Player Matchup

Raijin
Raijin
Ce3jo
Raijin
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,241 Elo+
Solo
Geb
Geb
Imkumbhkarna
Geb
Level 109
God Stats
1W - 5L
1,389 SR
Queue Stats
79W - 88L
1,387 Elo+
Party 3
Hercules
Hercules
ironngiant
Hercules
Level 18
God Stats
1W - 3L
1,438 SR
Queue Stats
4W - 7L
1,358 Elo+
Solo
Merlin
Merlin
xAcrAckHEaDx
Merlin
Level 51
God Stats
17W - 30L
1,343 SR
Queue Stats
152W - 210L
1,345 Elo+
Solo
Apollo
Apollo
xVToonsVx
Apollo
Level 47
God Stats
0W - 2L
1,605 SR
Queue Stats
18W - 30L
1,331 Elo+
Party 3
Team Averages
Level 62
1,455 SR
1,333 Elo+

VS

Team Averages
Level 35
1,515 SR
1,395 Elo+
Hades
Hades
Bob Babylon
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,520 Elo+
Party 1
Awilix
Awilix
HipPolecat67244
Awilix
Level 18
God Stats
6W - 2L
1,614 SR
Queue Stats
15W - 12L
1,520 Elo+
Party 1
Fafnir
Fafnir
Ozik0Q
Fafnir
Level 61
God Stats
2W - 0L
1,494 SR
Queue Stats
18W - 15L
1,425 Elo+
Solo
Izanami
Izanami
TOOMUCHDOG89
Izanami
Level 27
God Stats
2W - 4L
1,533 SR
Queue Stats
15W - 29L
1,253 Elo+
Party 2
Shiva
Shiva
Taknukin
Shiva
Level 44
God Stats
5W - 11L
1,437 SR
Queue Stats
91W - 130L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ce3jo
Raijin
12
2 / 1 / 1
5,811
969
5,744
3,910
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,776
796
744
4,759
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
ironngiant
Hercules
10
0 / 4 / 2
4,856
809
3,922
8,429
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
11
1 / 2 / 2
5,378
896
4,603
5,331
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xVToonsVx
Apollo
10
1 / 1 / 0
4,923
821
1,398
2,604
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
6,168
1,028
7,962
6,750
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 6
5,788
965
5,149
5,552
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Ozik0Q
Fafnir
10
3 / 0 / 1
5,948
991
1,445
5,312
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
TOOMUCHDOG89
Izanami
10
0 / 0 / 4
5,158
860
2,667
4,941
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Taknukin
Shiva
12
1 / 2 / 5
5,604
934
3,000
5,278
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
10
10
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
Raijin
Ce3jo
Raijin
2
1
1
2.5
W
2
1
6
5
L
0
2
0
0
W
Fafnir
Ozik0Q
Fafnir
3
0
1
3.5
W
Izanami
TOOMUCHDOG89
Izanami
0
0
4
2
W
Shiva
Taknukin
Shiva
1
2
5
1.75
L
Hercules
ironngiant
Hercules
0
4
2
0.25
L
Merlin
1
2
2
1
L
Apollo
xVToonsVx
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,411
Damage
20,223
25,033
Taken
27,833
12,156
Mitigated
15,104
4,904
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,962
1,445
468
2,428
6,750
3,942
53
3,130
3,572
23,299
0
L
Raijin
Ce3jo
Raijin
5,744
1,153
0
250
3,910
1,717
0
2,007
1,903
18,750
0
W
5,149
2,168
0
1,131
5,552
2,345
0
2,486
3,013
0
17,969
L
744
98
138
1,172
4,759
2,540
0
1,181
3,578
3,354
0
W
Fafnir
Ozik0Q
Fafnir
1,445
391
0
1,259
5,312
3,634
652
2,035
3,190
5,554
0
W
Izanami
TOOMUCHDOG89
Izanami
2,667
1,648
0
1,126
4,941
2,202
480
2,035
2,873
0
14,251
W
Shiva
Taknukin
Shiva
3,000
260
0
976
5,278
2,981
698
1,405
3,801
0
16,276
L
Hercules
ironngiant
Hercules
3,922
841
0
1,544
8,429
4,761
0
2,881
5,384
0
6,900
L
Merlin
4,603
259
0
1,330
5,331
2,196
0
2,339
2,938
12,153
0
L
Apollo
xVToonsVx
Apollo
1,398
1,028
0
470
2,604
942
0
999
1,581
0
9,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
28,666
85
Minions Killed
151
0
Camps Cleared
0
539,537
Distance Traveled
694,471
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,168
1,028
55
9
0
129,466
2
L
Raijin
5,811
969
27
5
0
123,856
1
W
Awilix
5,788
965
34
6
0
161,053
3
L
Geb
4,776
796
6
1
0
75,929
0
W
Fafnir
5,948
991
9
2
0
133,993
3
W
Izanami
5,158
860
24
4
0
130,342
0
W
Shiva
5,604
934
29
5
0
139,617
0
L
Hercules
4,856
809
9
2
0
126,043
0
L
Merlin
5,378
896
15
3
0
129,689
3
L
Apollo
4,923
821
28
5
0
84,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role