Player Matchup

Achilles
Achilles
BOEnigma
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 154L
1,678 Elo+
Party 1
Janus
Janus
MiloSFD
Janus
Level 88
God Stats
13W - 4L
2,001 SR
Queue Stats
367W - 151L
1,712 Elo+
Party 1
Xbalanque
Xbalanque
Muas
Xbalanque
Level 160
God Stats
3W - 1L
1,554 SR
Queue Stats
389W - 256L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
ViscountRe
Guan Yu
Level 63
God Stats
12W - 6L
1,633 SR
Queue Stats
188W - 143L
1,563 Elo+
Party 1
Mercury
Mercury
butfuthuh
Mercury
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 28L
1,768 Elo+
Party 1
Team Averages
Level 103
1,638 SR
1,678 Elo+

VS

Team Averages
Level 128
1,484 SR
1,547 Elo+
Discordia
Discordia
AMCVII
Discordia
Level 149
God Stats
2W - 3L
1,554 SR
Queue Stats
113W - 114L
1,480 Elo+
Party 2
Susano
Susano
GSNaiZo
Susano
Level 153
God Stats
2W - 3L
1,479 SR
Queue Stats
137W - 135L
1,537 Elo+
Party 2
Eset
Eset
Heatdeath1
Eset
Level 127
God Stats
0W - 2L
1,351 SR
Queue Stats
87W - 72L
1,568 Elo+
Party 3
Sun Wukong
Sun Wukong
hiobus
Sun Wukong
Level 105
God Stats
14W - 15L
1,535 SR
Queue Stats
215W - 208L
1,559 Elo+
Solo
Ullr
Ullr
marco1234
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BOEnigma
Achilles
15
4 / 4 / 9
10,930
497
10,779
23,003
26,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
MiloSFD
Janus
20
3 / 2 / 9
12,769
580
10,543
12,156
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
Muas
Xbalanque
19
4 / 2 / 12
13,238
602
18,683
17,947
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ViscountRe
Guan Yu
19
7 / 1 / 5
12,740
579
19,677
15,269
20,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
butfuthuh
Mercury
20
7 / 3 / 9
12,551
571
11,523
18,137
7,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMCVII
Discordia
16
3 / 3 / 3
10,120
460
10,920
12,581
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
GSNaiZo
Susano
16
6 / 5 / 1
10,345
470
17,583
20,161
9,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 4
8,813
401
6,223
16,826
18,140
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
hiobus
Sun Wukong
17
1 / 6 / 1
10,769
490
10,422
25,816
19,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
15
2 / 6 / 0
9,947
452
10,844
20,161
8,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
25
Kills
12
12
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
AMCVII
Discordia
3
3
3
1.5
W
Achilles
BOEnigma
Achilles
4
4
9
2.13
L
Susano
GSNaiZo
Susano
6
5
1
1.3
L
0
5
4
0.4
W
Janus
MiloSFD
Janus
3
2
9
3.75
W
Xbalanque
Muas
Xbalanque
4
2
12
5
W
Guan Yu
ViscountRe
Guan Yu
7
1
5
9.5
W
Mercury
butfuthuh
Mercury
7
3
9
3.83
L
Sun Wukong
hiobus
Sun Wukong
1
6
1
0.25
L
Ullr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,205
Damage
55,992
86,512
Taken
95,545
69,333
Mitigated
61,658
22,371
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AMCVII
Discordia
10,920
1,125
0
1,005
12,581
5,806
708
2,574
9,960
73,210
0
W
Achilles
BOEnigma
Achilles
10,779
2,444
0
3,600
23,003
26,898
0
6,656
16,019
252
29,246
L
Susano
GSNaiZo
Susano
17,583
2,639
0
5,298
20,161
9,642
384
4,004
16,021
0
80,570
L
6,223
1,688
717
2,937
16,826
18,140
138
1,103
15,649
25,751
0
W
Janus
MiloSFD
Janus
10,543
847
0
2,792
12,156
5,018
1,323
3,034
8,770
128,624
0
W
Xbalanque
Muas
Xbalanque
18,683
8,926
0
6,900
17,947
8,725
3,638
3,225
14,536
0
129,818
W
Guan Yu
ViscountRe
Guan Yu
19,677
3,702
1,305
6,868
15,269
20,761
0
1,156
13,123
0
79,560
W
Mercury
butfuthuh
Mercury
11,523
6,543
0
906
18,137
7,931
1,789
2,556
15,367
0
121,952
L
Sun Wukong
hiobus
Sun Wukong
10,422
2,223
0
11,458
25,816
19,449
54
1,183
23,620
122
85,783
L
Ullr
10,844
5,407
0
3,312
20,161
8,621
0
1,931
18,230
0
82,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,228
Gold Earned
49,994
707
Minions Killed
565
0
Camps Cleared
0
2,322,833
Distance Traveled
1,944,341
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,120
460
134
6
0
402,391
6
W
Achilles
10,930
497
17
1
0
456,290
6
L
Susano
10,345
470
103
5
0
464,071
5
L
Eset
8,813
401
24
1
0
363,338
8
W
Janus
12,769
580
221
10
0
498,654
10
W
Xbalanque
13,238
602
190
9
0
402,501
4
W
Guan Yu
12,740
579
130
6
0
431,531
1
W
Mercury
12,551
571
149
7
0
533,857
3
L
Sun Wukong
10,769
490
166
8
0
366,824
5
L
Ullr
9,947
452
138
6
0
347,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role