Player Matchup

Osiris
Osiris
Dionysus_GOW
Osiris
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,161 Elo+
Party 1
Artio
Artio
Ifoxgrim
Artio
Level 88
God Stats
1W - 4L
1,536 SR
Queue Stats
3W - 7L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
KingBryanJA23PR
Kukulkan
Level 115
God Stats
0W - 1L
1,233 SR
Queue Stats
16W - 14L
1,497 Elo+
Party 2
King Arthur
King Arthur
WEEBGOD420PR
King Arthur
Level 35
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
p0seid0n1___
Medusa
Level 24
God Stats
1W - 3L
1,701 SR
Queue Stats
2W - 15L
1,231 Elo+
Party 1
Team Averages
Level 60
1,475 SR
1,347 Elo+

VS

Team Averages
Level 63
1,636 SR
1,448 Elo+
Nu Wa
Nu Wa
Broccoli_1707
Nu Wa
Level 48
God Stats
6W - 6L
1,754 SR
Queue Stats
77W - 96L
1,400 Elo+
Solo
Thanatos
Thanatos
Dorfo1
Thanatos
Level 54
God Stats
16W - 14L
1,558 SR
Queue Stats
79W - 65L
1,449 Elo+
Party 3
Sun Wukong
Sun Wukong
ToadMode9900
Sun Wukong
Level 69
God Stats
14W - 7L
1,752 SR
Queue Stats
133W - 122L
1,475 Elo+
Party 3
Mulan
Mulan
TwerkinOnYoGrave
Mulan
Level 128
God Stats
4W - 3L
1,543 SR
Queue Stats
143W - 152L
1,425 Elo+
Solo
Heimdallr
Heimdallr
talion101
Heimdallr
Level 18
God Stats
56W - 55L
1,570 SR
Queue Stats
105W - 98L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 3 / 1
5,255
478
3,607
7,994
4,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Ifoxgrim
Artio
8
0 / 2 / 0
4,767
433
1,414
9,442
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
9
1 / 4 / 0
5,571
506
3,788
7,946
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
WEEBGOD420PR
King Arthur
8
1 / 0 / 0
5,456
496
5,229
10,941
9,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 1 / 0
5,060
460
4,014
6,993
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,188
563
5,158
5,395
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Dorfo1
Thanatos
9
3 / 1 / 4
5,890
535
4,813
7,439
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ToadMode9900
Sun Wukong
10
5 / 0 / 0
6,894
627
4,907
7,212
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 0
6,549
595
6,968
10,718
5,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
talion101
Heimdallr
10
0 / 0 / 1
5,584
508
6,750
4,528
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Osiris
1
3
1
0.5
W
Thanatos
Dorfo1
Thanatos
3
1
4
5
L
Artio
Ifoxgrim
Artio
0
2
0
0
L
Kukulkan
1
4
0
0.25
W
Sun Wukong
ToadMode9900
Sun Wukong
5
0
0
5
W
1
1
0
1
L
King Arthur
WEEBGOD420PR
King Arthur
1
0
0
1
L
Medusa
0
1
0
0
W
Heimdallr
talion101
Heimdallr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,052
Damage
28,596
43,316
Taken
35,292
24,527
Mitigated
18,408
8,117
Healing
15,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,158
1,816
0
1,551
5,395
2,273
832
2,233
3,162
36,471
3,679
L
Osiris
3,607
985
0
1,278
7,994
4,734
0
1,731
6,263
0
28,373
W
Thanatos
Dorfo1
Thanatos
4,813
1,206
0
4,836
7,439
2,733
0
575
6,864
0
28,309
L
Artio
Ifoxgrim
Artio
1,414
364
442
2,423
9,442
4,735
0
295
9,147
12,663
0
L
Kukulkan
3,788
622
0
87
7,946
3,266
434
1,577
6,369
37,991
0
W
Sun Wukong
ToadMode9900
Sun Wukong
4,907
1,149
356
1,276
7,212
6,231
74
1,783
5,429
0
26,381
W
6,968
1,781
0
5,245
10,718
5,405
1,128
344
10,374
0
46,843
L
King Arthur
WEEBGOD420PR
King Arthur
5,229
825
0
1,630
10,941
9,711
0
749
10,192
0
35,461
L
Medusa
4,014
1,538
0
2,257
6,993
2,081
68
413
6,580
0
29,558
W
Heimdallr
talion101
Heimdallr
6,750
4,184
104
1,923
4,528
1,766
430
267
4,261
0
39,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
31,105
245
Minions Killed
283
0
Camps Cleared
0
1,133,573
Distance Traveled
1,075,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,188
563
49
4
0
201,606
0
L
Osiris
5,255
478
41
4
0
255,484
0
W
Thanatos
5,890
535
56
5
0
242,119
0
L
Artio
4,767
433
18
2
0
209,894
0
L
Kukulkan
5,571
506
67
6
0
191,794
2
W
Sun Wukong
6,894
627
34
3
0
246,504
2
W
Mulan
6,549
595
83
8
0
184,141
4
L
King Arthur
5,456
496
65
6
0
230,374
1
L
Medusa
5,060
460
54
5
0
246,027
1
W
Heimdallr
5,584
508
61
6
0
200,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role