Player Matchup

Ne Zha
Ne Zha
Jeff114D
Ne Zha
Level 118
God Stats
4W - 5L
1,556 SR
Queue Stats
19W - 25L
1,330 Elo+
Party 2
Artemis
Artemis
RED10FURY
Artemis
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 16L
1,189 Elo+
Solo
Sylvanus
Sylvanus
Razgriz222
Sylvanus
Level 122
God Stats
10W - 9L
1,417 SR
Queue Stats
31W - 32L
1,378 Elo+
Party 2
Discordia
Discordia
Vera_Noir
Discordia
Level 23
God Stats
6W - 6L
1,258 SR
Queue Stats
158W - 173L
1,404 Elo+
Party 3
Chaac
Chaac
xObrienZ
Chaac
Level 82
God Stats
11W - 3L
1,469 SR
Queue Stats
72W - 68L
1,392 Elo+
Party 3
Team Averages
Level 77
1,440 SR
1,339 Elo+

VS

Team Averages
Level 35
1,631 SR
1,432 Elo+
Poseidon
Poseidon
Jams76er
Poseidon
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 63L
1,500 Elo+
Party 1
Chiron
Chiron
QuietWiZ4rd
Chiron
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 92L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SheLovesColt330
Jormungandr
Level 68
God Stats
3W - 1L
1,849 SR
Queue Stats
95W - 108L
1,361 Elo+
Solo
Mercury
Mercury
SirTibbz98
Mercury
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 112L
1,500 Elo+
Party 1
Izanami
Izanami
carddkingg
Izanami
Level 37
God Stats
0W - 1L
1,804 SR
Queue Stats
2W - 7L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jeff114D
Ne Zha
20
6 / 1 / 5
14,023
561
13,861
19,124
9,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
RED10FURY
Artemis
18
4 / 3 / 7
12,362
494
23,817
16,321
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Razgriz222
Sylvanus
19
6 / 5 / 5
13,162
526
13,741
28,967
23,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Vera_Noir
Discordia
20
7 / 0 / 4
14,086
563
19,372
10,846
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
xObrienZ
Chaac
20
8 / 0 / 6
14,815
593
21,344
15,154
27,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jams76er
Poseidon
16
2 / 9 / 1
10,549
422
5,462
18,666
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
16
3 / 5 / 6
10,550
422
15,530
21,250
10,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
SheLovesColt330
Jormungandr
15
2 / 5 / 7
10,821
433
10,845
32,153
44,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
SirTibbz98
Mercury
16
1 / 7 / 7
10,238
410
7,164
22,824
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
carddkingg
Izanami
19
1 / 5 / 1
11,898
476
11,431
20,437
8,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
31
Kills
9
9
Deaths
31
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Jams76er
Poseidon
2
9
1
0.28
W
Ne Zha
Jeff114D
Ne Zha
6
1
5
8.5
L
Chiron
3
5
6
1.2
W
Artemis
RED10FURY
Artemis
4
3
7
2.5
W
Sylvanus
Razgriz222
Sylvanus
6
5
5
1.7
L
Jormungandr
SheLovesColt330
Jormungandr
2
5
7
1.1
L
Mercury
SirTibbz98
Mercury
1
7
7
0.64
W
Discordia
Vera_Noir
Discordia
7
0
4
9
L
Izanami
carddkingg
Izanami
1
5
1
0.3
W
Chaac
xObrienZ
Chaac
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,135
Damage
50,432
90,412
Taken
115,330
73,938
Mitigated
80,591
35,879
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Jams76er
Poseidon
5,462
1,457
0
1,303
18,666
7,388
1,050
6,473
11,557
66,910
0
W
Ne Zha
Jeff114D
Ne Zha
13,861
5,685
0
9,564
19,124
9,312
1,394
1,726
17,398
0
139,457
L
Chiron
15,530
7,612
1,172
2,733
21,250
10,307
0
6,561
14,445
0
53,800
W
Artemis
RED10FURY
Artemis
23,817
12,163
0
4,243
16,321
7,789
5,220
4,896
11,425
0
75,810
W
Sylvanus
Razgriz222
Sylvanus
13,741
4,861
1,651
11,341
28,967
23,737
1,063
5,016
23,951
74,454
31,655
L
Jormungandr
SheLovesColt330
Jormungandr
10,845
2,030
0
1,522
32,153
44,797
0
9,117
22,619
63,799
0
L
Mercury
SirTibbz98
Mercury
7,164
2,430
0
1,048
22,824
9,125
0
7,544
15,124
0
66,828
W
Discordia
Vera_Noir
Discordia
19,372
668
0
1,537
10,846
5,175
4,636
2,480
8,366
119,385
0
L
Izanami
carddkingg
Izanami
11,431
7,141
0
2,154
20,437
8,974
1,314
4,115
15,466
0
111,180
W
Chaac
xObrienZ
Chaac
21,344
2,398
0
7,543
15,154
27,925
1,033
3,287
11,867
21,050
85,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,448
Gold Earned
54,056
789
Minions Killed
552
0
Camps Cleared
0
2,187,592
Distance Traveled
2,237,548
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,549
422
84
3
0
440,538
0
W
Ne Zha
14,023
561
167
7
0
476,823
2
L
Chiron
10,550
422
69
3
0
444,345
0
W
Artemis
12,362
494
114
5
0
374,261
0
W
Sylvanus
13,162
526
139
6
0
310,833
2
L
Jormungandr
10,821
433
106
4
0
427,867
0
L
Mercury
10,238
410
89
4
0
515,558
0
W
Discordia
14,086
563
191
8
0
507,372
5
L
Izanami
11,898
476
204
8
0
409,240
0
W
Chaac
14,815
593
178
7
0
518,303
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role