Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
 
Nox
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze V
 
King Arthur
Bronze V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
byTwinkii
Danzaburou
Silver IV
Level 107
God Stats
3W - 4L
1,490 SR
Queue Stats
11W - 35L
953 MMR
Party 2
Geb
Geb
Silver IV
venombg123456
Geb
Silver IV
Level 79
God Stats
0W - 2L
1,288 SR
Queue Stats
55W - 77L
723 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,456 SR
1,235 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,438 SR
1,100 MMR
Arachne
Arachne
Silver II
 
Arachne
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
BlackAffro
Bacchus
Silver IV
Level 117
God Stats
25W - 19L
1,552 SR
Queue Stats
532W - 564L
676 MMR
Solo
Janus
Janus
Silver II
Pestollo
Janus
Silver II
Level 145
God Stats
2W - 4L
1,233 SR
Queue Stats
142W - 157L
996 MMR
Party 1
Cupid
Cupid
Silver III
grm635
Cupid
Silver III
Level 95
God Stats
4W - 5L
1,406 SR
Queue Stats
30W - 48L
830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 3 / 0
5,710
439
6,706
12,541
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
 
Nox
10
1 / 4 / 0
5,675
437
3,184
6,795
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
9
0 / 5 / 0
5,669
436
6,528
15,763
10,955
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
byTwinkii
Danzaburou
12
2 / 2 / 1
6,839
526
6,700
7,683
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 2 / 1
5,597
431
4,655
10,933
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
AtlasArtemisBastetYu Huang

VS

Bans
LancelotThothPoseidonUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 0 / 6
8,284
637
8,043
9,358
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
13
7 / 0 / 1
7,926
610
12,549
13,335
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
BlackAffro
Bacchus
9
0 / 2 / 9
6,288
484
7,327
9,823
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Pestollo
Janus
11
1 / 0 / 7
7,099
546
5,014
6,857
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
grm635
Cupid
13
2 / 1 / 1
7,823
602
5,745
8,437
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
16
16
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
0
0
L
Nox
 
Nox
1
4
0
0.25
L
King Arthur
 
King Arthur
0
5
0
0
W
Arachne
 
Arachne
6
0
6
9
W
Chang'e
 
Chang'e
7
0
1
7.5
W
Bacchus
BlackAffro
Bacchus
0
2
9
2.25
W
Janus
Pestollo
Janus
1
0
7
4.5
L
Danzaburou
byTwinkii
Danzaburou
2
2
1
1.25
W
Cupid
grm635
Cupid
2
1
1
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,773
Damage
38,678
53,715
Taken
47,810
29,077
Mitigated
24,669
11,304
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,706
2,572
0
2,435
12,541
5,336
0
5,172
7,117
0
43,548
L
Nox
 
Nox
3,184
301
0
1,325
6,795
2,743
0
2,857
3,724
36,795
0
L
King Arthur
 
King Arthur
6,528
898
304
3,145
15,763
10,955
0
9,473
5,654
0
38,599
W
Arachne
 
Arachne
8,043
5,832
0
4,261
9,358
4,720
0
231
9,127
0
56,294
W
Chang'e
 
Chang'e
12,549
1,255
1,284
8,362
13,335
5,018
1,567
465
12,870
50,044
0
W
Bacchus
BlackAffro
Bacchus
7,327
688
0
2,073
9,823
8,839
29
3,119
6,704
13,581
0
W
Janus
Pestollo
Janus
5,014
391
0
2,260
6,857
2,608
1,320
3,068
3,789
48,485
0
L
Danzaburou
byTwinkii
Danzaburou
6,700
3,729
0
2,257
7,683
2,953
0
2,086
5,597
0
52,998
W
Cupid
grm635
Cupid
5,745
3,376
155
3,982
8,437
3,484
780
956
7,481
0
61,387
L
4,655
767
0
1,838
10,933
7,090
0
3,992
6,733
16,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
37,420
298
Minions Killed
415
0
Camps Cleared
0
1,199,651
Distance Traveled
1,342,864
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,710
439
69
5
0
250,296
3
L
Nox
5,675
437
70
5
0
243,819
2
L
King Arthur
5,669
436
55
4
0
229,632
0
W
Arachne
8,284
637
88
7
0
306,856
4
W
Chang'e
7,926
610
90
7
0
242,550
1
W
Bacchus
6,288
484
18
1
0
277,554
6
W
Janus
7,099
546
90
7
0
281,793
1
L
Danzaburou
6,839
526
78
6
0
226,340
1
W
Cupid
7,823
602
129
10
0
234,111
2
L
Geb
5,597
431
26
2
0
249,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role