Player Matchup

Horus
Horus
MajinMorla05
Horus
Level 105
God Stats
1W - 3L
1,582 SR
Queue Stats
274W - 292L
1,478 Elo+
Solo
Sol
Sol
xxWAHABxx
Sol
Level 123
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 12L
1,577 Elo+
Solo
Ganesha
Ganesha
ïmaginaerun
Ganesha
Level 96
God Stats
0W - 1L
1,424 SR
Queue Stats
65W - 84L
1,439 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,498 Elo+

VS

Team Averages
Level 69
1,522 SR
1,607 Elo+
Gilgamesh
Gilgamesh
DiProfessor
Gilgamesh
Level 73
God Stats
2W - 1L
1,672 SR
Queue Stats
25W - 11L
1,607 Elo+
Party 1
Geb
Geb
PTnevesPT
Geb
Level 25
God Stats
2W - 2L
1,466 SR
Queue Stats
24W - 10L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
blindomindo
Baron Samedi
Level 109
God Stats
2W - 1L
1,426 SR
Queue Stats
25W - 9L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 0
7,917
792
5,720
11,848
11,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 4
6,737
674
13,669
10,926
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
ïmaginaerun
Ganesha
11
0 / 3 / 5
6,515
652
8,428
13,728
6,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiProfessor
Gilgamesh
11
5 / 2 / 3
8,236
824
8,207
11,132
8,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 9
7,652
765
5,330
13,355
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
blindomindo
Baron Samedi
13
4 / 0 / 5
8,261
826
18,058
10,166
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
9
9
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiProfessor
Gilgamesh
5
2
3
3.25
L
5
2
0
2.5
W
0
3
9
1.5
W
Baron Samedi
blindomindo
Baron Samedi
4
0
5
6.5
L
0
4
4
0.5
L
Ganesha
ïmaginaerun
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
31,595
36,502
Taken
34,653
23,655
Mitigated
25,019
12,884
Healing
10,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiProfessor
Gilgamesh
8,207
2,495
637
2,238
11,132
8,238
128
6,886
4,246
0
20,663
L
5,720
3,043
3,157
3,729
11,848
11,582
0
8,201
3,647
0
10,130
W
5,330
1,159
0
1,257
13,355
11,421
132
8,257
5,098
10,216
0
W
Baron Samedi
blindomindo
Baron Samedi
18,058
4,063
2,368
4,174
10,166
5,360
243
5,849
4,317
47,572
0
L
13,669
4,713
0
4,104
10,926
5,228
0
6,234
4,692
28,234
3,014
L
Ganesha
ïmaginaerun
Ganesha
8,428
1,204
0
1,894
13,728
6,845
0
9,186
4,542
24,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,169
Gold Earned
24,149
88
Minions Killed
113
4
Camps Cleared
5
539,880
Distance Traveled
573,188
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,236
824
25
3
4
214,845
2
L
Horus
7,917
792
21
2
2
193,083
0
W
Geb
7,652
765
13
1
0
161,121
0
W
Baron Samedi
8,261
826
75
8
1
197,222
3
L
Sol
6,737
674
62
6
2
160,356
3
L
Ganesha
6,515
652
5
1
0
186,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role