Player Matchup

Ares
Ares
F1re L Ourson
Ares
Level 97
God Stats
11W - 9L
1,644 SR
Queue Stats
96W - 88L
1,439 Elo+
Party 2
Horus
Horus
F1reFir
Horus
Level 113
God Stats
30W - 20L
1,622 SR
Queue Stats
117W - 103L
1,523 Elo+
Party 2
Ishtar
Ishtar
Fire mimou
Ishtar
Level 69
God Stats
1W - 1L
1,463 SR
Queue Stats
118W - 115L
1,555 Elo+
Party 2
Fenrir
Fenrir
Rich papi 24
Fenrir
Level 126
God Stats
0W - 2L
1,254 SR
Queue Stats
109W - 107L
1,505 Elo+
Solo
Merlin
Merlin
TheMrPark_
Merlin
Level 107
God Stats
150W - 142L
1,545 SR
Queue Stats
646W - 635L
1,441 Elo+
Solo
Team Averages
Level 102
1,506 SR
1,493 Elo+

VS

Team Averages
Level 128
1,503 SR
1,462 Elo+
Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ColdHard_Kash
Chang'e
Level 144
God Stats
101W - 87L
1,554 SR
Queue Stats
827W - 985L
1,520 Elo+
Party 1
Hades
Hades
DIRtyD_FROmdA91O
Hades
Level 105
God Stats
41W - 37L
1,553 SR
Queue Stats
801W - 949L
1,406 Elo+
Party 1
Ares
Ares
Eyri
Ares
Level 157
God Stats
5W - 10L
1,254 SR
Queue Stats
83W - 100L
1,419 Elo+
Solo
Skadi
Skadi
KeNs_Sins
Skadi
Level 89
God Stats
20W - 14L
1,654 SR
Queue Stats
424W - 481L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 6
8,573
476
6,965
17,462
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
F1reFir
Horus
15
0 / 4 / 5
8,355
464
9,565
16,048
14,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Fire mimou
Ishtar
14
3 / 5 / 3
8,239
458
8,443
12,016
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
2 / 1 / 2
8,044
447
4,740
16,467
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TheMrPark_
Merlin
16
3 / 1 / 3
9,480
527
16,645
7,339
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 2 / 6
10,053
559
10,915
13,816
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
16
1 / 1 / 7
10,209
567
10,182
14,884
7,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 2 / 2
9,673
537
7,639
13,427
8,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Eyri
Ares
14
2 / 2 / 6
9,213
512
5,563
15,670
16,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
KeNs_Sins
Skadi
17
7 / 3 / 4
10,614
590
11,451
14,129
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
10
Kills
15
15
Deaths
10
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
6
3
W
Chang'e
1
1
7
4.5
W
2
2
2
1.5
W
Ares
Eyri
Ares
2
2
6
2.5
L
2
4
6
1.25
L
Horus
F1reFir
Horus
0
4
5
0.63
L
Ishtar
Fire mimou
Ishtar
3
5
3
0.9
W
Skadi
KeNs_Sins
Skadi
7
3
4
3
L
Fenrir
2
1
2
3
L
Merlin
TheMrPark_
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
45,750
69,332
Taken
71,926
54,888
Mitigated
46,357
13,585
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,915
7,482
0
6,452
13,816
6,835
1,044
3,397
10,387
0
82,652
W
Chang'e
10,182
407
2,527
9,774
14,884
7,137
986
2,205
12,150
75,871
0
W
7,639
144
309
7,092
13,427
8,942
749
6,991
6,402
72,653
0
W
Ares
Eyri
Ares
5,563
806
0
2,630
15,670
16,786
352
6,415
9,138
23,112
0
L
6,965
443
803
3,197
17,462
22,001
0
4,939
12,523
33,722
0
L
Horus
F1reFir
Horus
9,565
3,986
578
3,728
16,048
14,427
497
8,474
7,574
0
67,073
L
Ishtar
Fire mimou
Ishtar
8,443
4,412
0
2,009
12,016
5,437
574
1,963
10,053
0
65,901
W
Skadi
KeNs_Sins
Skadi
11,451
4,022
0
1,645
14,129
6,657
2,696
4,740
9,348
0
94,940
L
Fenrir
4,740
1,206
0
3,020
16,467
9,165
0
4,607
11,860
0
64,151
L
Merlin
TheMrPark_
Merlin
16,645
1,314
0
250
7,339
3,858
500
3,401
3,938
94,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
49,762
563
Minions Killed
542
0
Camps Cleared
0
1,671,580
Distance Traveled
1,768,706
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,053
559
103
6
0
420,731
1
W
Chang'e
10,209
567
141
8
0
318,154
3
W
Hades
9,673
537
133
7
0
313,078
5
W
Ares
9,213
512
32
2
0
369,368
4
L
Ares
8,573
476
44
2
0
327,709
0
L
Horus
8,355
464
109
6
0
324,692
2
L
Ishtar
8,239
458
137
8
0
321,944
1
W
Skadi
10,614
590
133
7
0
347,375
6
L
Fenrir
8,044
447
107
6
0
392,102
1
L
Merlin
9,480
527
166
9
0
305,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role