
7,459
794
3,705
12,817
0
28,003
W
Freya
Iamsocal
Freya
17,070
5,638
2,287
7,340
19,040
11,707
2,532
92
18,873
28,838
0
W
Chiron
22,294
9,973
5,299
8,867
19,168
11,562
1,638
424
18,421
0
61,483
W
22,588
2,998
1,265
4,541
24,813
22,125
1,848
1,445
22,201
0
31,908
L
Neith
RyMon31
Neith
19,084
10,257
462
3,285
17,495
9,043
2,236
6,117
11,238
0
32,857
W
Achilles
Slippery1843
Achilles
11,753
1,984
2,462
5,666
14,487
14,662
985
277
13,974
0
18,253
W
16,467
5,582
655
6,899
31,438
50,464
1,379
406
30,752
40,067
0
L
Bakasura
13,715
7,035
3,882
8,313
22,957
21,646
1,152
4,728
17,742
3,543
13,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,573
Gold Earned
62,147
147
Minions Killed
171
0
Camps Cleared
0
1,214,045
Distance Traveled
1,450,562
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,810
738
42
3
0
218,144
2
L
King Arthur
11,774
736
25
2
0
258,080
0
L
Chiron
9,956
622
23
1
0
230,107
0
W
Freya
12,629
789
32
2
0
298,757
0
W
Chiron
13,039
815
74
5
0
288,031
0
W
Da Ji
13,178
824
24
2
0
275,728
0
L
Neith
10,001
625
32
2
0
221,427
0
W
Achilles
10,808
676
12
1
0
306,123
0
W
Atlas
12,493
781
29
2
0
281,923
0
L
Bakasura
12,032
752
25
2
0
286,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role