Player Matchup

Yemoja
Yemoja
HawkTwelve
Yemoja
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 76L
1,517 Elo+
Solo
Cliodhna
Cliodhna
Ridic9
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,521 Elo+
Solo
Yu Huang
Yu Huang
TBEDeej
Yu Huang
Level 147
God Stats
1W - 1L
1,635 SR
Queue Stats
23W - 27L
1,518 Elo+
Party 1
Eset
Eset
TheStachebar
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,555 Elo+
Party 1
Merlin
Merlin
imageable1184
Merlin
Level 85
God Stats
12W - 12L
1,616 SR
Queue Stats
816W - 842L
1,487 Elo+
Solo
Team Averages
Level 126
1,550 SR
1,520 Elo+

VS

Team Averages
Level 85
1,554 SR
1,544 Elo+
Medusa
Medusa
 
Medusa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Dabromba
Cliodhna
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,517 Elo+
Solo
Yemoja
Yemoja
MonsterMoo
Yemoja
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,580 Elo+
Solo
Mercury
Mercury
Overskills
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,555 Elo+
Party 2
Chronos
Chronos
Thonstire
Chronos
Level 88
God Stats
1W - 0L
1,772 SR
Queue Stats
8W - 5L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HawkTwelve
Yemoja
15
0 / 3 / 11
9,495
730
5,292
14,177
18,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
Ridic9
Cliodhna
16
2 / 4 / 8
9,679
745
13,320
18,223
9,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
TBEDeej
Yu Huang
17
4 / 2 / 8
9,869
759
18,135
11,430
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 3 / 8
9,587
737
11,636
12,190
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 5 / 6
9,488
730
15,487
12,354
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 6 / 8
10,358
797
15,490
15,898
7,646
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Dabromba
Cliodhna
17
2 / 1 / 12
9,809
755
11,836
10,909
9,851
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
MonsterMoo
Yemoja
16
0 / 3 / 12
9,082
699
4,453
19,108
18,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Overskills
Mercury
17
3 / 1 / 6
9,743
749
9,437
10,846
5,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Thonstire
Chronos
18
5 / 2 / 7
10,088
776
15,448
20,299
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
62
12
Kills
17
17
Deaths
13
41
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
6
8
1.83
W
Cliodhna
Dabromba
Cliodhna
2
1
12
8
L
Yemoja
HawkTwelve
Yemoja
0
3
11
1.83
W
Yemoja
MonsterMoo
Yemoja
0
3
12
2
W
Mercury
Overskills
Mercury
3
1
6
6
L
Cliodhna
Ridic9
Cliodhna
2
4
8
1.5
L
Yu Huang
TBEDeej
Yu Huang
4
2
8
4
L
3
3
8
2.33
W
Chronos
Thonstire
Chronos
5
2
7
4.25
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,870
Damage
56,664
68,374
Taken
77,060
46,184
Mitigated
50,746
31,750
Healing
37,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,490
5,877
365
1,567
15,898
7,646
2,302
9,877
6,021
0
34,454
W
Cliodhna
Dabromba
Cliodhna
11,836
400
1,390
890
10,909
9,851
947
7,138
3,771
0
26,455
L
Yemoja
HawkTwelve
Yemoja
5,292
1,067
11,362
4,038
14,177
18,353
1,018
6,194
7,983
10,349
0
W
Yemoja
MonsterMoo
Yemoja
4,453
1,392
13,108
6,299
19,108
18,090
757
11,016
8,092
10,739
0
W
Mercury
Overskills
Mercury
9,437
1,345
4,048
2,479
10,846
5,422
1,516
8,079
2,767
0
24,392
L
Cliodhna
Ridic9
Cliodhna
13,320
682
2,846
5,906
18,223
9,142
804
5,864
12,359
0
24,934
L
Yu Huang
TBEDeej
Yu Huang
18,135
1,890
600
1,139
11,430
6,357
1,132
2,475
8,955
28,890
0
L
11,636
852
1,500
2,318
12,190
6,229
639
2,223
9,967
20,759
0
W
Chronos
Thonstire
Chronos
15,448
5,698
1,888
5,868
20,299
9,737
2,723
14,440
5,859
31,474
0
L
15,487
840
1,534
507
12,354
6,103
228
3,145
9,209
35,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,118
Gold Earned
49,080
128
Minions Killed
142
0
Camps Cleared
0
1,205,832
Distance Traveled
1,369,865
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,358
797
28
2
0
231,802
2
W
Cliodhna
9,809
755
19
1
0
291,577
5
L
Yemoja
9,495
730
9
1
0
208,183
0
W
Yemoja
9,082
699
13
1
0
244,383
1
W
Mercury
9,743
749
40
3
0
317,246
0
L
Cliodhna
9,679
745
31
2
0
265,269
4
L
Yu Huang
9,869
759
25
2
0
254,876
0
L
Eset
9,587
737
20
2
0
255,098
0
W
Chronos
10,088
776
42
3
0
284,857
5
L
Merlin
9,488
730
43
3
0
222,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role