Player Matchup

Rama
Rama
CiniiX
Rama
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,296 Elo+
Party 1
Vamana
Vamana
J3lackFame
Vamana
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,366 Elo+
Party 1
Baron Samedi
Baron Samedi
xNeoZz
Baron Samedi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,411 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,358 Elo+

VS

Team Averages
Level 67
1,412 SR
1,277 Elo+
Lancelot
Lancelot
PamidorasLTU
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 2
Heimdallr
Heimdallr
gotfridas
Heimdallr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,235 Elo+
Party 2
Hel
Hel
ramadjan13
Hel
Level 102
God Stats
2W - 2L
1,237 SR
Queue Stats
57W - 83L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CiniiX
Rama
14
1 / 2 / 2
9,489
593
5,138
9,139
4,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
J3lackFame
Vamana
17
7 / 1 / 1
11,906
744
16,579
17,696
17,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
xNeoZz
Baron Samedi
16
1 / 3 / 4
10,096
631
15,510
12,376
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PamidorasLTU
Lancelot
14
2 / 2 / 3
9,620
601
11,378
12,055
11,240
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
gotfridas
Heimdallr
15
3 / 4 / 3
10,250
641
12,216
16,410
8,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 4
9,571
598
8,615
14,956
7,500
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
6
6
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
CiniiX
Rama
1
2
2
1
W
Vamana
J3lackFame
Vamana
7
1
1
7.5
L
Lancelot
PamidorasLTU
Lancelot
2
2
3
1.75
L
Heimdallr
gotfridas
Heimdallr
3
4
3
1.13
L
1
3
4
1
W
Baron Samedi
xNeoZz
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,227
Damage
32,209
39,211
Taken
43,421
28,531
Mitigated
27,135
14,587
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
CiniiX
Rama
5,138
4,238
0
965
9,139
4,355
954
1,533
7,606
0
13,818
W
Vamana
J3lackFame
Vamana
16,579
10,295
105
6,322
17,696
17,790
661
4,391
13,305
0
59,625
L
Lancelot
PamidorasLTU
Lancelot
11,378
1,260
0
2,357
12,055
11,240
0
4,502
7,553
0
24,195
L
Heimdallr
gotfridas
Heimdallr
12,216
5,098
0
2,254
16,410
8,395
416
6,352
10,058
0
44,845
L
8,615
1,069
5,960
7,759
14,956
7,500
0
5,411
9,545
34,142
0
W
Baron Samedi
xNeoZz
Baron Samedi
15,510
775
1,997
5,198
12,376
6,386
0
3,472
8,904
50,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,491
Gold Earned
29,441
185
Minions Killed
174
6
Camps Cleared
7
953,757
Distance Traveled
892,316
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,489
593
20
1
0
268,598
0
W
Vamana
11,906
744
77
5
4
352,015
3
L
Lancelot
9,620
601
34
2
3
341,045
3
L
Heimdallr
10,250
641
82
5
1
267,331
3
L
Hel
9,571
598
58
4
3
283,940
2
W
Baron Samedi
10,096
631
88
6
2
333,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role