Player Matchup

Skadi
Skadi
Dionysus_GOW
Skadi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 24L
1,175 Elo+
Party 2
Ah Puch
Ah Puch
IMSoICEEY
Ah Puch
Level 109
God Stats
0W - 1L
1,522 SR
Queue Stats
56W - 53L
1,508 Elo+
Party 1
Ares
Ares
JRKILLAH300
Ares
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 109L
1,590 Elo+
Party 1
Sol
Sol
mc2509
Sol
Level 149
God Stats
0W - 2L
1,699 SR
Queue Stats
42W - 34L
1,572 Elo+
Party 1
Shiva
Shiva
p0seid0n1___
Shiva
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,253 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,420 Elo+

VS

Team Averages
Level 96
1,575 SR
1,482 Elo+
Apollo
Apollo
BuyWardsBro
Apollo
Level 40
God Stats
2W - 0L
1,766 SR
Queue Stats
26W - 19L
1,580 Elo+
Solo
Ares
Ares
Dat_Flow_Nation
Ares
Level 127
God Stats
7W - 13L
1,273 SR
Queue Stats
218W - 207L
1,488 Elo+
Party 3
Ganesha
Ganesha
Fallin_Eagle15
Ganesha
Level 129
God Stats
10W - 8L
1,765 SR
Queue Stats
174W - 164L
1,497 Elo+
Party 3
Hera
Hera
Solar-Salamander
Hera
Level 148
God Stats
11W - 8L
1,675 SR
Queue Stats
229W - 213L
1,504 Elo+
Party 3
Fenrir
Fenrir
mydearocelotte
Fenrir
Level 38
God Stats
9W - 9L
1,395 SR
Queue Stats
102W - 144L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,730
441
4,437
11,211
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
IMSoICEEY
Ah Puch
10
0 / 5 / 4
6,290
484
3,602
10,808
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 0
7,241
557
7,184
11,533
9,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
mc2509
Sol
10
1 / 3 / 2
5,869
451
9,682
10,074
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 1
6,540
503
6,179
11,783
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
6 / 1 / 1
7,503
577
8,012
8,098
2,951
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
7,611
585
7,390
10,415
9,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 2 / 7
6,285
483
4,860
11,774
6,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
6 / 0 / 4
8,258
635
11,843
6,855
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 4 / 4
6,675
513
7,519
10,501
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
17
17
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
6
1
1
6.5
W
2
3
2
1
L
0
5
1
0.1
W
0
2
7
1.75
L
Ah Puch
IMSoICEEY
Ah Puch
0
5
4
0.4
L
5
2
0
2.5
W
6
0
4
8
L
Sol
mc2509
Sol
1
3
2
0.67
W
3
4
4
1.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
39,624
55,409
Taken
47,643
27,059
Mitigated
26,171
12,448
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,012
5,595
0
2,091
8,098
2,951
1,978
2,575
5,523
0
47,699
W
7,390
293
0
1,551
10,415
9,396
91
4,532
5,359
36,843
0
L
4,437
2,356
0
0
11,211
3,820
0
4,647
6,518
0
39,040
W
4,860
296
468
3,796
11,774
6,743
432
5,636
6,138
23,308
0
L
Ah Puch
IMSoICEEY
Ah Puch
3,602
204
0
1,803
10,808
4,019
0
6,360
4,408
38,888
0
L
7,184
426
0
3,440
11,533
9,082
132
7,345
3,656
36,715
0
W
11,843
3,763
0
2,077
6,855
2,767
1,678
3,177
3,584
57,273
0
L
Sol
mc2509
Sol
9,682
5,253
0
3,725
10,074
2,585
0
2,253
7,821
45,492
0
W
7,519
2,054
0
1,922
10,501
4,314
1,555
3,792
6,571
0
36,951
L
6,179
1,309
624
2,856
11,783
7,553
0
2,870
8,913
0
19,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
36,332
276
Minions Killed
340
0
Camps Cleared
0
1,219,037
Distance Traveled
1,229,682
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,503
577
110
8
0
249,044
3
W
Ares
7,611
585
69
5
0
233,947
4
L
Skadi
5,730
441
57
4
0
259,067
0
W
Ganesha
6,285
483
3
0
0
255,729
0
L
Ah Puch
6,290
484
70
5
0
219,471
0
L
Ares
7,241
557
68
5
0
235,026
2
W
Hera
8,258
635
100
8
0
244,802
2
L
Sol
5,869
451
58
4
0
230,960
3
W
Fenrir
6,675
513
58
4
0
246,160
4
L
Shiva
6,540
503
23
2
0
274,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role