Player Matchup

Chaac
Chaac
BIessedI
Chaac
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
115W - 134L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
Frédwards
Jormungandr
Level 28
God Stats
4W - 0L
1,668 SR
Queue Stats
65W - 80L
1,832 Elo+
Party 1
Tsukuyomi
Tsukuyomi
P0kemart
Tsukuyomi
Level 24
God Stats
3W - 3L
1,608 SR
Queue Stats
85W - 105L
1,563 Elo+
Party 1
Team Averages
Level 34
1,520 SR
1,622 Elo+

VS

Team Averages
Level 75
1,394 SR
1,492 Elo+
Ah Muzen Cab
Ah Muzen Cab
Joker317j
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,411 Elo+
Party 2
Hades
Hades
Vulkun501
Hades
Level 62
God Stats
0W - 1L
1,437 SR
Queue Stats
13W - 8L
1,585 Elo+
Solo
Achilles
Achilles
aNerdyRapper
Achilles
Level 135
God Stats
0W - 3L
1,245 SR
Queue Stats
41W - 60L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BIessedI
Chaac
20
13 / 7 / 4
16,509
825
33,141
31,401
27,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Frédwards
Jormungandr
19
2 / 2 / 14
14,083
704
27,924
31,149
34,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
P0kemart
Tsukuyomi
19
5 / 9 / 10
14,122
706
21,272
22,068
9,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Joker317j
Ah Muzen Cab
17
2 / 9 / 10
13,268
663
18,828
27,917
12,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Vulkun501
Hades
18
6 / 7 / 8
14,144
707
21,840
31,440
18,661
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
aNerdyRapper
Achilles
18
10 / 4 / 5
14,158
708
22,628
30,755
43,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
20
Kills
18
18
Deaths
20
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
BIessedI
Chaac
13
7
4
2.14
W
Jormungandr
Frédwards
Jormungandr
2
2
14
4.5
L
Ah Muzen Cab
Joker317j
Ah Muzen Cab
2
9
10
0.78
W
Tsukuyomi
P0kemart
Tsukuyomi
5
9
10
1.11
L
Hades
Vulkun501
Hades
6
7
8
1.43
L
Achilles
aNerdyRapper
Achilles
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,337
Damage
63,296
84,618
Taken
90,112
72,186
Mitigated
74,349
15,229
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BIessedI
Chaac
33,141
9,291
0
10,823
31,401
27,929
872
8,420
22,478
0
87,132
W
Jormungandr
Frédwards
Jormungandr
27,924
7,171
0
3,517
31,149
34,722
441
7,449
23,032
60,535
0
L
Ah Muzen Cab
Joker317j
Ah Muzen Cab
18,828
6,608
0
3,575
27,917
12,530
1,251
7,990
19,927
0
50,944
W
Tsukuyomi
P0kemart
Tsukuyomi
21,272
7,040
0
889
22,068
9,535
908
6,744
13,639
0
44,437
L
Hades
Vulkun501
Hades
21,840
4,756
819
10,941
31,440
18,661
300
10,244
21,196
56,594
0
L
Achilles
aNerdyRapper
Achilles
22,628
6,989
0
2,961
30,755
43,158
0
10,262
20,493
0
46,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,714
Gold Earned
41,570
273
Minions Killed
200
11
Camps Cleared
6
1,142,242
Distance Traveled
905,084
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,509
825
148
7
5
380,967
0
W
Jormungandr
14,083
704
84
4
3
412,917
0
L
Ah Muzen Cab
13,268
663
93
5
3
310,786
1
W
Tsukuyomi
14,122
706
41
2
3
348,358
0
L
Hades
14,144
707
67
3
3
277,660
2
L
Achilles
14,158
708
40
2
0
316,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role