Player Matchup

Danzaburou
Danzaburou
FloatableFlame1
Danzaburou
Level 88
God Stats
2W - 3L
1,524 SR
Queue Stats
40W - 40L
1,447 Elo+
Party 3
Eset
Eset
TayRay0110
Eset
Level 100
God Stats
28W - 19L
1,610 SR
Queue Stats
415W - 379L
1,454 Elo+
Party 1
Arachne
Arachne
Thundrpantz
Arachne
Level 126
God Stats
4W - 2L
1,279 SR
Queue Stats
460W - 432L
1,481 Elo+
Party 1
Tyr
Tyr
a-mayes-ing27
Tyr
Level 100
God Stats
5W - 4L
1,641 SR
Queue Stats
381W - 362L
1,403 Elo+
Party 1
Ymir
Ymir
fluffy an1mals
Ymir
Level 102
God Stats
5W - 4L
1,901 SR
Queue Stats
59W - 53L
1,447 Elo+
Party 3
Team Averages
Level 103
1,591 SR
1,446 Elo+

VS

Team Averages
Level 124
1,585 SR
1,455 Elo+
Medusa
Medusa
CallMeOogway219
Medusa
Level 128
God Stats
6W - 4L
1,715 SR
Queue Stats
57W - 52L
1,501 Elo+
Party 2
Raijin
Raijin
StonedTeddy3555
Raijin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,430 Elo+
Party 2
Hun Batz
Hun Batz
UnwashedShark70
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,449 Elo+
Party 2
Ganesha
Ganesha
Y0UR SENPAI
Ganesha
Level 102
God Stats
1W - 3L
1,813 SR
Queue Stats
38W - 36L
1,462 Elo+
Party 2
Jormungandr
Jormungandr
tomas_mino
Jormungandr
Level 126
God Stats
2W - 4L
1,395 SR
Queue Stats
169W - 166L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FloatableFlame1
Danzaburou
17
5 / 2 / 4
11,554
525
11,084
15,475
7,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 2 / 5
11,282
513
9,831
13,089
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Thundrpantz
Arachne
19
4 / 3 / 2
11,341
516
13,219
21,463
9,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 0 / 1
10,949
498
7,015
25,660
30,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 11
10,827
492
10,928
13,040
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,914
451
14,692
15,527
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 4
9,857
448
5,132
12,923
6,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
14
2 / 5 / 2
8,961
407
8,301
17,602
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Y0UR SENPAI
Ganesha
14
0 / 3 / 7
9,419
428
6,523
15,482
15,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
tomas_mino
Jormungandr
19
1 / 0 / 0
11,817
537
20,779
13,502
11,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
8
8
Deaths
15
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
5
2
1.2
W
Danzaburou
FloatableFlame1
Danzaburou
5
2
4
3.5
L
0
2
4
1
W
4
2
5
3.25
W
Arachne
Thundrpantz
Arachne
4
3
2
1.67
L
Hun Batz
2
5
2
0.6
L
Ganesha
Y0UR SENPAI
Ganesha
0
3
7
1.17
W
0
0
1
0.5
W
2
1
11
7.5
L
Jormungandr
tomas_mino
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,077
Damage
55,427
88,727
Taken
75,036
69,639
Mitigated
47,871
26,464
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,692
6,520
0
1,770
15,527
7,121
0
6,297
9,230
0
82,554
W
Danzaburou
FloatableFlame1
Danzaburou
11,084
3,992
0
6,683
15,475
7,398
261
3,241
12,106
0
107,590
L
5,132
225
0
5,506
12,923
6,035
153
4,769
8,154
67,809
0
W
9,831
1,103
1,168
2,354
13,089
5,745
460
4,055
8,794
97,210
0
W
Arachne
Thundrpantz
Arachne
13,219
8,505
0
4,673
21,463
9,890
871
4,796
16,577
0
111,410
L
Hun Batz
8,301
2,558
0
4,681
17,602
7,577
800
4,356
13,246
0
61,296
L
Ganesha
Y0UR SENPAI
Ganesha
6,523
721
3,447
3,907
15,482
15,515
0
5,337
10,145
29,091
0
W
7,015
1,839
0
9,502
25,660
30,476
0
17,518
8,142
324
87,457
W
10,928
3,156
0
2,084
13,040
16,130
234
3,281
9,652
38,237
0
L
Jormungandr
tomas_mino
Jormungandr
20,779
8,470
0
1,500
13,502
11,623
0
236
13,266
116,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
49,968
666
Minions Killed
638
0
Camps Cleared
0
2,045,174
Distance Traveled
1,929,380
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,914
451
154
7
0
363,532
1
W
Danzaburou
11,554
525
174
8
0
374,970
4
L
Raijin
9,857
448
152
7
0
379,569
3
W
Eset
11,282
513
150
7
0
374,360
3
W
Arachne
11,341
516
144
7
0
498,519
6
L
Hun Batz
8,961
407
100
5
0
419,440
7
L
Ganesha
9,419
428
7
0
0
405,410
7
W
Tyr
10,949
498
152
7
0
428,735
0
W
Ymir
10,827
492
46
2
0
368,590
4
L
Jormungandr
11,817
537
225
10
0
361,429
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role