Player Matchup

Nu Wa
Nu Wa
BlackSwordsmen-_
Nu Wa
Level 29
God Stats
1W - 0L
1,242 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Ullr
Ullr
FadingSpirit-_-
Ullr
Level 71
God Stats
39W - 38L
1,501 SR
Queue Stats
144W - 175L
1,370 Elo+
Party 2
Awilix
Awilix
SYLITC_MOONLIGHT
Awilix
Level 68
God Stats
1W - 2L
1,431 SR
Queue Stats
53W - 93L
1,373 Elo+
Party 2
Fenrir
Fenrir
champ10n_hunt3r5
Fenrir
Level 66
God Stats
21W - 12L
1,409 SR
Queue Stats
63W - 71L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
euphoric-owl5
Jormungandr
Level 48
God Stats
6W - 4L
1,421 SR
Queue Stats
24W - 29L
1,338 Elo+
Party 1
Team Averages
Level 56
1,401 SR
1,408 Elo+

VS

Team Averages
Level 50
1,525 SR
1,325 Elo+
Horus
Horus
Babyshmeatgang
Horus
Level 57
God Stats
47W - 32L
1,453 SR
Queue Stats
528W - 620L
1,326 Elo+
Party 3
Tiamat
Tiamat
Foileee
Tiamat
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 126L
1,284 Elo+
Solo
Charybdis
Charybdis
MAST3RCLAUD
Charybdis
Level 60
God Stats
13W - 14L
1,502 SR
Queue Stats
90W - 107L
1,393 Elo+
Solo
Thanatos
Thanatos
XannyST
Thanatos
Level 66
God Stats
15W - 22L
1,796 SR
Queue Stats
562W - 639L
1,354 Elo+
Party 3
Bellona
Bellona
thatboygabe_
Bellona
Level 28
God Stats
18W - 32L
1,374 SR
Queue Stats
323W - 397L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 7
9,037
502
8,487
12,485
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 4
10,643
591
14,162
15,509
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 6 / 1
10,707
595
11,281
15,541
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 3 / 5
9,743
541
15,493
17,412
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
euphoric-owl5
Jormungandr
13
2 / 0 / 8
8,481
471
9,335
10,722
6,360
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
9,590
533
10,527
16,151
7,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Foileee
Tiamat
14
6 / 6 / 5
9,312
517
8,365
16,384
10,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MAST3RCLAUD
Charybdis
14
2 / 5 / 1
8,655
481
9,586
15,197
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
XannyST
Thanatos
13
2 / 9 / 0
8,533
474
6,811
19,415
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
thatboygabe_
Bellona
10
0 / 6 / 3
7,156
398
8,999
15,222
12,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
30
Kills
17
17
Deaths
31
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
5
2
1.6
W
2
7
7
0.79
W
8
1
4
10
L
Tiamat
Foileee
Tiamat
6
6
5
1.42
L
Charybdis
MAST3RCLAUD
Charybdis
2
5
1
0.5
W
10
6
1
1.75
L
Thanatos
XannyST
Thanatos
2
9
0
0.22
W
8
3
5
3.5
W
Jormungandr
euphoric-owl5
Jormungandr
2
0
8
6
L
Bellona
thatboygabe_
Bellona
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,758
Damage
44,288
71,669
Taken
82,369
33,503
Mitigated
44,280
19,716
Healing
26,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,527
4,502
784
4,569
16,151
7,817
0
2,690
13,080
0
49,428
W
8,487
1,862
0
1,405
12,485
4,421
1,512
2,165
10,320
54,822
0
W
14,162
8,574
0
3,856
15,509
6,389
3,516
3,839
11,670
0
87,009
L
Tiamat
Foileee
Tiamat
8,365
1,414
0
1,922
16,384
10,426
1,140
2,746
13,638
49,332
0
L
Charybdis
MAST3RCLAUD
Charybdis
9,586
6,224
0
5,387
15,197
5,849
421
4,487
10,710
0
66,428
W
11,281
5,193
198
3,815
15,541
6,130
473
1,431
14,110
0
56,483
L
Thanatos
XannyST
Thanatos
6,811
2,930
0
10,380
19,415
7,947
0
2,663
16,475
0
51,079
W
15,493
4,137
0
9,550
17,412
10,203
432
340
17,072
0
52,347
W
Jormungandr
euphoric-owl5
Jormungandr
9,335
2,178
0
892
10,722
6,360
668
590
10,132
44,914
0
L
Bellona
thatboygabe_
Bellona
8,999
3,756
0
3,402
15,222
12,241
904
5,236
9,798
0
35,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
43,246
446
Minions Killed
390
0
Camps Cleared
0
1,613,869
Distance Traveled
1,511,790
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,590
533
63
4
0
309,932
0
W
Nu Wa
9,037
502
85
5
0
276,397
0
W
Ullr
10,643
591
120
7
0
318,564
2
L
Tiamat
9,312
517
78
4
0
300,392
1
L
Charybdis
8,655
481
105
6
0
265,095
2
W
Awilix
10,707
595
89
5
0
361,136
1
L
Thanatos
8,533
474
82
5
0
323,211
0
W
Fenrir
9,743
541
89
5
0
342,646
4
W
Jormungandr
8,481
471
63
4
0
315,126
0
L
Bellona
7,156
398
62
3
0
313,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role