Player Matchup

Chang'e
Chang'e
CHAOTICFIEND113
Chang'e
Level 115
God Stats
8W - 3L
1,862 SR
Queue Stats
162W - 159L
1,568 Elo+
Solo
Horus
Horus
Its_Mockey
Horus
Level 132
God Stats
8W - 3L
1,938 SR
Queue Stats
341W - 325L
1,570 Elo+
Solo
Ishtar
Ishtar
KINGxJABZ
Ishtar
Level 125
God Stats
1W - 3L
1,393 SR
Queue Stats
172W - 164L
1,583 Elo+
Solo
Hel
Hel
solomybowlyo
Hel
Level 154
God Stats
2W - 1L
1,283 SR
Queue Stats
167W - 175L
1,515 Elo+
Solo
Bellona
Bellona
stoowy3980
Bellona
Level 108
God Stats
32W - 25L
1,621 SR
Queue Stats
639W - 574L
1,565 Elo+
Solo
Team Averages
Level 127
1,619 SR
1,560 Elo+

VS

Team Averages
Level 112
1,567 SR
1,544 Elo+
Apollo
Apollo
CryptoOnlyFanz
Apollo
Level 122
God Stats
24W - 26L
1,501 SR
Queue Stats
224W - 213L
1,517 Elo+
Party 1
Poseidon
Poseidon
PinkMoonChild420
Poseidon
Level 127
God Stats
17W - 12L
1,655 SR
Queue Stats
490W - 470L
1,582 Elo+
Solo
Hercules
Hercules
Ttv-_-not_good
Hercules
Level 83
God Stats
2W - 3L
1,568 SR
Queue Stats
179W - 178L
1,486 Elo+
Party 1
Ishtar
Ishtar
Wolfzuv
Ishtar
Level 104
God Stats
5W - 6L
1,423 SR
Queue Stats
357W - 336L
1,557 Elo+
Party 1
Vamana
Vamana
killa-j-frog112
Vamana
Level 122
God Stats
16W - 16L
1,688 SR
Queue Stats
355W - 357L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,396
675
3,443
4,292
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
6
1 / 0 / 1
4,702
588
2,103
4,861
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
KINGxJABZ
Ishtar
7
0 / 2 / 1
4,477
560
1,589
5,572
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
5,289
661
2,986
2,442
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Bellona
stoowy3980
Bellona
9
3 / 0 / 1
5,397
675
2,633
5,775
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,078
510
1,600
5,474
2,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,755
594
4,421
3,466
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
4
0 / 0 / 0
3,646
456
260
1,873
841
Breastplate

Breastplate

+20
Physical Protection

Ishtar
Wolfzuv
Ishtar
7
0 / 2 / 0
4,198
525
3,606
5,356
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,220
528
961
4,984
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
2
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
0
1
0
0
W
Horus
1
0
1
1.5
W
Ishtar
KINGxJABZ
Ishtar
0
2
1
0.25
L
2
1
0
2
L
Hercules
0
0
0
0
L
Ishtar
Wolfzuv
Ishtar
0
2
0
0
L
0
2
1
0.25
W
0
0
1
0.5
W
Bellona
stoowy3980
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,754
Damage
10,848
22,942
Taken
21,153
10,202
Mitigated
8,816
12,500
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,443
709
342
2,507
4,292
1,299
0
0
4,292
32,840
0
L
1,600
1,037
355
338
5,474
2,642
0
1,873
3,601
0
15,038
W
Horus
2,103
1,077
364
2,531
4,861
2,575
174
1,087
3,774
0
10,940
W
Ishtar
KINGxJABZ
Ishtar
1,589
1,295
0
2,292
5,572
2,067
0
2,883
2,689
0
23,129
L
4,421
1,179
0
609
3,466
599
0
0
3,466
31,159
0
L
Hercules
260
52
0
870
1,873
841
0
1,301
572
0
10,485
L
Ishtar
Wolfzuv
Ishtar
3,606
2,244
0
832
5,356
2,282
0
1,933
3,423
0
29,610
L
961
279
0
861
4,984
2,452
0
1,322
3,662
0
20,489
W
2,986
422
139
1,837
2,442
678
648
0
2,442
33,320
0
W
Bellona
stoowy3980
Bellona
2,633
700
0
2,488
5,775
3,583
0
451
5,324
0
37,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
20,897
271
Minions Killed
203
0
Camps Cleared
0
777,207
Distance Traveled
658,621
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,396
675
60
8
0
150,112
2
L
Apollo
4,078
510
30
4
0
135,909
0
W
Horus
4,702
588
17
2
0
154,568
2
W
Ishtar
4,477
560
57
7
0
137,568
1
L
Poseidon
4,755
594
57
7
0
157,483
7
L
Hercules
3,646
456
25
3
0
64,823
1
L
Ishtar
4,198
525
45
6
0
136,406
2
L
Vamana
4,220
528
46
6
0
164,000
3
W
Hel
5,289
661
71
9
0
159,073
1
W
Bellona
5,397
675
66
8
0
175,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role