Player Matchup

Bellona
Bellona
BodokeTulio
Bellona
Level 8
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 5L
1,585 Elo+
Party 1
Yu Huang
Yu Huang
Botbual
Yu Huang
Level 107
God Stats
3W - 4L
1,706 SR
Queue Stats
94W - 90L
1,550 Elo+
Solo
Hou Yi
Hou Yi
SHADICSEN
Hou Yi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Zeldaaus16
Cthulhu
Level 8
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
ericsabamf1
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 74
1,429 SR
1,544 Elo+

VS

Team Averages
Level 84
1,545 SR
1,506 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Aukmi
Xbalanque
Level 87
God Stats
43W - 17L
1,613 SR
Queue Stats
643W - 572L
1,568 Elo+
Solo
Khepri
Khepri
BigBlackChacc
Khepri
Level 114
God Stats
2W - 2L
1,242 SR
Queue Stats
109W - 90L
1,557 Elo+
Party 2
Ra
Ra
BigOlePoggers
Ra
Level 59
God Stats
6W - 6L
1,517 SR
Queue Stats
59W - 55L
1,519 Elo+
Party 2
Chaac
Chaac
Thelas310
Chaac
Level 34
God Stats
1W - 0L
1,855 SR
Queue Stats
5W - 10L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BodokeTulio
Bellona
11
1 / 1 / 0
6,193
516
5,334
8,033
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Botbual
Yu Huang
11
2 / 5 / 1
6,375
531
5,542
9,706
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
SHADICSEN
Hou Yi
10
0 / 0 / 0
5,688
474
2,208
6,070
2,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Zeldaaus16
Cthulhu
5
0 / 4 / 0
4,370
364
495
7,196
4,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
ericsabamf1
Jormungandr
6
0 / 3 / 2
4,637
386
886
5,047
2,109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 1 / 1
6,343
529
4,002
7,884
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Aukmi
Xbalanque
13
2 / 0 / 2
7,160
597
6,161
6,748
2,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 3
6,675
556
2,325
4,873
2,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 1
7,744
645
4,900
5,161
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Thelas310
Chaac
11
1 / 1 / 1
6,639
553
5,363
10,799
7,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
W
Xbalanque
Aukmi
Xbalanque
2
0
2
3
W
3
0
3
4.5
W
5
1
1
5.5
L
Bellona
BodokeTulio
Bellona
1
1
0
1
L
Yu Huang
Botbual
Yu Huang
2
5
1
0.5
L
Hou Yi
SHADICSEN
Hou Yi
0
0
0
0
W
Chaac
Thelas310
Chaac
1
1
1
1.5
L
Cthulhu
Zeldaaus16
Cthulhu
0
4
0
0
L
Jormungandr
ericsabamf1
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,465
Damage
22,751
36,052
Taken
35,465
19,707
Mitigated
20,913
4,228
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,002
1,999
0
2,567
7,884
5,337
152
1,418
6,466
0
44,428
W
Xbalanque
Aukmi
Xbalanque
6,161
3,640
0
2,730
6,748
2,688
739
496
6,252
0
56,973
W
2,325
419
1,865
1,589
4,873
2,890
671
1,232
3,641
15,181
0
W
4,900
1,487
1,044
2,106
5,161
2,389
562
2,709
2,452
68,731
0
L
Bellona
BodokeTulio
Bellona
5,334
1,427
0
2,631
8,033
6,278
0
1,535
6,498
0
40,752
L
Yu Huang
Botbual
Yu Huang
5,542
395
0
445
9,706
4,301
0
4,108
5,598
45,872
0
L
Hou Yi
SHADICSEN
Hou Yi
2,208
504
0
768
6,070
2,149
0
590
5,480
0
36,652
W
Chaac
Thelas310
Chaac
5,363
1,123
0
5,001
10,799
7,609
16
1,068
9,731
0
42,680
L
Cthulhu
Zeldaaus16
Cthulhu
495
224
0
84
7,196
4,870
0
398
6,798
9,205
0
L
Jormungandr
ericsabamf1
Jormungandr
886
354
0
300
5,047
2,109
0
649
4,398
12,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,263
Gold Earned
34,561
257
Minions Killed
412
0
Camps Cleared
0
1,014,996
Distance Traveled
1,158,248
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,343
529
87
7
0
244,751
3
W
Xbalanque
7,160
597
94
8
0
216,044
1
W
Khepri
6,675
556
20
2
0
226,582
1
W
Ra
7,744
645
128
11
0
247,667
3
L
Bellona
6,193
516
79
7
0
244,080
3
L
Yu Huang
6,375
531
77
6
0
197,231
0
L
Hou Yi
5,688
474
68
6
0
224,691
1
W
Chaac
6,639
553
83
7
0
223,204
2
L
Cthulhu
4,370
364
13
1
0
148,975
0
L
Jormungandr
4,637
386
20
2
0
200,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role