Player Matchup

Neith
Neith
Tyr0227
Neith
Level 26
God Stats
67W - 77L
1,531 SR
Queue Stats
78W - 98L
1,480 Elo+
Party 1
Lancelot
Lancelot
c0nn0r88
Lancelot
Level 118
God Stats
0W - 1L
1,483 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Khepri
Khepri
narunata
Khepri
Level 113
God Stats
1W - 2L
1,214 SR
Queue Stats
160W - 154L
1,609 Elo+
Party 1
Team Averages
Level 86
1,409 SR
1,530 Elo+

VS

Team Averages
Level 39
1,699 SR
1,789 Elo+
Osiris
Osiris
IEdenI
Osiris
Level 29
God Stats
21W - 4L
1,906 SR
Queue Stats
102W - 15L
1,999 Elo+
Party 2
Ishtar
Ishtar
ItsPyrrhaNikos
Ishtar
Level 40
God Stats
11W - 4L
1,772 SR
Queue Stats
151W - 27L
1,984 Elo+
Party 2
Raijin
Raijin
kingkonglomerate
Raijin
Level 49
God Stats
2W - 3L
1,419 SR
Queue Stats
25W - 28L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tyr0227
Neith
12
2 / 3 / 4
7,930
661
7,763
6,492
3,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
c0nn0r88
Lancelot
11
3 / 6 / 1
7,762
647
6,569
11,791
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
narunata
Khepri
12
1 / 2 / 5
8,370
698
4,952
15,705
17,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IEdenI
Osiris
12
2 / 3 / 6
9,042
754
7,381
14,718
11,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 6
9,210
768
16,003
10,927
4,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 5
9,322
777
7,202
7,724
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
11
11
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Osiris
IEdenI
Osiris
2
3
6
1.67
W
4
2
6
3.5
L
Neith
Tyr0227
Neith
2
3
4
1.33
L
Lancelot
c0nn0r88
Lancelot
3
6
1
0.58
W
5
1
5
7.5
L
Khepri
narunata
Khepri
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
30,586
33,988
Taken
33,369
27,847
Mitigated
19,230
2,316
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
IEdenI
Osiris
7,381
3,150
1,459
2,689
14,718
11,448
396
1,524
13,046
0
18,379
W
16,003
10,296
0
2,877
10,927
4,695
1,779
1,837
9,090
0
55,769
L
Neith
Tyr0227
Neith
7,763
2,833
0
1,389
6,492
3,875
0
786
5,706
0
26,871
L
Lancelot
c0nn0r88
Lancelot
6,569
1,120
0
370
11,791
6,240
0
2,815
8,976
0
17,143
W
7,202
562
848
1,909
7,724
3,087
394
1,595
6,005
29,831
0
L
Khepri
narunata
Khepri
4,952
461
0
557
15,705
17,732
0
3,755
11,950
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,062
Gold Earned
27,574
108
Minions Killed
141
3
Camps Cleared
6
611,305
Distance Traveled
587,249
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,042
754
28
2
1
193,798
1
W
Ishtar
9,210
768
69
6
5
195,758
4
L
Neith
7,930
661
64
5
0
185,293
0
L
Lancelot
7,762
647
31
3
1
221,210
4
W
Raijin
9,322
777
44
4
0
197,693
3
L
Khepri
8,370
698
13
1
2
204,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role