Player Matchup

Xing Tian
Xing Tian
JEnriqueMurguia
Xing Tian
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 59L
1,400 Elo+
Solo
Arachne
Arachne
NixonGab81
Arachne
Level 108
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 24L
1,411 Elo+
Solo
Yemoja
Yemoja
SprSmshBroh
Yemoja
Level 121
God Stats
1W - 1L
1,749 SR
Queue Stats
58W - 53L
1,500 Elo+
Solo
Achilles
Achilles
Xrtai
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,349 Elo+
Solo
Eset
Eset
jlbj1991
Eset
Level 145
God Stats
0W - 2L
1,272 SR
Queue Stats
72W - 82L
1,399 Elo+
Solo
Team Averages
Level 113
1,462 SR
1,412 Elo+

VS

Team Averages
Level 81
1,415 SR
1,485 Elo+
Erlang Shen
Erlang Shen
Kz3r Gangster
Erlang Shen
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 28L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
MrDeeds34
Kuzenbo
Level 78
God Stats
1W - 4L
1,056 SR
Queue Stats
145W - 158L
1,445 Elo+
Solo
Fafnir
Fafnir
Panda021415
Fafnir
Level 29
God Stats
2W - 1L
1,521 SR
Queue Stats
27W - 29L
1,389 Elo+
Solo
Yemoja
Yemoja
osdt 911
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 258L
1,561 Elo+
Party 1
Zeus
Zeus
osdt 999
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 153L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JEnriqueMurguia
Xing Tian
16
0 / 3 / 14
11,522
640
11,220
24,101
32,106
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
NixonGab81
Arachne
18
6 / 7 / 7
11,522
640
21,275
25,228
20,756
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
20
1 / 3 / 15
11,767
654
16,761
23,225
31,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Xrtai
Achilles
20
11 / 4 / 8
12,817
712
25,779
33,709
41,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
20
4 / 4 / 15
12,669
704
25,837
19,877
11,339
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kz3r Gangster
Erlang Shen
20
10 / 7 / 9
13,770
765
22,305
27,127
20,819
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
MrDeeds34
Kuzenbo
20
1 / 4 / 19
12,118
673
19,609
35,100
53,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
19
3 / 6 / 18
13,138
730
10,273
26,499
39,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
osdt 911
Yemoja
19
0 / 1 / 16
10,652
592
11,019
14,353
14,093
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
20
7 / 4 / 11
12,728
707
34,119
14,788
8,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
94
22
Kills
21
21
Deaths
22
59
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
JEnriqueMurguia
Xing Tian
0
3
14
2.33
W
Erlang Shen
Kz3r Gangster
Erlang Shen
10
7
9
2.07
W
Kuzenbo
MrDeeds34
Kuzenbo
1
4
19
2.63
L
Arachne
NixonGab81
Arachne
6
7
7
1.36
W
Fafnir
3
6
18
2
L
Yemoja
1
3
15
2.83
L
Achilles
Xrtai
Achilles
11
4
8
3.75
L
Eset
4
4
15
2.88
W
Yemoja
osdt 911
Yemoja
0
1
16
8
W
Zeus
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,872
Damage
97,325
126,140
Taken
117,867
136,661
Mitigated
136,649
59,447
Healing
55,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
JEnriqueMurguia
Xing Tian
11,220
373
1,829
5,060
24,101
32,106
0
10,082
14,019
24,907
0
W
Erlang Shen
Kz3r Gangster
Erlang Shen
22,305
10,607
4,406
7,267
27,127
20,819
3,652
12,069
14,251
0
33,886
W
Kuzenbo
MrDeeds34
Kuzenbo
19,609
7,141
2,508
13,219
35,100
53,769
804
15,595
18,560
41,312
0
L
Arachne
NixonGab81
Arachne
21,275
14,655
2,274
6,772
25,228
20,756
205
15,967
9,261
0
35,270
W
Fafnir
10,273
3,776
0
4,791
26,499
39,273
1,024
9,798
15,538
20,687
0
L
Yemoja
16,761
2,392
14,521
3,334
23,225
31,204
1,045
14,432
8,793
28,474
0
L
Achilles
Xrtai
Achilles
25,779
5,519
1,518
12,194
33,709
41,256
1,401
18,080
15,629
0
42,926
L
Eset
25,837
675
7,411
4,534
19,877
11,339
567
16,459
3,418
56,714
0
W
Yemoja
osdt 911
Yemoja
11,019
2,760
17,529
4,684
14,353
14,093
890
6,380
7,193
26,595
0
W
Zeus
34,119
4,958
160
492
14,788
8,695
1,831
7,734
6,515
74,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,297
Gold Earned
62,406
198
Minions Killed
208
0
Camps Cleared
0
1,548,681
Distance Traveled
1,551,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,522
640
19
1
0
279,690
0
W
Erlang Shen
13,770
765
18
1
0
317,656
0
W
Kuzenbo
12,118
673
43
2
0
342,980
1
L
Arachne
11,522
640
35
2
0
300,482
0
W
Fafnir
13,138
730
17
1
0
298,231
0
L
Yemoja
11,767
654
32
2
0
283,222
0
L
Achilles
12,817
712
37
2
0
337,793
4
L
Eset
12,669
704
75
4
0
347,494
1
W
Yemoja
10,652
592
32
2
0
308,763
0
W
Zeus
12,728
707
98
5
0
284,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role