Player Matchup

Charybdis
Charybdis
Axeѕtos
Charybdis
Level 157
God Stats
2W - 3L
1,439 SR
Queue Stats
188W - 81L
1,654 Elo+
Party 1
Janus
Janus
Daan2
Janus
Level 40
God Stats
8W - 11L
1,497 SR
Queue Stats
38W - 21L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
Zhyreal
Jormungandr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 54L
1,757 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,660 Elo+

VS

Team Averages
Level 102
1,533 SR
1,445 Elo+
Hercules
Hercules
MentorM
Hercules
Level 143
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 2
Chang'e
Chang'e
Saurón
Chang'e
Level 88
God Stats
13W - 11L
1,664 SR
Queue Stats
32W - 26L
1,740 Elo+
Solo
Neith
Neith
SpaceMinx
Neith
Level 74
God Stats
1W - 0L
1,599 SR
Queue Stats
8W - 12L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Axeѕtos
Charybdis
15
2 / 6 / 4
11,191
622
17,670
20,188
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
Daan2
Janus
15
2 / 6 / 4
11,340
630
8,749
12,114
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Zhyreal
Jormungandr
16
4 / 3 / 4
11,617
645
23,401
25,227
38,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MentorM
Hercules
19
12 / 3 / 2
14,135
785
18,831
24,371
15,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Saurón
Chang'e
17
3 / 2 / 7
11,973
665
14,670
20,188
10,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
SpaceMinx
Neith
16
0 / 3 / 9
11,762
653
17,852
18,542
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
15
15
Deaths
8
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Axeѕtos
Charybdis
2
6
4
0.67
L
Janus
Daan2
Janus
2
6
4
0.67
W
Hercules
MentorM
Hercules
12
3
2
4.33
W
Chang'e
Saurón
Chang'e
3
2
7
3.25
W
Neith
SpaceMinx
Neith
0
3
9
1.5
L
Jormungandr
Zhyreal
Jormungandr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,820
Damage
51,353
57,529
Taken
63,101
55,293
Mitigated
34,932
4,672
Healing
35,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Axeѕtos
Charybdis
17,670
9,532
0
3,942
20,188
10,360
64
3,753
16,435
0
48,092
L
Janus
Daan2
Janus
8,749
37
0
230
12,114
6,230
0
3,321
8,793
35,377
0
W
Hercules
MentorM
Hercules
18,831
8,968
0
9,622
24,371
15,085
1,572
12,481
11,520
0
58,425
W
Chang'e
Saurón
Chang'e
14,670
1,540
7,064
13,554
20,188
10,869
128
11,201
8,847
43,781
0
W
Neith
SpaceMinx
Neith
17,852
7,037
0
5,251
18,542
8,978
1,194
9,449
8,952
0
72,854
L
Jormungandr
Zhyreal
Jormungandr
23,401
8,053
0
500
25,227
38,703
32
7,679
17,548
50,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,148
Gold Earned
37,870
195
Minions Killed
233
4
Camps Cleared
12
950,505
Distance Traveled
1,026,108
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,191
622
75
4
1
310,279
6
L
Janus
11,340
630
80
4
0
303,316
1
W
Hercules
14,135
785
77
4
4
346,222
4
W
Chang'e
11,973
665
47
3
6
358,051
0
W
Neith
11,762
653
109
6
2
321,835
2
L
Jormungandr
11,617
645
40
2
3
336,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role