Player Matchup

Awilix
Awilix
SeansiDrop
Awilix
Level 68
God Stats
6W - 6L
1,528 SR
Queue Stats
66W - 49L
1,492 Elo+
Party 1
Anubis
Anubis
bredu29
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,072 Elo+
Party 1
Horus
Horus
cgurv29
Horus
Level 134
God Stats
0W - 1L
1,298 SR
Queue Stats
51W - 57L
1,495 Elo+
Party 1
Team Averages
Level 73
1,442 SR
1,353 Elo+

VS

Team Averages
Level 83
1,582 SR
1,681 Elo+
Shiva
Shiva
Dominus3309
Shiva
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 22L
1,659 Elo+
Party 2
Loki
Loki
Nemesis520
Loki
Level 149
God Stats
172W - 55L
1,790 SR
Queue Stats
371W - 185L
1,769 Elo+
Party 2
Sol
Sol
lolrock1
Sol
Level 88
God Stats
5W - 8L
1,456 SR
Queue Stats
174W - 153L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SeansiDrop
Awilix
13
5 / 6 / 2
8,944
688
10,360
14,216
10,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
bredu29
Anubis
11
1 / 9 / 5
7,626
587
6,001
14,864
7,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
cgurv29
Horus
13
3 / 5 / 6
9,161
705
7,156
20,027
20,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 15
10,093
776
7,419
13,768
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 3 / 12
10,666
820
18,188
12,474
4,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 1 / 2
11,751
904
18,411
8,693
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
20
20
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
W
6
3
12
4
L
Awilix
SeansiDrop
Awilix
5
6
2
1
L
Anubis
bredu29
Anubis
1
9
5
0.39
L
Horus
cgurv29
Horus
3
5
6
1.2
W
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
44,018
49,107
Taken
34,935
38,712
Mitigated
19,352
7,447
Healing
9,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,419
1,305
296
2,863
13,768
10,611
0
2,433
11,335
0
16,243
W
18,188
5,515
0
1,195
12,474
4,887
628
2,705
9,769
0
50,323
L
Awilix
SeansiDrop
Awilix
10,360
3,516
0
330
14,216
10,724
0
5,585
8,631
0
34,942
L
Anubis
bredu29
Anubis
6,001
485
62
2,444
14,864
7,435
116
5,503
9,361
12,052
0
L
Horus
cgurv29
Horus
7,156
4,016
1,124
3,487
20,027
20,553
0
5,699
14,328
233
16,907
W
18,411
8,545
0
5,317
8,693
3,854
1,916
1,344
7,349
46,329
5,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,731
Gold Earned
32,510
80
Minions Killed
139
4
Camps Cleared
8
602,343
Distance Traveled
671,582
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,093
776
16
1
0
204,953
0
W
Loki
10,666
820
54
4
6
252,194
2
L
Awilix
8,944
688
56
4
3
220,585
4
L
Anubis
7,626
587
9
1
1
168,329
0
L
Horus
9,161
705
15
1
0
213,429
3
W
Sol
11,751
904
69
5
2
214,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role