Player Matchup

Nox
Nox
BabyLiciousKB
Nox
Level 142
God Stats
24W - 32L
1,497 SR
Queue Stats
332W - 341L
1,481 Elo+
Solo
Chiron
Chiron
RevengefulMinds
Chiron
Level 143
God Stats
3W - 1L
1,614 SR
Queue Stats
49W - 55L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
harry_KND
Xing Tian
Level 152
God Stats
1W - 0L
1,701 SR
Queue Stats
57W - 60L
1,490 Elo+
Solo
Arachne
Arachne
rhino12120
Arachne
Level 120
God Stats
10W - 6L
1,475 SR
Queue Stats
48W - 64L
1,565 Elo+
Solo
Bellona
Bellona
that1gingerchick
Bellona
Level 118
God Stats
2W - 2L
1,646 SR
Queue Stats
37W - 36L
1,518 Elo+
Party 1
Team Averages
Level 135
1,587 SR
1,504 Elo+

VS

Team Averages
Level 118
1,580 SR
1,503 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Quito2551
Erlang Shen
Level 126
God Stats
37W - 31L
1,607 SR
Queue Stats
238W - 252L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Sheesh-_-Forward
Guan Yu
Level 122
God Stats
3W - 2L
1,642 SR
Queue Stats
38W - 41L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stonegh0st
Kumbhakarna
Level 151
God Stats
6W - 7L
1,617 SR
Queue Stats
598W - 624L
1,504 Elo+
Solo
Ishtar
Ishtar
jkrollup
Ishtar
Level 83
God Stats
0W - 1L
1,532 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 6
12,771
555
15,137
12,058
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 2
14,610
635
22,131
18,145
9,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
harry_KND
Xing Tian
16
3 / 1 / 9
11,313
492
9,309
22,580
25,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
rhino12120
Arachne
16
3 / 6 / 2
10,681
464
13,942
21,500
11,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 3 / 4
11,806
513
13,945
25,160
25,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 9 / 4
11,088
482
11,633
18,178
6,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Quito2551
Erlang Shen
19
6 / 3 / 4
11,673
508
19,061
24,500
17,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
2 / 1 / 2
12,066
525
17,061
21,644
24,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Stonegh0st
Kumbhakarna
13
1 / 4 / 4
9,530
414
4,080
23,801
25,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
jkrollup
Ishtar
17
5 / 5 / 0
10,803
470
16,952
17,893
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
22
Kills
17
17
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
9
4
0.56
W
5
4
6
2
L
Erlang Shen
Quito2551
Erlang Shen
6
3
4
2.67
W
11
3
2
4
L
2
1
2
3
L
Kumbhakarna
Stonegh0st
Kumbhakarna
1
4
4
0.75
W
Xing Tian
harry_KND
Xing Tian
3
1
9
7.5
L
Ishtar
jkrollup
Ishtar
5
5
0
1
W
Arachne
rhino12120
Arachne
3
6
2
0.67
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,464
Damage
68,787
99,443
Taken
106,016
77,373
Mitigated
81,453
27,967
Healing
34,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,633
1,553
0
250
18,178
6,954
1,210
6,110
12,068
89,869
0
W
15,137
438
0
2,014
12,058
5,650
991
4,492
7,566
121,468
0
L
Erlang Shen
Quito2551
Erlang Shen
19,061
9,723
0
10,351
24,500
17,893
0
6,014
18,486
0
127,674
W
22,131
10,843
615
6,565
18,145
9,096
6,766
2,850
15,295
0
139,405
L
17,061
4,903
2,247
9,547
21,644
24,651
44
3,512
18,132
0
105,371
L
Kumbhakarna
Stonegh0st
Kumbhakarna
4,080
385
4,112
5,940
23,801
25,618
138
8,264
15,537
30,428
0
W
Xing Tian
harry_KND
Xing Tian
9,309
1,625
0
4,602
22,580
25,943
363
4,566
18,014
26,021
0
L
Ishtar
jkrollup
Ishtar
16,952
11,865
0
2,119
17,893
6,337
487
915
16,978
0
84,564
W
Arachne
rhino12120
Arachne
13,942
9,318
45
6,236
21,500
11,338
95
3,201
18,299
0
95,112
W
13,945
5,842
0
7,890
25,160
25,346
787
1,225
23,935
369
101,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,181
Gold Earned
55,160
744
Minions Killed
673
0
Camps Cleared
0
2,101,154
Distance Traveled
2,101,292
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,088
482
150
7
0
374,831
2
W
Nox
12,771
555
191
8
0
434,123
4
L
Erlang Shen
11,673
508
175
8
0
503,912
4
W
Chiron
14,610
635
226
10
0
417,684
3
L
Guan Yu
12,066
525
192
8
0
416,067
1
L
Kumbhakarna
9,530
414
34
1
0
398,901
9
W
Xing Tian
11,313
492
18
1
0
435,247
7
L
Ishtar
10,803
470
122
5
0
407,581
3
W
Arachne
10,681
464
114
5
0
428,450
2
W
Bellona
11,806
513
195
8
0
385,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role