Player Matchup

Bacchus
Bacchus
DBZ_LEGEND
Bacchus
Level 149
God Stats
5W - 7L
1,328 SR
Queue Stats
824W - 947L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
vgamer1
Heimdallr
Level 128
God Stats
15W - 8L
1,560 SR
Queue Stats
41W - 42L
1,551 Elo+
Solo
Yu Huang
Yu Huang
xXKingFreddieXx
Yu Huang
Level 135
God Stats
34W - 45L
1,392 SR
Queue Stats
875W - 1,004L
1,444 Elo+
Party 1
Team Averages
Level 137
1,427 SR
1,479 Elo+

VS

Team Averages
Level 107
1,582 SR
1,410 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ragea5sa5sin6
Aphrodite
Level 105
God Stats
13W - 7L
1,745 SR
Queue Stats
107W - 146L
1,416 Elo+
Solo
Chaac
Chaac
rjavb
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DBZ_LEGEND
Bacchus
17
1 / 6 / 8
13,182
694
11,022
28,745
44,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
vgamer1
Heimdallr
20
8 / 1 / 1
14,108
743
35,972
14,034
7,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
15
0 / 3 / 5
11,116
585
18,869
11,486
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 4 / 4
11,718
617
16,622
28,370
34,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Aphrodite
ragea5sa5sin6
Aphrodite
17
1 / 3 / 9
11,752
619
12,716
21,396
17,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chaac
rjavb
Chaac
17
3 / 2 / 7
11,858
624
14,598
28,162
23,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
10
10
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
4
2
W
Bacchus
DBZ_LEGEND
Bacchus
1
6
8
0.83
L
Aphrodite
ragea5sa5sin6
Aphrodite
1
3
9
1.83
L
Chaac
rjavb
Chaac
3
2
7
3.25
W
Heimdallr
vgamer1
Heimdallr
8
1
1
8.5
W
Yu Huang
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,863
Damage
43,936
54,265
Taken
77,928
57,398
Mitigated
75,215
9,768
Healing
37,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,622
3,447
0
5,634
28,370
34,043
207
8,411
19,952
0
38,235
W
Bacchus
DBZ_LEGEND
Bacchus
11,022
2,106
435
3,030
28,745
44,417
140
6,531
21,776
29,724
0
L
Aphrodite
ragea5sa5sin6
Aphrodite
12,716
3,152
12,843
13,223
21,396
17,587
514
9,252
12,144
50,907
0
L
Chaac
rjavb
Chaac
14,598
3,567
0
6,142
28,162
23,585
0
12,867
15,295
0
51,706
W
Heimdallr
vgamer1
Heimdallr
35,972
22,350
0
4,536
14,034
7,938
2,051
3,799
10,146
0
89,798
W
Yu Huang
18,869
2,497
0
1,767
11,486
5,043
846
3,044
7,974
55,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
35,328
230
Minions Killed
212
8
Camps Cleared
10
987,786
Distance Traveled
1,197,409
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,718
617
42
2
5
486,993
0
W
Bacchus
13,182
694
23
1
0
327,124
0
L
Aphrodite
11,752
619
87
5
5
331,009
1
L
Chaac
11,858
624
83
4
0
379,407
2
W
Heimdallr
14,108
743
140
7
4
341,397
3
W
Yu Huang
11,116
585
67
4
4
319,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role