Player Matchup

Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Meliodas4
Nike
Level 106
God Stats
2W - 3L
1,454 SR
Queue Stats
97W - 89L
1,485 Elo+
Solo
Anubis
Anubis
Meyer007
Anubis
Level 125
God Stats
0W - 3L
1,469 SR
Queue Stats
55W - 67L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Trincavel
Gilgamesh
Level 85
God Stats
5W - 12L
1,306 SR
Queue Stats
113W - 117L
1,507 Elo+
Party 1
Poseidon
Poseidon
obesssion
Poseidon
Level 145
God Stats
8W - 9L
1,506 SR
Queue Stats
81W - 95L
1,404 Elo+
Solo
Team Averages
Level 110
1,447 SR
1,473 Elo+

VS

Team Averages
Level 104
1,519 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SuperBigou
Janus
Level 108
God Stats
7W - 7L
1,476 SR
Queue Stats
29W - 35L
1,300 Elo+
Solo
Mercury
Mercury
downpipe
Mercury
Level 89
God Stats
5W - 3L
1,620 SR
Queue Stats
216W - 222L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 2 / 0
6,216
478
6,385
7,151
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
1
0 / 0 / 0
3,971
305
0
562
194
Anubis
Meyer007
Anubis
11
2 / 3 / 2
7,043
542
7,747
7,928
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Trincavel
Gilgamesh
10
3 / 3 / 2
6,615
509
4,531
9,959
8,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
obesssion
Poseidon
12
1 / 2 / 3
6,975
537
5,969
6,238
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 0 / 1
7,476
575
3,982
8,969
5,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
 
Ares
10
0 / 1 / 5
6,329
487
2,969
10,403
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
 
Hou Yi
11
1 / 1 / 0
6,067
467
3,410
7,147
2,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
3 / 3 / 3
6,711
516
5,550
7,058
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
downpipe
Mercury
11
1 / 3 / 5
6,726
517
3,023
9,012
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Fenrir
 
Fenrir
5
0
1
5.5
W
Ares
 
Ares
0
1
5
2.5
W
Hou Yi
 
Hou Yi
1
1
0
1
L
Nike
0
0
0
0
L
Anubis
Meyer007
Anubis
2
3
2
1
W
Janus
3
3
3
1.5
L
Gilgamesh
Trincavel
Gilgamesh
3
3
2
1.33
W
Mercury
downpipe
Mercury
1
3
5
1.17
L
Poseidon
obesssion
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
18,934
31,838
Taken
42,589
17,301
Mitigated
21,558
8,860
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,385
3,740
0
2,434
7,151
2,721
340
865
6,286
0
54,302
W
Fenrir
 
Fenrir
3,982
1,651
0
5,201
8,969
5,816
0
3,221
5,732
0
33,080
W
Ares
 
Ares
2,969
217
0
2,124
10,403
7,685
112
2,154
8,135
27,033
0
W
Hou Yi
 
Hou Yi
3,410
1,705
0
2,179
7,147
2,198
641
0
7,147
0
34,365
L
Nike
0
0
0
0
562
194
0
544
0
0
0
L
Anubis
Meyer007
Anubis
7,747
414
0
3,445
7,928
3,739
0
1,174
6,636
47,925
0
W
Janus
5,550
1,003
0
184
7,058
2,664
99
5,019
1,859
34,820
0
L
Gilgamesh
Trincavel
Gilgamesh
4,531
783
0
1,593
9,959
8,236
0
2,206
7,689
0
15,748
W
Mercury
downpipe
Mercury
3,023
1,000
0
251
9,012
3,195
1,264
2,922
6,000
0
48,714
L
Poseidon
obesssion
Poseidon
5,969
1,124
0
1,388
6,238
2,411
836
3,346
2,708
52,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
33,309
300
Minions Killed
339
0
Camps Cleared
0
933,950
Distance Traveled
1,193,398
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,216
478
86
7
0
212,273
1
W
Fenrir
7,476
575
81
6
0
243,265
7
W
Ares
6,329
487
33
3
0
234,952
3
W
Hou Yi
6,067
467
66
5
0
227,375
2
L
Nike
3,971
305
0
0
0
0
0
L
Anubis
7,043
542
85
7
0
230,067
3
W
Janus
6,711
516
66
5
0
252,187
2
L
Gilgamesh
6,615
509
25
2
0
241,831
4
W
Mercury
6,726
517
93
7
0
235,619
1
L
Poseidon
6,975
537
104
8
0
249,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role