Player Matchup

Xbalanque
Xbalanque
DerParte
Xbalanque
Level 58
God Stats
1W - 1L
1,252 SR
Queue Stats
42W - 44L
1,434 Elo+
Party 3
Da Ji
Da Ji
Loxeth
Da Ji
Level 123
God Stats
2W - 0L
1,722 SR
Queue Stats
288W - 282L
1,426 Elo+
Party 1
Ra
Ra
Pogesicht
Ra
Level 126
God Stats
6W - 2L
1,487 SR
Queue Stats
630W - 590L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
RollinRevolver
Zhong Kui
Level 128
God Stats
1W - 4L
1,178 SR
Queue Stats
109W - 86L
1,450 Elo+
Solo
Vamana
Vamana
Runowowe
Vamana
Level 103
God Stats
3W - 0L
1,828 SR
Queue Stats
166W - 143L
1,465 Elo+
Party 3
Team Averages
Level 108
1,493 SR
1,450 Elo+

VS

Team Averages
Level 73
1,479 SR
1,494 Elo+
Ganesha
Ganesha
Ballbags
Ganesha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,515 Elo+
Party 2
Sol
Sol
LordJonny
Sol
Level 153
God Stats
2W - 4L
1,456 SR
Queue Stats
367W - 373L
1,445 Elo+
Solo
Neith
Neith
XanderY
Neith
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 146L
1,481 Elo+
Party 2
Chang'e
Chang'e
Yinseyo
Chang'e
Level 70
God Stats
5W - 6L
1,439 SR
Queue Stats
193W - 173L
1,472 Elo+
Party 2
Tyr
Tyr
darkraye211
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DerParte
Xbalanque
16
1 / 5 / 10
10,133
633
19,576
16,665
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
Loxeth
Da Ji
17
4 / 3 / 9
10,792
675
13,605
15,481
7,577
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
2 / 2 / 9
12,084
755
14,584
15,386
11,812
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
RollinRevolver
Zhong Kui
17
5 / 4 / 7
11,081
693
20,877
17,879
17,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Runowowe
Vamana
19
3 / 3 / 9
11,471
717
19,181
23,857
23,675
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ballbags
Ganesha
17
0 / 2 / 16
10,601
663
8,252
22,245
32,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 4 / 9
9,465
592
21,459
16,012
9,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
XanderY
Neith
20
12 / 2 / 5
12,015
751
31,963
23,596
17,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Yinseyo
Chang'e
16
3 / 5 / 9
9,956
622
9,646
17,255
13,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 2 / 10
9,346
584
5,630
16,841
17,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
15
Kills
17
17
Deaths
15
44
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ballbags
Ganesha
0
2
16
4
W
Xbalanque
DerParte
Xbalanque
1
5
10
1.2
L
1
4
9
1.38
W
Da Ji
Loxeth
Da Ji
4
3
9
2.83
W
2
2
9
3.25
W
Zhong Kui
RollinRevolver
Zhong Kui
5
4
7
2.13
W
Vamana
Runowowe
Vamana
3
3
9
2.5
L
Neith
XanderY
Neith
12
2
5
7.25
L
Chang'e
Yinseyo
Chang'e
3
5
9
1.5
L
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,823
Damage
76,950
89,268
Taken
95,949
67,558
Mitigated
90,636
44,205
Healing
40,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ballbags
Ganesha
8,252
755
1,034
2,322
22,245
32,638
27
7,278
14,967
15,155
0
W
Xbalanque
DerParte
Xbalanque
19,576
7,153
1,006
3,097
16,665
7,272
2,685
7,963
8,702
0
33,355
L
21,459
4,683
1,592
3,435
16,012
9,162
980
5,471
10,541
41,468
0
W
Da Ji
Loxeth
Da Ji
13,605
2,027
1,013
2,318
15,481
7,577
1,569
6,712
8,769
0
19,391
W
14,584
1,139
12,084
8,157
15,386
11,812
1,314
5,530
9,856
58,289
0
W
Zhong Kui
RollinRevolver
Zhong Kui
20,877
2,084
1,194
5,071
17,879
17,222
982
8,366
9,513
33,001
0
W
Vamana
Runowowe
Vamana
19,181
10,410
3,109
7,156
23,857
23,675
980
10,786
13,071
0
32,451
L
Neith
XanderY
Neith
31,963
13,478
2,881
9,320
23,596
17,268
216
6,257
17,339
0
59,829
L
Chang'e
Yinseyo
Chang'e
9,646
1,626
11,918
5,082
17,255
13,876
264
8,220
9,035
23,472
0
L
5,630
857
2,108
1,237
16,841
17,692
52
8,235
8,606
0
9,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,561
Gold Earned
51,383
168
Minions Killed
159
0
Camps Cleared
0
1,441,154
Distance Traveled
1,380,040
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,601
663
0
0
0
292,664
1
W
Xbalanque
10,133
633
25
2
0
285,524
0
L
Sol
9,465
592
37
2
0
241,823
4
W
Da Ji
10,792
675
9
1
0
293,221
0
W
Ra
12,084
755
87
5
0
282,589
1
W
Zhong Kui
11,081
693
33
2
0
246,619
0
W
Vamana
11,471
717
14
1
0
333,201
0
L
Neith
12,015
751
65
4
0
287,021
4
L
Chang'e
9,956
622
41
3
0
266,837
0
L
Tyr
9,346
584
16
1
0
291,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role