Player Matchup

Ishtar
Ishtar
ChrisNone
Ishtar
Level 142
God Stats
5W - 3L
1,724 SR
Queue Stats
934W - 816L
1,627 Elo+
Party 1
Vulcan
Vulcan
bolton9008
Vulcan
Level 28
God Stats
5W - 5L
1,448 SR
Queue Stats
115W - 143L
1,481 Elo+
Solo
Camazotz
Camazotz
jacsong
Camazotz
Level 27
God Stats
10W - 7L
1,665 SR
Queue Stats
275W - 182L
1,600 Elo+
Party 1
Medusa
Medusa
pezdoc
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,838 Elo+
Party 3
Nike
Nike
thebuddybears
Nike
Level 105
God Stats
1W - 0L
1,563 SR
Queue Stats
5W - 0L
1,838 Elo+
Party 3
Team Averages
Level 85
1,580 SR
1,677 Elo+

VS

Team Averages
Level 72
1,424 SR
1,519 Elo+
Atlas
Atlas
KrumTheFearless
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 2
Anubis
Anubis
Max_Donigan
Anubis
Level 127
God Stats
6W - 9L
1,408 SR
Queue Stats
173W - 171L
1,564 Elo+
Solo
Hercules
Hercules
WhyDoUKeepChasin
Hercules
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,534 Elo+
Solo
Achilles
Achilles
nanec
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 2
Artio
Artio
xxMortbide
Artio
Level 160
God Stats
9W - 20L
1,212 SR
Queue Stats
1,939W - 1,953L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ChrisNone
Ishtar
19
6 / 2 / 14
11,323
755
27,672
11,354
5,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
bolton9008
Vulcan
20
7 / 5 / 11
12,183
812
24,877
10,324
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
jacsong
Camazotz
18
5 / 2 / 10
10,542
703
13,238
18,311
9,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
pezdoc
Medusa
17
4 / 5 / 14
11,153
744
21,154
13,701
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 22
11,367
758
5,582
19,563
25,345
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,421
695
8,498
25,823
31,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
18
2 / 3 / 9
10,070
671
13,863
12,930
8,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 3 / 4
10,623
708
13,671
22,518
33,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
nanec
Achilles
16
2 / 6 / 8
9,302
620
12,331
22,558
24,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Artio
18
0 / 4 / 13
9,468
631
10,318
23,797
31,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
59
24
Kills
19
19
Deaths
24
71
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ChrisNone
Ishtar
6
2
14
6.5
L
4
8
6
0.88
L
Anubis
2
3
9
2.17
L
11
3
4
4.33
W
Vulcan
bolton9008
Vulcan
7
5
11
2.5
W
Camazotz
jacsong
Camazotz
5
2
10
5
L
Achilles
nanec
Achilles
2
6
8
1
W
Medusa
pezdoc
Medusa
4
5
14
2.2
W
2
5
22
2.6
L
Artio
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,523
Damage
58,681
73,253
Taken
107,626
52,587
Mitigated
128,120
25,926
Healing
36,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ChrisNone
Ishtar
27,672
14,368
3,184
4,152
11,354
5,937
3,300
4,965
6,001
0
43,065
L
8,498
1,454
363
1,455
25,823
31,013
0
6,499
19,324
17,450
0
L
Anubis
13,863
45
1,406
3,305
12,930
8,029
283
3,100
9,830
47,024
0
L
13,671
1,349
2,956
8,850
22,518
33,482
192
5,942
16,576
176
18,925
W
Vulcan
bolton9008
Vulcan
24,877
7,828
776
379
10,324
5,800
1,691
4,226
5,923
48,570
0
W
Camazotz
jacsong
Camazotz
13,238
1,741
263
10,223
18,311
9,199
1,115
8,813
8,983
0
18,897
L
Achilles
nanec
Achilles
12,331
1,824
487
4,856
22,558
24,495
337
6,095
16,463
0
22,528
W
Medusa
pezdoc
Medusa
21,154
5,867
2,213
1,636
13,701
6,306
1,727
7,551
5,811
0
39,977
W
5,582
1,150
1,294
1,806
19,563
25,345
549
6,099
12,710
0
10,414
L
Artio
10,318
604
4,521
8,087
23,797
31,101
0
3,241
20,556
18,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
49,884
156
Minions Killed
154
0
Camps Cleared
0
1,345,060
Distance Traveled
1,321,824
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,323
755
33
2
0
279,127
1
L
Atlas
10,421
695
19
1
0
258,339
2
L
Anubis
10,070
671
71
5
0
239,976
0
L
Hercules
10,623
708
20
1
0
264,449
0
W
Vulcan
12,183
812
63
4
0
257,701
3
W
Camazotz
10,542
703
13
1
0
288,172
0
L
Achilles
9,302
620
27
2
0
269,022
0
W
Medusa
11,153
744
42
3
0
273,445
0
W
Nike
11,367
758
5
0
0
246,615
0
L
Artio
9,468
631
17
1
0
290,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role