Player Matchup

Medusa
Medusa
ImLumps
Medusa
Level 128
God Stats
2W - 2L
1,685 SR
Queue Stats
7W - 18L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
YuungElJSwagg
Baron Samedi
Level 32
God Stats
1W - 0L
1,245 SR
Queue Stats
8W - 21L
1,275 Elo+
Solo
Cabrakan
Cabrakan
aRAGINGkenpachi
Cabrakan
Level 141
God Stats
1W - 2L
1,265 SR
Queue Stats
359W - 403L
1,485 Elo+
Solo
Team Averages
Level 100
1,398 SR
1,408 Elo+

VS

Team Averages
Level 103
1,440 SR
1,468 Elo+
Chaac
Chaac
 
Chaac
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ProPapiy
Ishtar
Level 151
God Stats
13W - 23L
1,399 SR
Queue Stats
20W - 31L
1,483 Elo+
Solo
Janus
Janus
TrapLand507
Janus
Level 127
God Stats
1W - 3L
1,421 SR
Queue Stats
179W - 179L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImLumps
Medusa
13
8 / 2 / 1
8,878
888
11,708
10,264
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YuungElJSwagg
Baron Samedi
10
1 / 3 / 6
6,922
692
5,425
6,667
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
0 / 2 / 6
6,771
677
5,940
10,377
9,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 4
7,315
732
5,312
9,935
5,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ishtar
ProPapiy
Ishtar
12
4 / 2 / 3
7,611
761
7,652
8,385
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 4
6,476
648
5,533
8,429
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
9
Kills
6
7
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
4
1.33
W
Medusa
ImLumps
Medusa
8
2
1
4.25
L
Ishtar
ProPapiy
Ishtar
4
2
3
2.75
L
0
4
4
0.5
W
Baron Samedi
YuungElJSwagg
Baron Samedi
1
3
6
1.33
W
Cabrakan
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,073
Damage
18,497
27,308
Taken
26,749
17,895
Mitigated
13,288
7,196
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,312
971
0
2,747
9,935
5,912
0
3,948
5,987
0
26,868
W
Medusa
ImLumps
Medusa
11,708
5,740
0
1,679
10,264
4,485
1,077
1,810
8,454
0
41,933
L
Ishtar
ProPapiy
Ishtar
7,652
4,710
0
405
8,385
3,960
0
3,676
4,709
0
21,802
L
5,533
225
0
1,620
8,429
3,416
0
4,345
4,084
20,884
0
W
Baron Samedi
YuungElJSwagg
Baron Samedi
5,425
174
887
1,565
6,667
3,828
0
2,009
4,658
15,759
0
W
Cabrakan
5,940
678
0
3,065
10,377
9,582
245
1,978
8,399
13,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
21,402
112
Minions Killed
129
6
Camps Cleared
5
533,385
Distance Traveled
493,891
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,315
732
55
6
1
178,717
0
W
Medusa
8,878
888
68
7
5
192,920
3
L
Ishtar
7,611
761
31
3
2
161,077
2
L
Janus
6,476
648
43
4
2
154,097
0
W
Baron Samedi
6,922
692
22
2
1
168,376
2
W
Cabrakan
6,771
677
22
2
0
172,089
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role