Player Matchup

Neith
Neith
Binnk
Neith
Level 4
God Stats
8W - 4L
1,420 SR
Queue Stats
8W - 8L
1,196 Elo+
Party 2
Cerberus
Cerberus
Fridgedaddy
Cerberus
Level 129
God Stats
4W - 1L
1,744 SR
Queue Stats
109W - 105L
1,432 Elo+
Party 2
Cliodhna
Cliodhna
abundleofbabies
Cliodhna
Level 135
God Stats
3W - 2L
1,562 SR
Queue Stats
79W - 80L
1,417 Elo+
Party 2
Team Averages
Level 89
1,575 SR
1,348 Elo+

VS

Team Averages
Level 64
1,402 SR
1,401 Elo+
Chaac
Chaac
Kudrna1212
Chaac
Level 11
God Stats
4W - 11L
1,086 SR
Queue Stats
18W - 31L
1,357 Elo+
Party 1
Olorun
Olorun
Peruvianpepper
Olorun
Level 60
God Stats
4W - 2L
1,621 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Nemesis
Nemesis
undercover00703
Nemesis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 265L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Binnk
Neith
16
5 / 3 / 8
10,963
731
15,102
11,225
6,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Fridgedaddy
Cerberus
16
8 / 1 / 6
12,456
830
12,317
18,270
20,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
16
3 / 5 / 11
10,911
727
14,202
15,148
7,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 6 / 7
9,655
644
10,658
20,876
17,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 7
9,625
642
9,690
13,640
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
6 / 5 / 3
11,157
744
14,037
17,454
9,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
16
Kills
9
9
Deaths
16
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Binnk
Neith
5
3
8
3
W
Cerberus
Fridgedaddy
Cerberus
8
1
6
11
L
Chaac
2
6
7
0.92
L
1
5
7
0.9
W
Cliodhna
3
5
11
1.7
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
34,385
44,643
Taken
51,970
33,471
Mitigated
33,127
14,791
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Binnk
Neith
15,102
6,457
0
2,023
11,225
6,002
2,050
2,946
8,279
0
42,422
W
Cerberus
Fridgedaddy
Cerberus
12,317
523
475
8,192
18,270
20,291
79
3,448
14,822
40,695
0
L
Chaac
10,658
1,303
0
3,619
20,876
17,780
280
4,775
16,101
0
24,373
L
9,690
4,167
0
2,643
13,640
6,336
825
3,242
10,398
33,202
3,968
W
Cliodhna
14,202
1,070
0
4,101
15,148
7,178
426
2,627
12,521
0
44,324
L
14,037
4,839
628
5,490
17,454
9,011
528
4,582
12,872
0
31,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
30,437
192
Minions Killed
118
8
Camps Cleared
5
807,197
Distance Traveled
711,174
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,963
731
60
4
0
240,016
0
W
Cerberus
12,456
830
84
6
3
278,968
4
L
Chaac
9,655
644
25
2
1
245,021
0
L
Olorun
9,625
642
58
4
2
214,864
4
W
Cliodhna
10,911
727
48
3
5
288,213
4
L
Nemesis
11,157
744
35
2
2
251,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role