Player Matchup

Hercules
Hercules
Branzales
Hercules
Level 108
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 1
Ullr
Ullr
GoopR
Ullr
Level 106
God Stats
1W - 0L
1,516 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
gwief
Bacchus
Level 158
God Stats
3W - 1L
1,714 SR
Queue Stats
5W - 4L
1,687 Elo+
Party 1
Team Averages
Level 124
1,598 SR
1,535 Elo+

VS

Team Averages
Level 147
1,464 SR
1,552 Elo+
Ishtar
Ishtar
Azazel MF
Ishtar
Level 154
God Stats
11W - 8L
1,640 SR
Queue Stats
279W - 201L
1,637 Elo+
Solo
Chaac
Chaac
EddSh
Chaac
Level 160
God Stats
7W - 10L
1,570 SR
Queue Stats
160W - 134L
1,634 Elo+
Solo
Vulcan
Vulcan
jacobmillstead54
Vulcan
Level 127
God Stats
0W - 5L
1,183 SR
Queue Stats
18W - 44L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Branzales
Hercules
16
7 / 4 / 8
11,346
756
11,095
21,468
21,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
GoopR
Ullr
15
2 / 1 / 12
10,782
719
13,331
9,964
4,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
gwief
Bacchus
14
6 / 5 / 7
10,884
726
11,708
15,609
15,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Azazel MF
Ishtar
14
2 / 8 / 4
9,798
653
9,575
13,924
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
EddSh
Chaac
14
5 / 2 / 3
11,177
745
4,515
8,855
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 6 / 7
10,322
688
9,171
17,168
7,759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
15
Kills
9
10
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Azazel MF
Ishtar
2
8
4
0.5
W
Hercules
Branzales
Hercules
7
4
8
2.75
L
Chaac
EddSh
Chaac
5
2
3
3.25
W
Ullr
GoopR
Ullr
2
1
12
8
W
Bacchus
gwief
Bacchus
6
5
7
1.9
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,134
Damage
23,261
47,041
Taken
39,947
41,784
Mitigated
19,516
11,057
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Azazel MF
Ishtar
9,575
4,629
0
86
13,924
7,014
0
3,780
9,588
0
30,833
W
Hercules
Branzales
Hercules
11,095
4,252
0
6,043
21,468
21,796
425
4,079
17,389
0
29,287
L
Chaac
EddSh
Chaac
4,515
876
0
2,631
8,855
4,743
0
1,267
7,201
0
11,026
W
Ullr
GoopR
Ullr
13,331
4,742
0
1,721
9,964
4,608
1,139
2,062
7,902
0
47,688
W
Bacchus
gwief
Bacchus
11,708
1,220
910
2,383
15,609
15,380
528
3,470
11,445
32,754
0
L
9,171
3,449
0
230
17,168
7,759
0
5,755
10,666
41,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
31,297
169
Minions Killed
126
9
Camps Cleared
4
779,450
Distance Traveled
584,129
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,798
653
47
3
2
184,579
3
W
Hercules
11,346
756
34
2
3
276,749
4
L
Chaac
11,177
745
14
1
0
160,188
2
W
Ullr
10,782
719
72
5
3
272,048
0
W
Bacchus
10,884
726
63
4
3
230,653
3
L
Vulcan
10,322
688
65
4
2
239,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role