Player Matchup

Persephone
Persephone
TGC_Punisher
Persephone
Level 107
God Stats
37W - 42L
1,464 SR
Queue Stats
262W - 311L
1,449 Elo+
Party 1
Charybdis
Charybdis
TomasMosquera
Charybdis
Level 119
God Stats
7W - 11L
1,470 SR
Queue Stats
382W - 420L
1,465 Elo+
Party 1
Tyr
Tyr
vallejo_1305
Tyr
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
284W - 319L
1,450 Elo+
Party 1
Team Averages
Level 110
1,478 SR
1,455 Elo+

VS

Team Averages
Level 74
1,412 SR
1,201 Elo+
Ravana
Ravana
BlinkingBerry64
Ravana
Level 27
God Stats
2W - 3L
1,723 SR
Queue Stats
15W - 55L
1,076 Elo+
Party 2
Bellona
Bellona
Lilbacon2586
Bellona
Level 39
God Stats
10W - 34L
1,145 SR
Queue Stats
15W - 56L
1,075 Elo+
Party 2
Ra
Ra
Uholly_Spirit
Ra
Level 157
God Stats
3W - 3L
1,369 SR
Queue Stats
197W - 214L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TGC_Punisher
Persephone
18
2 / 2 / 6
13,253
663
24,748
15,150
6,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TomasMosquera
Charybdis
19
5 / 1 / 5
13,553
678
21,852
17,058
7,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 6
13,460
673
13,873
30,187
32,885
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
10,288
514
9,105
21,326
19,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Lilbacon2586
Bellona
17
2 / 2 / 2
11,820
591
16,608
28,926
23,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 4 / 1
12,437
622
25,123
19,398
9,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Bellona
Lilbacon2586
Bellona
2
2
2
1.5
W
Persephone
TGC_Punisher
Persephone
2
2
6
2.5
W
Charybdis
TomasMosquera
Charybdis
5
1
5
7.5
L
2
4
1
0.63
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,473
Damage
50,836
62,395
Taken
69,650
47,579
Mitigated
52,674
22,211
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,105
2,918
0
1,767
21,326
19,451
25
6,671
14,655
0
19,509
L
Bellona
Lilbacon2586
Bellona
16,608
6,729
605
7,283
28,926
23,350
0
11,471
17,455
0
44,925
W
Persephone
TGC_Punisher
Persephone
24,748
620
0
6,141
15,150
6,745
727
8,167
6,611
67,462
0
W
Charybdis
TomasMosquera
Charybdis
21,852
15,771
0
3,155
17,058
7,949
2,128
7,890
8,866
0
91,048
L
25,123
1,941
1,438
4,898
19,398
9,873
0
7,328
12,070
85,393
0
W
13,873
1,372
237
12,678
30,187
32,885
108
8,368
21,321
217
26,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,266
Gold Earned
34,545
243
Minions Killed
211
10
Camps Cleared
6
989,764
Distance Traveled
1,002,447
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,288
514
13
1
1
314,536
1
L
Bellona
11,820
591
48
2
0
371,732
1
W
Persephone
13,253
663
88
4
1
318,907
1
W
Charybdis
13,553
678
125
6
7
336,111
3
L
Ra
12,437
622
150
8
5
316,179
4
W
Tyr
13,460
673
30
2
2
334,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role