Player Matchup

Da Ji
Da Ji
Lautaro-winer
Da Ji
Level 26
God Stats
22W - 25L
1,398 SR
Queue Stats
80W - 98L
1,197 Elo+
Party 1
Apollo
Apollo
SebasMG_VZLA
Apollo
Level 31
God Stats
3W - 8L
1,500 SR
Queue Stats
182W - 210L
1,198 Elo+
Party 1
Chaac
Chaac
Tamalero_YT
Chaac
Level 25
God Stats
1W - 2L
1,237 SR
Queue Stats
58W - 68L
1,197 Elo+
Party 1
Hades
Hades
matt911655
Hades
Level 28
God Stats
13W - 13L
1,329 SR
Queue Stats
52W - 75L
1,112 Elo+
Party 1
Baron Samedi
Baron Samedi
pablorb77
Baron Samedi
Level 37
God Stats
6W - 4L
1,500 SR
Queue Stats
80W - 98L
1,192 Elo+
Party 1
Team Averages
Level 29
1,393 SR
1,179 Elo+

VS

Team Averages
Level 110
1,549 SR
1,371 Elo+
Lancelot
Lancelot
Davod_0905
Lancelot
Level 97
God Stats
4W - 2L
1,500 SR
Queue Stats
178W - 208L
1,382 Elo+
Solo
Ymir
Ymir
Epsilon Corn
Ymir
Level 116
God Stats
5W - 8L
1,414 SR
Queue Stats
139W - 171L
1,393 Elo+
Party 2
King Arthur
King Arthur
GrixisHobo135
King Arthur
Level 106
God Stats
16W - 13L
1,491 SR
Queue Stats
123W - 152L
1,368 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SimpMasta69
Ah Muzen Cab
Level 112
God Stats
3W - 1L
1,617 SR
Queue Stats
102W - 121L
1,376 Elo+
Party 2
Merlin
Merlin
Tree Turttles 1
Merlin
Level 119
God Stats
6W - 2L
1,722 SR
Queue Stats
98W - 137L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 1
8,794
463
6,298
21,037
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
1 / 3 / 0
8,564
451
4,573
16,077
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 2 / 0
9,249
487
9,562
15,464
12,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
17
6 / 5 / 2
10,993
579
14,238
19,378
9,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
pablorb77
Baron Samedi
14
1 / 6 / 3
8,521
448
8,841
17,814
11,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Davod_0905
Lancelot
17
7 / 3 / 5
10,509
553
12,579
16,870
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 2 / 8
10,446
550
10,414
21,574
22,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
GrixisHobo135
King Arthur
16
0 / 2 / 3
9,658
508
13,811
15,302
16,812
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SimpMasta69
Ah Muzen Cab
16
6 / 3 / 4
10,086
531
15,521
13,932
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 7
9,987
526
13,388
13,042
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
13
Kills
23
23
Deaths
15
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Davod_0905
Lancelot
7
3
5
3.17
W
6
2
8
5
W
King Arthur
GrixisHobo135
King Arthur
0
2
3
0.75
L
3
7
1
0.5
L
Apollo
1
3
0
0.33
W
Ah Muzen Cab
SimpMasta69
Ah Muzen Cab
6
3
4
2.67
L
2
2
0
1
W
4
5
7
1.5
L
Hades
6
5
2
1.4
L
Baron Samedi
pablorb77
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
65,713
89,770
Taken
80,720
47,903
Mitigated
57,445
30,330
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Davod_0905
Lancelot
12,579
2,319
0
1,082
16,870
7,115
351
4,841
12,029
0
81,664
W
10,414
1,902
4,436
5,728
21,574
22,700
562
6,420
15,154
33,964
0
W
King Arthur
GrixisHobo135
King Arthur
13,811
1,626
465
3,703
15,302
16,812
390
341
14,961
0
72,065
L
6,298
1,208
0
5,547
21,037
8,797
0
3,425
17,408
0
52,587
L
Apollo
4,573
2,295
0
5,199
16,077
5,917
1,080
3,179
12,830
0
61,825
W
Ah Muzen Cab
SimpMasta69
Ah Muzen Cab
15,521
5,445
0
4,231
13,932
5,436
3,386
3,875
10,057
0
87,163
L
9,562
1,541
0
5,553
15,464
12,322
1,008
674
14,790
0
68,273
W
13,388
1,093
832
2,177
13,042
5,382
902
7,602
5,440
67,874
0
L
Hades
14,238
964
0
9,297
19,378
9,778
729
9,043
9,726
92,364
0
L
Baron Samedi
pablorb77
Baron Samedi
8,841
1,536
487
4,247
17,814
11,089
195
6,512
11,214
41,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
50,686
516
Minions Killed
505
0
Camps Cleared
0
1,629,479
Distance Traveled
1,788,051
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,509
553
106
6
0
394,401
1
W
Ymir
10,446
550
36
2
0
353,354
3
W
King Arthur
9,658
508
116
6
0
369,703
1
L
Da Ji
8,794
463
77
4
0
329,095
0
L
Apollo
8,564
451
137
7
0
347,017
3
W
Ah Muzen Cab
10,086
531
142
7
0
330,479
3
L
Chaac
9,249
487
105
6
0
359,223
0
W
Merlin
9,987
526
105
6
0
340,114
1
L
Hades
10,993
579
131
7
0
297,134
0
L
Baron Samedi
8,521
448
66
3
0
297,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role