Player Matchup

Vamana
Vamana
BiassedClown
Vamana
Level 85
God Stats
4W - 0L
1,824 SR
Queue Stats
131W - 124L
1,429 Elo+
Party 1
Set
Set
GodlessRonin
Set
Level 29
God Stats
1W - 1L
1,312 SR
Queue Stats
49W - 46L
1,409 Elo+
Party 1
Nox
Nox
IPhoeniXx
Nox
Level 65
God Stats
1W - 1L
1,260 SR
Queue Stats
91W - 78L
1,434 Elo+
Party 1
Susano
Susano
chloe_nicole_
Susano
Level 58
God Stats
3W - 0L
1,806 SR
Queue Stats
71W - 78L
1,396 Elo+
Party 1
Persephone
Persephone
iHilty98
Persephone
Level 35
God Stats
3W - 2L
1,571 SR
Queue Stats
104W - 111L
1,390 Elo+
Party 1
Team Averages
Level 54
1,555 SR
1,412 Elo+

VS

Team Averages
Level 65
1,480 SR
1,427 Elo+
Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DrDoinkYa
Hercules
Level 89
God Stats
3W - 2L
1,597 SR
Queue Stats
98W - 85L
1,434 Elo+
Party 3
Poseidon
Poseidon
El-Bataato
Poseidon
Level 84
God Stats
3W - 5L
1,401 SR
Queue Stats
73W - 94L
1,384 Elo+
Party 2
King Arthur
King Arthur
Knooki92
King Arthur
Level 27
God Stats
1W - 2L
1,403 SR
Queue Stats
45W - 42L
1,391 Elo+
Party 3
Ullr
Ullr
Patiniah
Ullr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
14 / 6 / 20
17,097
855
32,156
40,670
41,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
5 / 7 / 21
13,732
687
18,064
27,302
21,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 6 / 25
15,728
786
30,486
20,806
10,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 10 / 13
13,282
664
22,100
24,728
10,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
iHilty98
Persephone
20
3 / 11 / 15
13,278
664
14,698
22,775
8,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 5 / 35
13,161
658
16,592
31,674
40,297
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
DrDoinkYa
Hercules
20
15 / 8 / 16
14,941
747
29,481
35,739
39,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
El-Bataato
Poseidon
20
15 / 6 / 16
15,583
779
39,332
20,861
10,158
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Knooki92
King Arthur
16
2 / 11 / 18
11,239
562
11,397
24,608
23,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
20
7 / 8 / 20
13,415
671
20,903
23,340
13,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
144
37
Kills
39
40
Deaths
38
94
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
35
3.5
W
Vamana
14
6
20
4
L
Hercules
DrDoinkYa
Hercules
15
8
16
2.88
L
Poseidon
El-Bataato
Poseidon
15
6
16
3.83
W
5
7
21
2.21
W
8
6
25
3.42
L
King Arthur
Knooki92
King Arthur
2
11
18
1
L
Ullr
7
8
20
2.13
W
7
10
13
1.35
W
Persephone
iHilty98
Persephone
3
11
15
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,504
Damage
117,705
136,281
Taken
136,222
92,522
Mitigated
126,743
48,630
Healing
41,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
16,592
1,000
3,080
9,431
31,674
40,297
485
7,461
24,213
28,060
0
W
Vamana
32,156
24,511
6,941
18,320
40,670
41,636
1,624
14,092
26,578
0
53,604
L
Hercules
DrDoinkYa
Hercules
29,481
8,631
1,790
8,776
35,739
39,893
788
13,941
21,798
0
44,781
L
Poseidon
El-Bataato
Poseidon
39,332
5,986
2,118
5,923
20,861
10,158
2,227
7,483
13,378
79,955
0
W
18,064
6,616
3,888
5,280
27,302
21,800
1,606
11,547
15,755
0
30,393
W
30,486
5,115
1,487
3,485
20,806
10,398
2,542
7,273
13,432
56,834
0
L
King Arthur
Knooki92
King Arthur
11,397
2,022
2,286
1,627
24,608
23,309
94
8,418
16,190
0
17,526
L
Ullr
20,903
15,354
2,447
3,575
23,340
13,086
2,503
7,881
15,459
0
32,922
W
22,100
2,984
1,674
2,339
24,728
10,313
646
12,027
12,701
0
31,267
W
Persephone
iHilty98
Persephone
14,698
3,408
1,027
4,189
22,775
8,375
1,423
10,876
11,783
43,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,117
Gold Earned
68,339
183
Minions Killed
193
0
Camps Cleared
0
1,651,165
Distance Traveled
1,636,242
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,161
658
1
0
0
342,378
2
W
Vamana
17,097
855
32
2
0
368,809
0
L
Hercules
14,941
747
36
2
0
335,783
0
L
Poseidon
15,583
779
101
5
0
337,724
3
W
Set
13,732
687
18
1
0
360,011
0
W
Nox
15,728
786
53
3
0
306,574
0
L
King Arthur
11,239
562
14
1
0
334,012
0
L
Ullr
13,415
671
41
2
0
286,345
0
W
Susano
13,282
664
22
1
0
333,076
0
W
Persephone
13,278
664
58
3
0
282,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role