Player Matchup

Geb
Geb
Silver II
K4c3 II RaGe II
Geb
Silver II
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,546 MMR
Solo
Nemesis
Nemesis
Gold II
Siavash007
Nemesis
Gold II
Level 157
God Stats
10W - 8L
1,355 SR
Queue Stats
221W - 216L
1,493 MMR
Solo
Discordia
Discordia
Gold II
TehVeiQo
Discordia
Gold II
Level 123
God Stats
6W - 4L
1,266 SR
Queue Stats
309W - 317L
1,591 MMR
Party 1
Skadi
Skadi
Gold III
x-A-r-u-s-h-a-x
Skadi
Gold III
Level 143
God Stats
2W - 2L
1,175 SR
Queue Stats
431W - 446L
1,494 MMR
Solo
Ravana
Ravana
Gold IV
zKebxb
Ravana
Gold IV
Level 107
God Stats
14W - 9L
1,660 SR
Queue Stats
99W - 78L
1,548 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,391 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,664 SR
1,531 MMR
Bellona
Bellona
Silver I
KillDemGuys
Bellona
Silver I
Level 124
God Stats
2W - 1L
1,768 SR
Queue Stats
10W - 5L
1,594 MMR
Party 2
Thanatos
Thanatos
Gold IV
MrGear20
Thanatos
Gold IV
Level 127
God Stats
2W - 6L
1,503 SR
Queue Stats
189W - 194L
1,444 MMR
Solo
Medusa
Medusa
Bronze III
Reev3zy
Medusa
Bronze III
Level 49
God Stats
0W - 1L
1,671 SR
Queue Stats
23W - 31L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Zarpas02
Poseidon
Gold III
Level 116
God Stats
2W - 2L
1,631 SR
Queue Stats
61W - 60L
1,563 MMR
Solo
Sylvanus
Sylvanus
Silver II
corran123
Sylvanus
Silver II
Level 147
God Stats
0W - 1L
1,747 SR
Queue Stats
14W - 8L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 12
10,566
459
4,578
17,304
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Siavash007
Nemesis
20
2 / 0 / 4
13,206
574
12,055
21,024
14,342
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
TehVeiQo
Discordia
20
10 / 3 / 6
13,247
576
23,279
13,841
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 0 / 3
12,534
545
13,201
12,755
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
zKebxb
Ravana
20
7 / 3 / 11
12,973
564
18,177
14,575
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KaliKhepriKing ArthurAwilix

VS

Bans
DanzaburouAtlasHerculesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KillDemGuys
Bellona
18
2 / 1 / 1
11,273
490
10,117
18,408
19,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
MrGear20
Thanatos
14
1 / 9 / 3
9,056
394
7,334
20,450
11,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Reev3zy
Medusa
15
0 / 6 / 0
9,021
392
7,619
18,185
7,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Zarpas02
Poseidon
15
0 / 6 / 4
9,394
408
9,154
13,590
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
corran123
Sylvanus
15
3 / 3 / 2
10,287
447
8,238
20,779
27,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
6
6
Deaths
25
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
12
6
L
Bellona
KillDemGuys
Bellona
2
1
1
2.5
L
Thanatos
MrGear20
Thanatos
1
9
3
0.28
L
Medusa
Reev3zy
Medusa
0
6
0
0
W
Nemesis
Siavash007
Nemesis
2
0
4
4
W
Discordia
TehVeiQo
Discordia
10
3
6
4.33
L
Poseidon
Zarpas02
Poseidon
0
6
4
0.33
L
Sylvanus
corran123
Sylvanus
3
3
2
1.33
W
6
0
3
7.5
W
Ravana
zKebxb
Ravana
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,290
Damage
42,462
79,499
Taken
91,412
50,954
Mitigated
72,330
29,940
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,578
616
572
5,865
17,304
16,361
245
6,108
11,196
25,190
0
L
Bellona
KillDemGuys
Bellona
10,117
3,308
0
5,447
18,408
19,805
0
4,489
13,919
0
98,416
L
Thanatos
MrGear20
Thanatos
7,334
2,383
0
9,553
20,450
11,474
0
5,226
15,224
0
70,210
L
Medusa
Reev3zy
Medusa
7,619
2,689
0
3,867
18,185
7,223
0
2,127
16,058
0
74,164
W
Nemesis
Siavash007
Nemesis
12,055
3,924
0
6,477
21,024
14,342
1,073
2,976
18,048
0
130,623
W
Discordia
TehVeiQo
Discordia
23,279
1,538
0
750
13,841
6,606
0
5,140
8,701
109,906
0
L
Poseidon
Zarpas02
Poseidon
9,154
797
0
510
13,590
6,448
0
6,006
7,584
85,865
0
L
Sylvanus
corran123
Sylvanus
8,238
1,630
2,396
4,773
20,779
27,380
0
10,148
10,631
33,799
0
W
13,201
6,035
0
8,774
12,755
5,399
6,519
1,433
11,322
0
120,054
W
Ravana
zKebxb
Ravana
18,177
5,086
0
7,502
14,575
8,246
486
2,402
12,173
0
112,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,526
Gold Earned
49,031
771
Minions Killed
580
0
Camps Cleared
0
2,351,318
Distance Traveled
2,140,708
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,566
459
23
1
0
489,174
8
L
Bellona
11,273
490
189
8
0
523,216
2
L
Thanatos
9,056
394
87
4
0
409,192
6
L
Medusa
9,021
392
121
5
0
367,666
4
W
Nemesis
13,206
574
233
10
0
545,951
5
W
Discordia
13,247
576
181
8
0
418,256
12
L
Poseidon
9,394
408
137
6
0
422,948
3
L
Sylvanus
10,287
447
46
2
0
417,686
7
W
Skadi
12,534
545
179
8
0
402,966
7
W
Ravana
12,973
564
155
7
0
494,971
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role