Player Matchup

Ishtar
Ishtar
AlphaRhino93
Ishtar
Level 145
God Stats
0W - 3L
1,309 SR
Queue Stats
155W - 235L
1,260 Elo+
Party 2
Baron Samedi
Baron Samedi
dontattackme99
Baron Samedi
Level 40
God Stats
19W - 13L
1,614 SR
Queue Stats
88W - 144L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
vectragsi87
Kuzenbo
Level 39
God Stats
4W - 3L
1,563 SR
Queue Stats
115W - 186L
1,204 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,282 Elo+

VS

Team Averages
Level 75
1,673 SR
1,482 Elo+
Vulcan
Vulcan
Animkataa
Vulcan
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,240 Elo+
Party 1
Loki
Loki
EinArmImDarm
Loki
Level 104
God Stats
40W - 19L
1,785 SR
Queue Stats
837W - 612L
1,693 Elo+
Solo
Ymir
Ymir
ghost river 86
Ymir
Level 106
God Stats
8W - 6L
1,734 SR
Queue Stats
112W - 137L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 7 / 0
6,253
625
4,726
12,156
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
dontattackme99
Baron Samedi
10
0 / 4 / 0
6,310
631
7,663
7,471
3,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
vectragsi87
Kuzenbo
8
0 / 8 / 0
6,339
634
3,089
16,980
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Animkataa
Vulcan
12
3 / 0 / 12
8,202
820
11,559
4,842
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
15 / 0 / 4
9,687
969
15,597
7,135
4,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 14
8,346
835
5,259
10,175
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
19
19
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
7
0
0
W
Vulcan
Animkataa
Vulcan
3
0
12
9
W
15
0
4
17
L
Baron Samedi
dontattackme99
Baron Samedi
0
4
0
0
W
1
0
14
8
L
Kuzenbo
vectragsi87
Kuzenbo
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
32,415
36,607
Taken
22,152
21,888
Mitigated
16,827
3,042
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,726
2,046
0
746
12,156
4,203
0
5,921
6,235
0
21,730
W
Vulcan
Animkataa
Vulcan
11,559
4,895
0
0
4,842
2,431
129
2,397
2,445
26,518
0
W
15,597
8,067
0
688
7,135
4,135
354
3,435
3,700
0
38,501
L
Baron Samedi
dontattackme99
Baron Samedi
7,663
263
808
894
7,471
3,017
0
2,169
5,302
23,800
0
W
5,259
1,307
0
1,602
10,175
10,261
130
5,046
5,129
19,557
0
L
Kuzenbo
vectragsi87
Kuzenbo
3,089
1,170
0
594
16,980
14,668
0
8,886
8,094
7,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,902
Gold Earned
26,235
85
Minions Killed
126
3
Camps Cleared
5
462,528
Distance Traveled
601,993
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,253
625
34
3
2
142,106
2
W
Vulcan
8,202
820
51
5
0
210,171
0
W
Loki
9,687
969
50
5
4
206,099
3
L
Baron Samedi
6,310
631
46
5
1
170,190
2
W
Ymir
8,346
835
25
3
1
185,723
2
L
Kuzenbo
6,339
634
5
1
0
150,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role