Player Matchup

Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
 
Morgan Le Fay
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
ConsulAgent
Chaac
Silver I
Level 50
God Stats
4W - 0L
1,758 SR
Queue Stats
61W - 61L
1,144 MMR
Solo
Sylvanus
Sylvanus
Silver II
EarthFlatner
Sylvanus
Silver II
Level 83
God Stats
19W - 18L
1,523 SR
Queue Stats
311W - 319L
1,004 MMR
Solo
Chiron
Chiron
Silver III
SwejD
Chiron
Silver III
Level 160
God Stats
5W - 1L
1,604 SR
Queue Stats
230W - 230L
1,058 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,577 SR
1,241 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 84
1,462 SR
1,390 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Silver II
 
Ares
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver II
KnockOnce4Fun
Vulcan
Silver II
Level 61
God Stats
9W - 5L
1,557 SR
Queue Stats
18W - 18L
1,419 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
Maghrebi
Sun Wukong
Silver II
Level 54
God Stats
0W - 3L
1,228 SR
Queue Stats
22W - 30L
1,111 MMR
Party 1
Xbalanque
Xbalanque
Silver II
Tnetennba1
Xbalanque
Silver II
Level 41
God Stats
5W - 6L
1,524 SR
Queue Stats
18W - 18L
1,419 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 6
7,834
560
5,677
9,718
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
 
Morgan Le Fay
12
0 / 0 / 7
7,250
518
6,055
6,556
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 1 / 2
9,005
643
14,083
16,272
9,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
EarthFlatner
Sylvanus
11
3 / 2 / 4
7,255
518
5,782
12,007
7,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
SwejD
Chiron
13
5 / 3 / 3
8,043
575
7,806
12,195
4,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
MulanBakasuraFreyaThoth

VS

Bans
Ah Muzen CabLancelotAchillesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 7 / 3
6,051
432
5,226
12,069
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
9
1 / 4 / 4
5,969
426
4,651
13,480
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 3 / 1
8,620
616
8,716
8,272
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Maghrebi
Sun Wukong
10
1 / 4 / 1
6,450
461
9,148
12,858
7,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Tnetennba1
Xbalanque
13
2 / 2 / 4
7,350
525
6,190
9,073
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
9
9
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
6
2.33
W
Morgan Le Fay
 
Morgan Le Fay
0
0
7
3.5
L
Fenrir
 
Fenrir
1
7
3
0.36
L
Ares
 
Ares
1
4
4
0.75
W
8
1
2
9
W
Sylvanus
EarthFlatner
Sylvanus
3
2
4
2.5
L
4
3
1
1.5
L
Sun Wukong
Maghrebi
Sun Wukong
1
4
1
0.38
W
Chiron
SwejD
Chiron
5
3
3
2.17
L
Xbalanque
Tnetennba1
Xbalanque
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,403
Damage
33,931
56,748
Taken
55,752
27,215
Mitigated
28,693
23,582
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,677
966
0
3,958
9,718
4,158
0
1,927
7,736
0
45,771
W
Morgan Le Fay
 
Morgan Le Fay
6,055
321
0
1,076
6,556
2,528
761
2,683
3,752
53,273
0
L
Fenrir
 
Fenrir
5,226
1,269
0
1,298
12,069
4,172
0
1,579
10,355
0
31,584
L
Ares
 
Ares
4,651
338
0
3,059
13,480
10,024
0
4,077
9,295
18,187
0
W
14,083
4,696
0
8,158
16,272
9,214
0
2,019
14,213
0
67,512
W
Sylvanus
EarthFlatner
Sylvanus
5,782
1,970
1,620
4,421
12,007
7,141
1,057
2,995
8,976
24,979
10,764
L
8,716
1,153
0
1,059
8,272
3,503
0
3,002
5,270
65,242
0
L
Sun Wukong
Maghrebi
Sun Wukong
9,148
3,238
0
3,316
12,858
7,675
0
510
12,096
0
45,404
W
Chiron
SwejD
Chiron
7,806
3,446
530
3,819
12,195
4,174
828
3,459
8,704
0
48,854
L
Xbalanque
Tnetennba1
Xbalanque
6,190
3,119
0
2,774
9,073
3,319
0
1,835
6,986
0
61,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
34,440
409
Minions Killed
371
0
Camps Cleared
0
1,402,393
Distance Traveled
1,265,527
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,834
560
78
6
0
319,479
2
W
Morgan Le Fay
7,250
518
93
7
0
286,886
3
L
Fenrir
6,051
432
40
3
0
233,654
4
L
Ares
5,969
426
20
1
0
290,051
4
W
Chaac
9,005
643
115
8
0
285,731
4
W
Sylvanus
7,255
518
50
4
0
252,863
7
L
Vulcan
8,620
616
128
9
0
263,568
3
L
Sun Wukong
6,450
461
75
5
0
216,635
4
W
Chiron
8,043
575
73
5
0
257,434
2
L
Xbalanque
7,350
525
108
8
0
261,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role