Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BNFB Sack
Zeus
Level 7
God Stats
4W - 9L
1,180 SR
Queue Stats
5W - 9L
1,228 Elo+
Party 1
Ymir
Ymir
Seleste_Loparo
Ymir
Level 72
God Stats
13W - 9L
1,562 SR
Queue Stats
61W - 70L
1,411 Elo+
Solo
Nu Wa
Nu Wa
SpagetiSuprt
Nu Wa
Level 88
God Stats
1W - 2L
1,609 SR
Queue Stats
41W - 45L
1,389 Elo+
Party 1
Team Averages
Level 79
1,470 SR
1,406 Elo+

VS

Team Averages
Level 81
1,453 SR
1,436 Elo+
Hades
Hades
Entrati
Hades
Level 25
God Stats
59W - 45L
1,492 SR
Queue Stats
271W - 270L
1,399 Elo+
Party 2
Shiva
Shiva
Eterna1Le9end
Shiva
Level 116
God Stats
19W - 12L
1,301 SR
Queue Stats
259W - 294L
1,380 Elo+
Party 2
Geb
Geb
LostGalaxiez
Geb
Level 59
God Stats
1W - 2L
1,265 SR
Queue Stats
67W - 86L
1,376 Elo+
Party 2
Hun Batz
Hun Batz
Ratji
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 273L
1,586 Elo+
Party 2
Ishtar
Ishtar
rmorris0302
Ishtar
Level 83
God Stats
3W - 3L
1,708 SR
Queue Stats
166W - 188L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 4 / 2
8,642
1,080
15,861
13,454
5,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
 
Cthulhu
14
0 / 7 / 4
8,019
1,002
11,249
23,079
15,933
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
13
0 / 2 / 0
7,254
907
1,121
3,439
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
8,089
1,011
10,964
20,672
21,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 5 / 2
8,256
1,032
10,741
10,062
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

211

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Entrati
Hades
14
2 / 1 / 11
8,530
1,066
8,432
11,022
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 0 / 14
9,995
1,249
21,209
18,442
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 15
9,256
1,157
8,113
12,722
10,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Ratji
Hun Batz
15
7 / 0 / 11
9,829
1,229
18,727
7,782
3,785
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
14
3 / 3 / 13
8,795
1,099
9,647
7,704
3,753
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
86
4
Kills
22
22
Deaths
4
9
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
L
Cthulhu
 
Cthulhu
0
7
4
0.29
L
Zeus
0
2
0
0
W
Hades
Entrati
Hades
2
1
11
7.5
W
6
0
14
13
W
4
0
15
11.5
W
Hun Batz
Ratji
Hun Batz
7
0
11
12.5
L
1
4
1
0.38
L
1
5
2
0.4
W
Ishtar
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
66,128
70,706
Taken
57,672
48,300
Mitigated
41,295
4,909
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
15,861
9,053
0
1,631
13,454
5,549
0
1,877
11,431
0
35,036
L
Cthulhu
 
Cthulhu
11,249
1,280
0
2,552
23,079
15,933
0
4,391
18,340
16,359
0
L
Zeus
1,121
133
0
0
3,439
1,057
0
1,065
2,286
4,340
0
W
Hades
Entrati
Hades
8,432
209
763
1,553
11,022
6,911
0
7,072
3,802
19,735
0
W
21,209
5,682
1,043
6,860
18,442
16,474
0
10,623
7,349
0
35,442
W
8,113
1,558
26
4,655
12,722
10,372
0
6,916
5,621
12,765
0
W
Hun Batz
Ratji
Hun Batz
18,727
7,285
0
0
7,782
3,785
0
4,300
3,416
0
35,567
L
10,964
1,273
0
558
20,672
21,924
0
6,497
13,870
20,863
0
L
10,741
1,841
0
168
10,062
3,837
0
2,715
7,311
22,079
0
W
Ishtar
9,647
6,081
0
1,341
7,704
3,753
0
4,406
3,233
0
23,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,260
Gold Earned
46,405
127
Minions Killed
144
4
Camps Cleared
4
581,191
Distance Traveled
787,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,642
1,080
46
6
1
131,308
0
L
Cthulhu
8,019
1,002
19
2
1
138,496
0
L
Zeus
7,254
907
12
2
2
49,152
0
W
Hades
8,530
1,066
28
4
1
157,320
0
W
Shiva
9,995
1,249
37
5
0
165,259
0
W
Geb
9,256
1,157
9
1
0
166,849
0
W
Hun Batz
9,829
1,229
38
5
2
166,595
0
L
Ymir
8,089
1,011
24
3
0
140,112
0
L
Nu Wa
8,256
1,032
26
3
0
122,123
1
W
Ishtar
8,795
1,099
32
4
1
131,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role