Player Matchup

Heimdallr
Heimdallr
Naristul
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,469 Elo+
Party 2
Da Ji
Da Ji
TheBradAttack
Da Ji
Level 149
God Stats
36W - 25L
1,711 SR
Queue Stats
76W - 89L
1,449 Elo+
Party 2
Charybdis
Charybdis
Vanillavenom
Charybdis
Level 147
God Stats
2W - 3L
1,303 SR
Queue Stats
9W - 10L
1,519 Elo+
Solo
Team Averages
Level 151
1,505 SR
1,479 Elo+

VS

Team Averages
Level 106
1,500 SR
1,699 Elo+
Chaac
Chaac
Doub_CroZz
Chaac
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,738 Elo+
Party 1
Sol
Sol
ZHE10
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,622 Elo+
Solo
Lancelot
Lancelot
jeremyv2
Lancelot
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Naristul
Heimdallr
17
5 / 4 / 8
12,456
656
13,146
17,702
9,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 6 / 8
12,344
650
26,458
18,993
11,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Vanillavenom
Charybdis
16
5 / 5 / 5
12,419
654
18,561
19,675
9,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 5 / 9
13,990
736
12,988
18,292
23,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
ZHE10
Sol
18
2 / 9 / 9
12,948
681
10,320
23,684
7,155
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
jeremyv2
Lancelot
18
6 / 2 / 7
13,545
713
21,983
21,471
20,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
16
Kills
14
15
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
5
9
2.1
L
Heimdallr
Naristul
Heimdallr
5
4
8
2.25
L
6
6
8
1.67
L
Charybdis
Vanillavenom
Charybdis
5
5
5
1.5
W
Sol
ZHE10
Sol
2
9
9
0.72
W
Lancelot
jeremyv2
Lancelot
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,165
Damage
45,291
56,370
Taken
63,447
29,914
Mitigated
50,907
8,235
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,988
2,246
0
5,577
18,292
23,098
275
274
18,018
3,491
37,683
L
Heimdallr
Naristul
Heimdallr
13,146
6,266
0
2,453
17,702
9,444
370
5,271
12,431
0
42,738
L
26,458
6,226
0
487
18,993
11,193
0
4,263
14,730
0
51,816
L
Charybdis
Vanillavenom
Charybdis
18,561
12,527
0
5,295
19,675
9,277
298
2,858
16,817
0
60,619
W
Sol
ZHE10
Sol
10,320
3,005
0
6,135
23,684
7,155
2,021
69
23,615
49,406
0
W
Lancelot
jeremyv2
Lancelot
21,983
3,865
0
6,489
21,471
20,654
185
94
21,377
0
52,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
40,483
201
Minions Killed
191
9
Camps Cleared
7
885,495
Distance Traveled
1,056,583
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,990
736
46
2
1
343,031
1
L
Heimdallr
12,456
656
59
3
2
353,656
0
L
Da Ji
12,344
650
49
3
5
271,965
0
L
Charybdis
12,419
654
93
5
2
259,874
5
W
Sol
12,948
681
85
4
3
277,766
2
W
Lancelot
13,545
713
60
3
3
435,786
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role