Player Matchup

Baron Samedi
Baron Samedi
DontBullyMePlz
Baron Samedi
Level 34
God Stats
2W - 0L
1,800 SR
Queue Stats
82W - 72L
1,382 Elo+
Solo
Izanami
Izanami
HsHaZe
Izanami
Level 29
God Stats
34W - 33L
1,551 SR
Queue Stats
214W - 195L
1,562 Elo+
Party 3
King Arthur
King Arthur
LeDestinDesDieux
King Arthur
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 178L
1,570 Elo+
Party 3
Mercury
Mercury
Mxretxn
Mercury
Level 96
God Stats
17W - 12L
1,608 SR
Queue Stats
204W - 159L
1,611 Elo+
Party 2
Anhur
Anhur
sãse
Anhur
Level 45
God Stats
5W - 3L
1,541 SR
Queue Stats
48W - 22L
1,839 Elo+
Party 2
Team Averages
Level 69
1,600 SR
1,593 Elo+

VS

Team Averages
Level 66
1,609 SR
1,601 Elo+
Ra
Ra
CrucialQuagga
Ra
Level 68
God Stats
4W - 3L
1,545 SR
Queue Stats
211W - 125L
1,621 Elo+
Party 1
Bellona
Bellona
Hanstastic
Bellona
Level 98
God Stats
1W - 5L
1,449 SR
Queue Stats
378W - 288L
1,612 Elo+
Party 1
Geb
Geb
HardNet_Delta69
Geb
Level 28
God Stats
2W - 2L
1,621 SR
Queue Stats
10W - 3L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
Poodss
Sylvanus
Level 48
God Stats
3W - 2L
1,731 SR
Queue Stats
62W - 91L
1,415 Elo+
Solo
Horus
Horus
WileyBee
Horus
Level 88
God Stats
27W - 13L
1,698 SR
Queue Stats
169W - 111L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DontBullyMePlz
Baron Samedi
13
2 / 1 / 11
7,490
535
13,611
7,749
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HsHaZe
Izanami
15
4 / 1 / 2
8,672
619
9,912
12,981
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
LeDestinDesDieux
King Arthur
15
5 / 2 / 2
9,265
662
12,816
13,390
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Mxretxn
Mercury
16
9 / 0 / 4
9,664
690
9,145
9,990
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
sãse
Anhur
14
5 / 2 / 5
8,472
605
6,638
11,065
3,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,638
474
4,663
8,875
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Hanstastic
Bellona
12
3 / 6 / 1
7,892
564
10,007
16,049
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 8 / 2
5,611
401
4,746
12,878
4,034
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Poodss
Sylvanus
12
1 / 5 / 1
7,122
509
9,306
19,609
14,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
WileyBee
Horus
9
1 / 3 / 2
6,622
473
5,695
13,031
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
25
Kills
6
6
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Baron Samedi
DontBullyMePlz
Baron Samedi
2
1
11
7.5
L
Bellona
Hanstastic
Bellona
3
6
1
0.58
L
1
8
2
0.25
W
Izanami
HsHaZe
Izanami
4
1
2
5
W
King Arthur
LeDestinDesDieux
King Arthur
5
2
2
3
W
Mercury
Mxretxn
Mercury
9
0
4
11
L
Sylvanus
Poodss
Sylvanus
1
5
1
0.3
L
Horus
WileyBee
Horus
1
3
2
0.67
W
Anhur
sãse
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,122
Damage
34,417
55,175
Taken
70,442
23,577
Mitigated
42,467
21,073
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,663
1,230
431
2,249
8,875
3,346
0
1,081
7,683
58,612
0
W
Baron Samedi
DontBullyMePlz
Baron Samedi
13,611
1,342
2,205
3,260
7,749
3,662
0
2,277
5,472
31,976
0
L
Bellona
Hanstastic
Bellona
10,007
2,481
0
3,840
16,049
10,316
30
2,515
13,208
0
64,522
L
4,746
229
0
0
12,878
4,034
0
2,386
10,291
17,495
0
W
Izanami
HsHaZe
Izanami
9,912
7,186
0
6,429
12,981
5,614
900
6,282
6,699
0
86,427
W
King Arthur
LeDestinDesDieux
King Arthur
12,816
2,313
0
5,226
13,390
6,164
435
7,221
6,169
0
72,413
W
Mercury
Mxretxn
Mercury
9,145
5,464
0
1,607
9,990
4,471
0
1,989
8,001
0
96,077
L
Sylvanus
Poodss
Sylvanus
9,306
2,073
101
6,563
19,609
14,401
0
3,003
16,445
44,854
9,623
L
Horus
WileyBee
Horus
5,695
2,448
649
2,856
13,031
10,370
0
3,581
9,204
0
26,961
W
Anhur
sãse
Anhur
6,638
3,566
0
2,346
11,065
3,666
0
118
10,947
0
52,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,563
Gold Earned
33,885
546
Minions Killed
360
0
Camps Cleared
0
1,471,264
Distance Traveled
1,283,231
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,638
474
90
6
0
238,415
6
W
Baron Samedi
7,490
535
47
3
0
272,976
3
L
Bellona
7,892
564
113
8
0
283,024
5
L
Geb
5,611
401
33
2
0
266,910
3
W
Izanami
8,672
619
149
11
0
258,638
3
W
King Arthur
9,265
662
135
10
0
273,375
0
W
Mercury
9,664
690
139
10
0
396,982
3
L
Sylvanus
7,122
509
97
7
0
210,967
4
L
Horus
6,622
473
27
2
0
283,915
4
W
Anhur
8,472
605
76
5
0
269,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role