Player Matchup

Cthulhu
Cthulhu
BazingaMan97
Cthulhu
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 95L
1,661 Elo+
Party 4
Heimdallr
Heimdallr
CreamyStreams69
Heimdallr
Level 47
God Stats
1W - 2L
1,307 SR
Queue Stats
168W - 186L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HashiraBimp
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
RBALLER
Ne Zha
Level 120
God Stats
22W - 12L
1,606 SR
Queue Stats
317W - 317L
1,519 Elo+
Party 1
Atlas
Atlas
WallyBally101
Atlas
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Team Averages
Level 63
1,522 SR
1,528 Elo+

VS

Team Averages
Level 64
1,589 SR
1,533 Elo+
Nike
Nike
EdwardR19
Nike
Level 149
God Stats
0W - 2L
1,556 SR
Queue Stats
56W - 51L
1,552 Elo+
Party 3
Mercury
Mercury
Jereemyyy
Mercury
Level 31
God Stats
2W - 6L
1,299 SR
Queue Stats
259W - 257L
1,445 Elo+
Solo
Cupid
Cupid
Leobolics
Cupid
Level 29
God Stats
4W - 5L
1,802 SR
Queue Stats
100W - 123L
1,550 Elo+
Party 3
Skadi
Skadi
NotRezzle
Skadi
Level 82
God Stats
12W - 12L
1,930 SR
Queue Stats
119W - 133L
1,576 Elo+
Party 2
Olorun
Olorun
zogoezV2
Olorun
Level 27
God Stats
7W - 9L
1,361 SR
Queue Stats
83W - 106L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BazingaMan97
Cthulhu
20
8 / 2 / 9
14,136
589
27,277
24,151
24,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
CreamyStreams69
Heimdallr
19
3 / 4 / 3
11,736
489
9,681
19,121
9,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
HashiraBimp
Morgan Le Fay
18
4 / 4 / 1
10,841
452
11,094
15,079
8,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
RBALLER
Ne Zha
20
12 / 2 / 5
13,289
554
21,672
25,346
13,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 10
10,316
430
7,501
18,898
20,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
2 / 5 / 1
12,006
500
11,950
30,553
22,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Jereemyyy
Mercury
17
3 / 8 / 4
11,641
485
8,766
21,336
9,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Leobolics
Cupid
14
2 / 5 / 1
10,062
419
7,638
14,680
6,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
NotRezzle
Skadi
18
2 / 5 / 2
12,242
510
16,298
14,145
6,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
zogoezV2
Olorun
20
6 / 5 / 3
13,954
581
20,218
27,310
15,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
28
Kills
15
15
Deaths
28
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BazingaMan97
Cthulhu
8
2
9
6.25
W
Heimdallr
CreamyStreams69
Heimdallr
3
4
3
1.13
L
Nike
2
5
1
0.5
W
Morgan Le Fay
HashiraBimp
Morgan Le Fay
4
4
1
1.13
L
Mercury
Jereemyyy
Mercury
3
8
4
0.63
L
Cupid
Leobolics
Cupid
2
5
1
0.5
L
Skadi
NotRezzle
Skadi
2
5
2
0.6
W
Ne Zha
RBALLER
Ne Zha
12
2
5
7.25
W
1
3
10
2
L
Olorun
zogoezV2
Olorun
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,225
Damage
64,870
102,595
Taken
108,024
77,217
Mitigated
59,005
37,732
Healing
34,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BazingaMan97
Cthulhu
27,277
3,623
960
11,206
24,151
24,967
0
2,703
21,448
118,659
0
W
Heimdallr
CreamyStreams69
Heimdallr
9,681
3,186
0
5,008
19,121
9,372
1,008
1,022
18,099
0
105,577
L
Nike
11,950
2,204
0
11,947
30,553
22,318
0
17,687
11,731
0
92,652
W
Morgan Le Fay
HashiraBimp
Morgan Le Fay
11,094
1,477
0
2,856
15,079
8,546
674
6,386
8,693
79,957
0
L
Mercury
Jereemyyy
Mercury
8,766
4,766
0
1,896
21,336
9,140
99
5,227
15,827
0
94,952
L
Cupid
Leobolics
Cupid
7,638
4,303
224
4,410
14,680
6,071
1,325
4,256
10,206
0
57,643
L
Skadi
NotRezzle
Skadi
16,298
6,560
0
355
14,145
6,265
622
3,616
10,463
0
118,019
W
Ne Zha
RBALLER
Ne Zha
21,672
7,227
0
14,256
25,346
13,618
0
2,748
22,598
0
127,163
W
7,501
2,805
165
3,281
18,898
20,714
304
5,352
13,546
24,137
0
L
Olorun
zogoezV2
Olorun
20,218
10,003
395
15,610
27,310
15,211
696
13,210
13,428
116,981
16,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,318
Gold Earned
59,905
670
Minions Killed
737
0
Camps Cleared
0
2,311,635
Distance Traveled
2,147,616
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,136
589
200
8
0
495,292
2
W
Heimdallr
11,736
489
181
8
0
398,769
3
L
Nike
12,006
500
152
6
0
478,800
3
W
Morgan Le Fay
10,841
452
119
5
0
417,006
3
L
Mercury
11,641
485
114
5
0
453,189
1
L
Cupid
10,062
419
94
4
0
350,379
2
L
Skadi
12,242
510
184
8
0
489,383
5
W
Ne Zha
13,289
554
150
6
0
550,958
14
W
Atlas
10,316
430
20
1
0
449,610
2
L
Olorun
13,954
581
193
8
0
375,865
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role