Player Matchup

Freya
Freya
Chicoooo
Freya
Level 103
God Stats
2W - 1L
1,581 SR
Queue Stats
57W - 17L
1,850 Elo+
Party 2
Anhur
Anhur
Gurvirx
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,807 Elo+
Party 2
Sobek
Sobek
iiTzAleman
Sobek
Level 15
God Stats
1W - 0L
1,571 SR
Queue Stats
5W - 0L
1,628 Elo+
Party 2
Team Averages
Level 49
1,551 SR
1,762 Elo+

VS

Team Averages
Level 31
1,613 SR
1,359 Elo+
Gilgamesh
Gilgamesh
Desnhuts
Gilgamesh
Level 45
God Stats
5W - 1L
1,942 SR
Queue Stats
52W - 54L
1,461 Elo+
Party 1
Ra
Ra
Motard23
Ra
Level 35
God Stats
6W - 12L
1,397 SR
Queue Stats
33W - 47L
1,295 Elo+
Party 1
Sylvanus
Sylvanus
SwathedPromo66
Sylvanus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chicoooo
Freya
14
3 / 1 / 5
8,869
739
13,924
9,377
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Gurvirx
Anhur
15
3 / 0 / 6
9,340
778
8,608
8,075
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
12
3 / 1 / 5
9,225
769
4,786
15,531
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Desnhuts
Gilgamesh
13
1 / 3 / 1
8,052
671
7,052
17,254
15,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 0
7,377
615
5,922
7,416
3,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
12
0 / 1 / 1
7,113
593
8,322
6,993
5,095
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
9
Kills
2
2
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Freya
Chicoooo
Freya
3
1
5
5.5
L
Gilgamesh
Desnhuts
Gilgamesh
1
3
1
0.5
W
Anhur
Gurvirx
Anhur
3
0
6
6
L
1
5
0
0.2
L
Sylvanus
0
1
1
0.5
W
Sobek
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
21,296
32,983
Taken
31,663
27,127
Mitigated
23,946
9,939
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Chicoooo
Freya
13,924
4,020
0
4,171
9,377
5,129
84
4,366
5,011
33,974
3,548
L
Gilgamesh
Desnhuts
Gilgamesh
7,052
1,372
0
2,286
17,254
15,105
0
9,443
7,811
0
31,043
W
Anhur
Gurvirx
Anhur
8,608
5,032
0
2,242
8,075
3,540
854
4,348
3,727
0
37,250
L
5,922
509
443
435
7,416
3,746
0
4,375
3,041
24,812
0
L
Sylvanus
8,322
3,848
1,973
2,361
6,993
5,095
0
3,743
3,250
16,191
0
W
Sobek
4,786
646
0
3,526
15,531
18,458
27
5,783
9,748
13,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,434
Gold Earned
22,542
143
Minions Killed
117
6
Camps Cleared
6
640,508
Distance Traveled
624,576
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,869
739
60
5
5
182,183
1
L
Gilgamesh
8,052
671
56
5
6
233,069
3
W
Anhur
9,340
778
70
6
0
223,391
1
L
Ra
7,377
615
48
4
0
201,633
2
L
Sylvanus
7,113
593
13
1
0
189,874
0
W
Sobek
9,225
769
13
1
1
234,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role