Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AnuusOne
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,243 Elo+
Party 2
Medusa
Medusa
Capt_Peng
Medusa
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 17L
1,134 Elo+
Party 2
Skadi
Skadi
king-michel-19
Skadi
Level 80
God Stats
8W - 11L
1,610 SR
Queue Stats
369W - 475L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
plattenpaule
Erlang Shen
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 58L
1,414 Elo+
Party 2
Team Averages
Level 53
1,484 SR
1,332 Elo+

VS

Team Averages
Level 116
1,423 SR
1,392 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
akmed420terror
Raijin
Level 129
God Stats
3W - 4L
1,294 SR
Queue Stats
141W - 186L
1,381 Elo+
Party 1
Bellona
Bellona
coughingcloud
Bellona
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,302 Elo+
Solo
Erlang Shen
Erlang Shen
soupcatch
Erlang Shen
Level 129
God Stats
3W - 3L
1,393 SR
Queue Stats
350W - 384L
1,369 Elo+
Solo
Cliodhna
Cliodhna
uhhhkief
Cliodhna
Level 86
God Stats
2W - 4L
1,426 SR
Queue Stats
199W - 220L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
5 / 3 / 3
8,877
740
11,259
18,805
11,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
AnuusOne
King Arthur
13
2 / 7 / 5
7,926
661
5,985
19,747
20,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Capt_Peng
Medusa
15
0 / 4 / 5
7,852
654
9,780
13,829
7,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 6
8,261
688
12,549
12,631
6,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
plattenpaule
Erlang Shen
15
2 / 4 / 6
9,015
751
9,731
16,846
17,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 0 / 16
9,573
798
12,727
7,004
5,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 3 / 11
10,860
905
23,944
15,756
8,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
4 / 3 / 13
9,588
799
9,878
12,797
12,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
soupcatch
Erlang Shen
15
0 / 0 / 16
8,683
724
4,332
11,268
10,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
uhhhkief
Cliodhna
17
9 / 4 / 10
10,965
914
20,661
14,955
7,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
10
Kills
23
23
Deaths
10
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
3
3
2.17
W
Tiamat
 
Tiamat
2
0
16
10
L
King Arthur
AnuusOne
King Arthur
2
7
5
0.64
L
Medusa
Capt_Peng
Medusa
0
4
5
0.63
W
8
3
11
4.5
W
Bellona
4
3
13
3.5
L
1
5
6
0.8
L
Erlang Shen
plattenpaule
Erlang Shen
2
4
6
1.25
W
Erlang Shen
soupcatch
Erlang Shen
0
0
16
8
W
Cliodhna
uhhhkief
Cliodhna
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
71,542
81,858
Taken
61,780
62,351
Mitigated
45,415
22,108
Healing
29,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,259
3,565
966
7,377
18,805
11,266
0
8,953
9,852
19,187
0
W
Tiamat
 
Tiamat
12,727
1,786
994
2,470
7,004
5,792
610
922
6,082
25,274
0
L
King Arthur
AnuusOne
King Arthur
5,985
944
269
460
19,747
20,596
0
9,392
10,355
0
12,110
L
Medusa
Capt_Peng
Medusa
9,780
5,226
1,714
1,399
13,829
7,208
0
6,778
7,051
0
22,697
W
23,944
3,611
917
6,150
15,756
8,473
798
2,711
13,045
46,496
0
W
Bellona
9,878
3,258
1,159
1,258
12,797
12,829
2,312
3,415
9,382
0
12,527
L
12,549
5,129
1,971
1,340
12,631
6,022
15
5,507
7,124
0
25,779
L
Erlang Shen
plattenpaule
Erlang Shen
9,731
2,804
2,743
3,869
16,846
17,259
0
6,041
10,805
0
17,851
W
Erlang Shen
soupcatch
Erlang Shen
4,332
1,540
4,892
5,194
11,268
10,384
1,085
1,947
9,321
0
8,109
W
Cliodhna
uhhhkief
Cliodhna
20,661
2,852
1,460
5,174
14,955
7,937
1,368
2,264
12,691
0
36,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
49,669
125
Minions Killed
131
0
Camps Cleared
0
1,117,908
Distance Traveled
1,278,878
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,877
740
23
2
0
231,811
2
W
Tiamat
9,573
798
26
2
0
241,203
0
L
King Arthur
7,926
661
14
1
0
232,436
0
L
Medusa
7,852
654
41
3
0
196,999
0
W
Raijin
10,860
905
51
4
0
219,410
0
W
Bellona
9,588
799
8
1
0
252,950
0
L
Skadi
8,261
688
39
3
0
214,237
2
L
Erlang Shen
9,015
751
8
1
0
242,425
0
W
Erlang Shen
8,683
724
11
1
0
298,531
6
W
Cliodhna
10,965
914
35
3
0
266,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role