Player Matchup

Atlas
Atlas
Masters
Faux Schmeat
Atlas
Masters
Level 160
God Stats
5W - 5L
1,688 SR
Queue Stats
231W - 214L
2,198 MMR
Party 3
Danzaburou
Danzaburou
Diamond IV
Kidd shaqticles
Danzaburou
Diamond IV
Level 157
God Stats
2W - 3L
1,608 SR
Queue Stats
233W - 227L
2,058 MMR
Party 3
Ravana
Ravana
Diamond IV
Miguelon_216
Ravana
Diamond IV
Level 160
God Stats
22W - 8L
1,871 SR
Queue Stats
384W - 375L
2,160 MMR
Solo
Agni
Agni
Masters
WalnutPlum12569
Agni
Masters
Level 157
God Stats
57W - 46L
1,642 SR
Queue Stats
263W - 255L
2,145 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
xR3adykilerx
Sylvanus
Diamond IV
Level 132
God Stats
0W - 2L
1,299 SR
Queue Stats
326W - 300L
2,142 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,622 SR
2,141 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,678 SR
2,146 MMR
Cupid
Cupid
Diamond V
Capt_TryHard_TTV
Cupid
Diamond V
Level 148
God Stats
2W - 5L
1,572 SR
Queue Stats
51W - 35L
2,140 MMR
Solo
Chang'e
Chang'e
Masters
Ipay4wins
Chang'e
Masters
Level 160
God Stats
17W - 10L
1,708 SR
Queue Stats
420W - 404L
2,202 MMR
Party 2
Mercury
Mercury
Diamond III
Megiclion
Mercury
Diamond III
Level 159
God Stats
17W - 9L
1,722 SR
Queue Stats
172W - 154L
2,128 MMR
Party 1
Khepri
Khepri
Diamond III
iDeadShots
Khepri
Diamond III
Level 148
God Stats
6W - 2L
1,784 SR
Queue Stats
165W - 150L
2,127 MMR
Party 1
Cliodhna
Cliodhna
Masters
replaysz
Cliodhna
Masters
Level 107
God Stats
4W - 2L
1,606 SR
Queue Stats
135W - 121L
2,135 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
9,016
392
7,014
24,229
27,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Kidd shaqticles
Danzaburou
16
0 / 8 / 1
10,372
451
9,180
19,163
9,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
16
5 / 6 / 1
10,667
464
15,474
18,739
10,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
9,960
433
18,922
16,695
7,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
xR3adykilerx
Sylvanus
15
0 / 8 / 0
9,720
423
14,659
29,120
34,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
LokiRatatoskrLancelot

VS

Bans
KaliNemesisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
15,208
661
18,139
19,970
9,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Ipay4wins
Chang'e
20
5 / 1 / 12
13,915
605
20,150
19,884
8,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Megiclion
Mercury
20
9 / 3 / 3
15,495
674
16,837
17,693
8,195
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
iDeadShots
Khepri
17
2 / 1 / 13
12,839
558
5,502
21,558
20,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
replaysz
Cliodhna
20
7 / 1 / 8
13,866
603
23,504
29,552
14,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
6
Kills
30
30
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
0
4
1
0.13
W
Chang'e
Ipay4wins
Chang'e
5
1
12
11
L
Danzaburou
Kidd shaqticles
Danzaburou
0
8
1
0.06
W
Mercury
Megiclion
Mercury
9
3
3
3.5
L
Ravana
5
6
1
0.92
L
1
4
2
0.5
W
Khepri
iDeadShots
Khepri
2
1
13
8.5
W
Cliodhna
replaysz
Cliodhna
7
1
8
11
L
Sylvanus
xR3adykilerx
Sylvanus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,249
Damage
84,132
107,946
Taken
108,657
89,348
Mitigated
61,819
20,733
Healing
54,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,139
9,719
699
7,901
19,970
9,681
9,431
6,508
13,250
0
149,799
L
7,014
3,291
0
2,200
24,229
27,713
0
6,806
17,423
35,939
0
W
Chang'e
Ipay4wins
Chang'e
20,150
1,279
6,081
13,530
19,884
8,878
2,271
9,023
10,445
125,180
0
L
Danzaburou
Kidd shaqticles
Danzaburou
9,180
3,133
0
4,460
19,163
9,117
977
3,716
15,447
0
94,408
W
Mercury
Megiclion
Mercury
16,837
10,495
0
1,039
17,693
8,195
8,098
4,163
13,422
0
167,735
L
Ravana
15,474
4,765
0
4,263
18,739
10,622
0
2,474
16,265
0
82,738
L
18,922
991
0
1,860
16,695
7,876
0
8,565
8,130
104,725
0
W
Khepri
iDeadShots
Khepri
5,502
853
4,605
6,147
21,558
20,849
316
8,465
12,837
23,283
0
W
Cliodhna
replaysz
Cliodhna
23,504
4,068
0
14,823
29,552
14,216
218
11,729
17,713
0
108,284
L
Sylvanus
xR3adykilerx
Sylvanus
14,659
2,942
1,127
6,823
29,120
34,020
180
4,415
24,705
60,003
15,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,735
Gold Earned
71,323
600
Minions Killed
788
0
Camps Cleared
0
1,994,854
Distance Traveled
2,446,303
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,208
661
221
10
0
441,725
1
L
Atlas
9,016
392
46
2
0
445,496
7
W
Chang'e
13,915
605
188
8
0
482,736
7
L
Danzaburou
10,372
451
149
6
0
349,325
8
W
Mercury
15,495
674
202
9
0
554,145
6
L
Ravana
10,667
464
121
5
0
413,196
9
L
Agni
9,960
433
158
7
0
431,872
5
W
Khepri
12,839
558
33
1
0
473,169
5
W
Cliodhna
13,866
603
144
6
0
494,528
1
L
Sylvanus
9,720
423
126
5
0
354,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role