Player Matchup

Ullr
Ullr
ASwattedWasp
Ullr
Level 117
God Stats
1W - 3L
1,433 SR
Queue Stats
119W - 121L
1,515 Elo+
Party 2
Atlas
Atlas
Lageroni
Atlas
Level 6
God Stats
2W - 4L
1,260 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 2
Anhur
Anhur
Marinesi
Anhur
Level 77
God Stats
3W - 4L
1,531 SR
Queue Stats
346W - 330L
1,534 Elo+
Party 3
The Morrigan
The Morrigan
OLMPNReaper
The Morrigan
Level 141
God Stats
0W - 4L
1,219 SR
Queue Stats
222W - 239L
1,450 Elo+
Party 2
Achilles
Achilles
randyluv
Achilles
Level 43
God Stats
1W - 1L
1,714 SR
Queue Stats
147W - 146L
1,417 Elo+
Party 3
Team Averages
Level 77
1,432 SR
1,434 Elo+

VS

Team Averages
Level 85
1,521 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AwesomeLordy
Cthulhu
Level 98
God Stats
23W - 18L
1,456 SR
Queue Stats
627W - 698L
1,444 Elo+
Solo
Artemis
Artemis
QLMMaster
Artemis
Level 126
God Stats
1W - 1L
1,481 SR
Queue Stats
145W - 146L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
Stahlkin
Xing Tian
Level 109
God Stats
20W - 9L
1,686 SR
Queue Stats
173W - 162L
1,553 Elo+
Party 1
Da Ji
Da Ji
VeepingVivienne
Da Ji
Level 25
God Stats
4W - 4L
1,484 SR
Queue Stats
32W - 24L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,768
564
4,878
8,166
3,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atlas
Lageroni
Atlas
8
0 / 2 / 0
5,195
433
2,676
8,708
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Marinesi
Anhur
9
1 / 3 / 0
5,516
460
3,809
8,124
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
OLMPNReaper
The Morrigan
10
1 / 1 / 2
6,239
520
4,358
7,228
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
randyluv
Achilles
12
0 / 0 / 0
6,701
558
2,315
7,715
6,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 1 / 1
6,345
529
4,039
5,246
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
AwesomeLordy
Cthulhu
10
0 / 0 / 7
6,590
549
6,976
7,826
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
QLMMaster
Artemis
12
5 / 1 / 0
7,438
620
7,234
7,065
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Stahlkin
Xing Tian
12
1 / 0 / 1
7,194
600
3,728
8,063
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 3
6,645
554
1,977
9,600
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
9
9
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
1
2.5
L
2
3
1
0.83
W
Cthulhu
AwesomeLordy
Cthulhu
0
0
7
3.5
L
Atlas
Lageroni
Atlas
0
2
0
0
L
Anhur
Marinesi
Anhur
1
3
0
0.33
L
The Morrigan
OLMPNReaper
The Morrigan
1
1
2
2
W
Artemis
QLMMaster
Artemis
5
1
0
5
W
Xing Tian
Stahlkin
Xing Tian
1
0
1
1.5
W
1
2
3
1.25
L
Achilles
randyluv
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
23,954
39,941
Taken
37,800
19,312
Mitigated
17,557
8,718
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,039
227
0
500
5,246
2,007
0
1,573
3,673
31,304
0
L
4,878
1,749
0
650
8,166
3,414
0
4,100
4,026
0
56,482
W
Cthulhu
AwesomeLordy
Cthulhu
6,976
570
91
3,252
7,826
4,404
0
2,013
5,813
27,379
0
L
Atlas
Lageroni
Atlas
2,676
1,514
0
1,888
8,708
4,849
0
5,564
3,104
11,325
0
L
Anhur
Marinesi
Anhur
3,809
2,394
0
1,647
8,124
2,612
0
1,387
6,737
0
33,682
L
The Morrigan
OLMPNReaper
The Morrigan
4,358
657
0
3,122
7,228
2,419
0
504
6,705
39,758
973
W
Artemis
QLMMaster
Artemis
7,234
4,337
0
2,856
7,065
2,408
2,686
1,863
5,202
0
49,065
W
Xing Tian
Stahlkin
Xing Tian
3,728
364
0
654
8,063
5,222
468
175
7,888
41,325
0
W
1,977
679
0
5,232
9,600
3,516
247
1,410
8,190
0
39,674
L
Achilles
randyluv
Achilles
2,315
399
0
1,411
7,715
6,018
0
2,710
4,607
0
44,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
34,212
340
Minions Killed
343
0
Camps Cleared
0
1,137,437
Distance Traveled
1,186,994
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,345
529
52
4
0
222,760
1
L
Ullr
6,768
564
95
8
0
208,173
1
W
Cthulhu
6,590
549
39
3
0
248,270
8
L
Atlas
5,195
433
18
2
0
225,760
3
L
Anhur
5,516
460
56
5
0
192,586
1
L
The Morrigan
6,239
520
78
7
0
283,468
3
W
Artemis
7,438
620
89
7
0
220,293
0
W
Xing Tian
7,194
600
92
8
0
234,174
2
W
Da Ji
6,645
554
71
6
0
261,497
1
L
Achilles
6,701
558
93
8
0
227,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role