Player Matchup

Baron Samedi
Baron Samedi
LegendofRivia7
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,436 Elo+
Solo
Tiamat
Tiamat
Ops_Hellsing-3RD
Tiamat
Level 59
God Stats
7W - 12L
1,460 SR
Queue Stats
63W - 99L
1,342 Elo+
Party 2
Skadi
Skadi
sasquath13
Skadi
Level 102
God Stats
2W - 7L
1,428 SR
Queue Stats
22W - 38L
1,289 Elo+
Party 2
Team Averages
Level 97
1,463 SR
1,356 Elo+

VS

Team Averages
Level 30
1,570 SR
1,437 Elo+
Arachne
Arachne
Frosty3296
Arachne
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 31L
1,365 Elo+
Solo
King Arthur
King Arthur
Schmoo2u
King Arthur
Level 46
God Stats
2W - 1L
1,709 SR
Queue Stats
16W - 15L
1,446 Elo+
Party 1
Nemesis
Nemesis
sonic4president
Nemesis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LegendofRivia7
Baron Samedi
14
7 / 2 / 2
8,975
898
11,188
9,263
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 4 / 9
7,440
744
3,435
10,204
8,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
13
2 / 4 / 5
8,443
844
10,762
9,691
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Frosty3296
Arachne
5
0 / 0 / 1
5,806
581
0
939
343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
Schmoo2u
King Arthur
14
7 / 3 / 2
8,485
849
15,762
14,719
10,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 6 / 5
7,977
798
6,337
14,347
8,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
10
10
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Frosty3296
Arachne
0
0
1
0.5
W
Baron Samedi
LegendofRivia7
Baron Samedi
7
2
2
4
W
0
4
9
1.13
L
King Arthur
Schmoo2u
King Arthur
7
3
2
2.67
W
Skadi
2
4
5
1.13
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
22,099
29,158
Taken
30,005
16,786
Mitigated
20,000
10,548
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Frosty3296
Arachne
0
0
0
0
939
343
0
913
0
0
0
W
Baron Samedi
LegendofRivia7
Baron Samedi
11,188
1,160
1,635
3,604
9,263
4,450
609
358
8,905
29,819
0
W
3,435
825
352
2,098
10,204
8,751
493
47
10,157
12,542
0
L
King Arthur
Schmoo2u
King Arthur
15,762
2,028
0
0
14,719
10,952
0
8,094
6,234
0
36,479
W
Skadi
10,762
6,116
493
2,366
9,691
3,585
1,378
0
9,691
0
34,838
L
6,337
2,531
550
1,675
14,347
8,705
0
5,002
9,030
0
11,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
22,268
128
Minions Killed
62
6
Camps Cleared
2
518,195
Distance Traveled
382,362
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,806
581
0
0
0
0
0
W
Baron Samedi
8,975
898
47
5
4
180,939
2
W
Tiamat
7,440
744
25
3
2
160,791
1
L
King Arthur
8,485
849
48
5
0
192,394
0
W
Skadi
8,443
844
56
6
0
176,465
1
L
Nemesis
7,977
798
14
1
2
189,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role