Player Matchup

Loki
Loki
FD Leopard
Loki
Level 69
God Stats
1W - 8L
1,209 SR
Queue Stats
66W - 47L
1,389 Elo+
Party 2
Osiris
Osiris
Obito-The-boss
Osiris
Level 120
God Stats
0W - 1L
1,293 SR
Queue Stats
8W - 10L
1,284 Elo+
Solo
Yu Huang
Yu Huang
QuiteMist991594
Yu Huang
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 129L
1,311 Elo+
Solo
Ares
Ares
Sleepless EIite
Ares
Level 46
God Stats
2W - 3L
1,215 SR
Queue Stats
172W - 148L
1,397 Elo+
Solo
Jing Wei
Jing Wei
xXISammyIXx1290
Jing Wei
Level 69
God Stats
5W - 6L
1,647 SR
Queue Stats
43W - 37L
1,301 Elo+
Party 2
Team Averages
Level 73
1,373 SR
1,336 Elo+

VS

Team Averages
Level 69
1,469 SR
1,341 Elo+
Atlas
Atlas
GrimmReap420
Atlas
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 18L
1,244 Elo+
Party 1
Shiva
Shiva
IMBATMAN420-_-
Shiva
Level 83
God Stats
13W - 16L
1,440 SR
Queue Stats
55W - 51L
1,406 Elo+
Solo
Discordia
Discordia
IlJaegerM20V
Discordia
Level 76
God Stats
13W - 12L
1,305 SR
Queue Stats
407W - 502L
1,288 Elo+
Solo
Chaac
Chaac
PoopKilllsSharks
Chaac
Level 80
God Stats
10W - 4L
1,588 SR
Queue Stats
90W - 74L
1,366 Elo+
Solo
Izanami
Izanami
deathdealer88965
Izanami
Level 61
God Stats
146W - 133L
1,511 SR
Queue Stats
197W - 194L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,331
487
2,959
7,915
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
6,172
475
3,188
9,213
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
8
0 / 3 / 1
5,256
404
242
5,085
1,570
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 3
5,641
434
2,029
6,644
4,602
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
9
2 / 2 / 1
5,809
447
5,957
9,809
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,340
488
4,460
11,629
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 3
6,684
514
5,139
7,848
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
IlJaegerM20V
Discordia
13
5 / 1 / 0
8,168
628
4,122
4,271
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 0
7,524
579
4,655
6,822
5,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 0
7,552
581
7,324
7,853
3,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
11
11
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
0
4
3
0.38
W
2
0
3
3.5
W
Discordia
IlJaegerM20V
Discordia
5
1
0
5
L
0
2
0
0
W
0
0
0
0
L
Yu Huang
0
3
1
0.17
L
1
1
3
2.5
W
4
1
0
4
L
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,375
Damage
25,700
38,666
Taken
38,423
19,340
Mitigated
21,563
8,348
Healing
7,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,959
657
0
1,358
7,915
2,199
0
1,442
6,373
0
31,891
W
4,460
1,752
0
1,010
11,629
8,319
90
1,405
10,224
21,026
0
W
5,139
1,861
0
1,700
7,848
3,246
0
166
7,682
0
34,890
W
Discordia
IlJaegerM20V
Discordia
4,122
261
0
968
4,271
1,413
1,872
452
3,819
52,391
0
L
3,188
1,258
0
4,140
9,213
7,512
0
240
8,967
0
37,283
W
4,655
1,087
0
1,992
6,822
5,376
108
0
6,822
0
49,930
L
Yu Huang
242
0
0
540
5,085
1,570
883
2,335
2,574
18,775
0
L
2,029
559
236
2,074
6,644
4,602
353
1,932
4,684
12,767
0
W
7,324
4,074
0
1,438
7,853
3,209
348
248
7,605
0
59,368
L
Jing Wei
5,957
3,744
0
0
9,809
3,457
0
2,291
7,486
0
37,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,209
Gold Earned
36,268
222
Minions Killed
399
0
Camps Cleared
0
1,128,409
Distance Traveled
1,207,572
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,331
487
67
5
0
224,694
6
W
Atlas
6,340
488
13
1
0
225,243
0
W
Shiva
6,684
514
50
4
0
284,444
0
W
Discordia
8,168
628
112
9
0
222,403
4
L
Osiris
6,172
475
65
5
0
248,530
1
W
Chaac
7,524
579
103
8
0
244,665
3
L
Yu Huang
5,256
404
23
2
0
139,663
1
L
Ares
5,641
434
18
1
0
244,289
0
W
Izanami
7,552
581
121
9
0
230,817
0
L
Jing Wei
5,809
447
49
4
0
271,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role