Player Matchup

Chiron
Chiron
Testsubject1993
Chiron
Level 156
God Stats
12W - 6L
1,670 SR
Queue Stats
369W - 339L
1,628 Elo+
Party 2
Zhong Kui
Zhong Kui
TheMindKillerTTV
Zhong Kui
Level 160
God Stats
7W - 6L
1,630 SR
Queue Stats
847W - 880L
1,545 Elo+
Party 2
Atlas
Atlas
Yawn_Yawn6
Atlas
Level 55
God Stats
6W - 1L
1,263 SR
Queue Stats
321W - 293L
1,527 Elo+
Party 2
Bakasura
Bakasura
ZKAB2
Bakasura
Level 46
God Stats
3W - 1L
1,401 SR
Queue Stats
148W - 175L
1,463 Elo+
Party 2
Mulan
Mulan
brambram14
Mulan
Level 149
God Stats
3W - 5L
1,577 SR
Queue Stats
232W - 225L
1,550 Elo+
Party 2
Team Averages
Level 113
1,508 SR
1,543 Elo+

VS

Team Averages
Level 98
1,575 SR
1,426 Elo+
Ishtar
Ishtar
AlphaPyroBlitz
Ishtar
Level 26
God Stats
5W - 14L
1,500 SR
Queue Stats
213W - 247L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 48
God Stats
11W - 21L
1,502 SR
Queue Stats
11W - 22L
1,407 Elo+
Solo
Tyr
Tyr
SmashDatAshh
Tyr
Level 157
God Stats
21W - 21L
1,581 SR
Queue Stats
522W - 508L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Srgt Succulent
Kumbhakarna
Level 125
God Stats
7W - 3L
1,566 SR
Queue Stats
186W - 183L
1,435 Elo+
Party 3
Kali
Kali
YeBoiCorey
Kali
Level 133
God Stats
4W - 2L
1,725 SR
Queue Stats
65W - 60L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
10,057
529
17,453
16,588
6,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
18
11 / 0 / 3
11,948
629
15,322
13,551
10,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
15
2 / 1 / 14
10,045
529
8,577
14,247
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ZKAB2
Bakasura
16
6 / 2 / 4
10,548
555
9,003
14,487
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
16
1 / 0 / 1
10,092
531
4,409
14,006
11,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
7,315
385
5,705
18,276
5,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 1 / 0
5,088
268
177
947
631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 3 / 1
10,555
556
8,829
14,881
18,624
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Srgt Succulent
Kumbhakarna
13
1 / 5 / 1
7,822
412
8,577
20,883
18,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 7 / 4
8,843
465
10,365
19,650
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
27
Kills
7
7
Deaths
27
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
0
1
0
0
L
3
3
1
1.17
L
Kumbhakarna
Srgt Succulent
Kumbhakarna
1
5
1
0.3
W
7
4
8
2.75
W
Zhong Kui
11
0
3
12.5
W
Atlas
2
1
14
9
L
2
7
4
0.57
W
Bakasura
ZKAB2
Bakasura
6
2
4
4
W
Mulan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,764
Damage
33,653
72,879
Taken
74,637
51,400
Mitigated
52,126
27,718
Healing
17,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,705
3,184
0
417
18,276
5,718
0
6,288
11,778
0
31,412
L
177
96
0
23
947
631
0
626
321
1,062
0
L
8,829
351
0
4,281
14,881
18,624
0
3,306
11,156
0
85,797
L
Kumbhakarna
Srgt Succulent
Kumbhakarna
8,577
1,026
720
4,952
20,883
18,050
0
8,181
12,212
51,007
0
W
17,453
8,222
336
4,491
16,588
6,839
2,631
5,210
11,378
0
83,904
W
Zhong Kui
15,322
3,720
0
10,928
13,551
10,620
276
1,496
12,032
106,615
0
W
Atlas
8,577
3,062
341
2,273
14,247
16,114
0
1,956
12,291
32,192
0
L
10,365
3,825
0
7,017
19,650
9,103
0
5,498
13,828
0
63,754
W
Bakasura
ZKAB2
Bakasura
9,003
5,878
0
2,919
14,487
6,463
731
524
13,963
0
75,417
W
Mulan
4,409
613
0
6,430
14,006
11,364
2,817
0
14,006
0
73,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,690
Gold Earned
39,623
608
Minions Killed
354
0
Camps Cleared
0
1,735,411
Distance Traveled
1,423,617
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,315
385
35
2
0
337,723
2
L
Cthulhu
5,088
268
2
0
0
19,908
1
L
Tyr
10,555
556
161
8
0
377,625
4
L
Kumbhakarna
7,822
412
63
3
0
346,103
7
W
Chiron
10,057
529
125
7
0
314,116
3
W
Zhong Kui
11,948
629
185
10
0
377,324
5
W
Atlas
10,045
529
32
2
0
357,721
1
L
Kali
8,843
465
93
5
0
342,258
0
W
Bakasura
10,548
555
113
6
0
423,927
0
W
Mulan
10,092
531
153
8
0
262,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role